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- // This file is part of libigl, a simple c++ geometry processing library.
- //
- // Copyright (C) 2017 Oded Stein <oded.stein@columbia.edu>
- //
- // This Source Code Form is subject to the terms of the Mozilla Public License
- // v. 2.0. If a copy of the MPL was not distributed with this file, You can
- // obtain one at http://mozilla.org/MPL/2.0/.
- #ifndef IGL_ISOLINES_H
- #define IGL_ISOLINES_H
- #include "igl_inline.h"
- #include <Eigen/Dense>
- #include <Eigen/Sparse>
- namespace igl
- {
- // Constructs isolines for a function z given on a mesh (V,F)
- //
- //
- // Inputs:
- // V #V by dim list of mesh vertex positions
- // F #F by 3 list of mesh faces (must be triangles)
- // z #V by 1 list of function values evaluated at vertices
- // n the number of desired isolines
- // Outputs:
- // isoV #isoV by dim list of isoline vertex positions
- // isoE #isoE by 2 list of isoline edge positions
- //
- //
-
- template <typename DerivedV,
- typename DerivedF,
- typename DerivedZ,
- typename DerivedIsoV,
- typename DerivedIsoE>
- IGL_INLINE void isolines(
- const Eigen::MatrixBase<DerivedV>& V,
- const Eigen::MatrixBase<DerivedF>& F,
- const Eigen::MatrixBase<DerivedZ>& z,
- const int n,
- Eigen::PlainObjectBase<DerivedIsoV>& isoV,
- Eigen::PlainObjectBase<DerivedIsoE>& isoE);
- }
- #ifndef IGL_STATIC_LIBRARY
- # include "isolines.cpp"
- #endif
- #endif
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