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- // This file is part of libigl, a simple c++ geometry processing library.
- //
- // Copyright (C) 2017 Zhongshi Jiang <jiangzs@nyu.edu>
- //
- // This Source Code Form is subject to the terms of the Mozilla Public License
- // v. 2.0. If a copy of the MPL was not distributed with this file, You can
- // obtain one at http://mozilla.org/MPL/2.0/.
- #ifndef IGL_EXACT_GEODESIC_H
- #define IGL_EXACT_GEODESIC_H
- #include "igl_inline.h"
- #include <Eigen/Core>
- namespace igl
- {
- // Exact geodesic algorithm for triangular mesh with the implementation from https://code.google.com/archive/p/geodesic/,
- // and the algorithm first described by Mitchell, Mount and Papadimitriou in 1987
- //
- // Inputs:
- // V #V by 3 list of 3D vertex positions
- // F #F by 3 list of mesh faces
- // VS #VS by 1 vector specifying indices of source vertices
- // FS #FS by 1 vector specifying indices of source faces
- // VT #VT by 1 vector specifying indices of target vertices
- // FT #FT by 1 vector specifying indices of target faces
- // Output:
- // D #VT+#FT by 1 vector of geodesic distances of each target w.r.t. the nearest one in the source set
- //
- // Note:
- // Specifying a face as target/source means its center.
- //
- template <
- typename DerivedV,
- typename DerivedF,
- typename DerivedVS,
- typename DerivedFS,
- typename DerivedVT,
- typename DerivedFT,
- typename DerivedD>
- IGL_INLINE void exact_geodesic(
- const Eigen::MatrixBase<DerivedV> &V,
- const Eigen::MatrixBase<DerivedF> &F,
- const Eigen::MatrixBase<DerivedVS> &VS,
- const Eigen::MatrixBase<DerivedFS> &FS,
- const Eigen::MatrixBase<DerivedVT> &VT,
- const Eigen::MatrixBase<DerivedFT> &FT,
- Eigen::PlainObjectBase<DerivedD> &D);
- }
- #ifndef IGL_STATIC_LIBRARY
- # include "exact_geodesic.cpp"
- #endif
- #endif
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