edges.h 995 B

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  1. // This file is part of libigl, a simple c++ geometry processing library.
  2. //
  3. // Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
  4. //
  5. // This Source Code Form is subject to the terms of the Mozilla Public License
  6. // v. 2.0. If a copy of the MPL was not distributed with this file, You can
  7. // obtain one at http://mozilla.org/MPL/2.0/.
  8. #ifndef IGL_EDGES_H
  9. #define IGL_EDGES_H
  10. #include "igl_inline.h"
  11. #include <Eigen/Dense>
  12. namespace igl
  13. {
  14. // Constructs a list of unique edges represented in a given mesh (V,F)
  15. //
  16. // Inputs:
  17. // F #F by 3 list of mesh faces (must be triangles)
  18. // or
  19. // T #T x 4 matrix of indices of tet corners
  20. // Outputs:
  21. // E #E by 2 list of edges in no particular order
  22. //
  23. // See also: adjacency_matrix
  24. template <typename DerivedF, typename DerivedE>
  25. IGL_INLINE void edges(
  26. const Eigen::MatrixBase<DerivedF> & F,
  27. Eigen::PlainObjectBase<DerivedE> & E);
  28. }
  29. #ifndef IGL_STATIC_LIBRARY
  30. # include "edges.cpp"
  31. #endif
  32. #endif