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- // This file is part of libigl, a simple c++ geometry processing library.
- //
- // Copyright (C) 2014 Stefan Brugger <stefanbrugger@gmail.com>
- //
- // This Source Code Form is subject to the terms of the Mozilla Public License
- // v. 2.0. If a copy of the MPL was not distributed with this file, You can
- // obtain one at http://mozilla.org/MPL/2.0/.
- #ifndef IGL_MAP_VERTICES_TO_CIRCLE_H
- #define IGL_MAP_VERTICES_TO_CIRCLE_H
- #include "igl_inline.h"
- #include "PI.h"
- #include <Eigen/Dense>
- #include <vector>
- namespace igl
- {
- // Map the vertices whose indices are in a given boundary loop (bnd) on the
- // unit circle with spacing proportional to the original boundary edge
- // lengths.
- //
- // Inputs:
- // V #V by dim list of mesh vertex positions
- // b #W list of vertex ids
- // Outputs:
- // UV #W by 2 list of 2D position on the unit circle for the vertices in b
- IGL_INLINE void map_vertices_to_circle(
- const Eigen::MatrixXd& V,
- const Eigen::VectorXi& bnd,
- Eigen::MatrixXd& UV);
- }
- #ifndef IGL_STATIC_LIBRARY
- # include "map_vertices_to_circle.cpp"
- #endif
- #endif
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