cylinder.h 1.0 KB

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  1. // This file is part of libigl, a simple c++ geometry processing library.
  2. //
  3. // Copyright (C) 2016 Alec Jacobson <alecjacobson@gmail.com>
  4. //
  5. // This Source Code Form is subject to the terms of the Mozilla Public License
  6. // v. 2.0. If a copy of the MPL was not distributed with this file, You can
  7. // obtain one at http://mozilla.org/MPL/2.0/.
  8. #ifndef IGL_CYLINDER_H
  9. #define IGL_CYLINDER_H
  10. #include "igl_inline.h"
  11. #include <Eigen/Core>
  12. namespace igl
  13. {
  14. // Construct a triangle mesh of a cylinder (without caps)
  15. //
  16. // Inputs:
  17. // axis_devisions number of vertices _around the cylinder_
  18. // height_devisions number of vertices _up the cylinder_
  19. // Outputs:
  20. // V #V by 3 list of mesh vertex positions
  21. // F #F by 3 list of triangle indices into V
  22. //
  23. template <typename DerivedV, typename DerivedF>
  24. IGL_INLINE void cylinder(
  25. const int axis_devisions,
  26. const int height_devisions,
  27. Eigen::PlainObjectBase<DerivedV> & V,
  28. Eigen::PlainObjectBase<DerivedF> & F);
  29. }
  30. #ifndef IGL_STATIC_LIBRARY
  31. # include "cylinder.cpp"
  32. #endif
  33. #endif