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- // This file is part of libigl, a simple c++ geometry processing library.
- //
- // Copyright (C) 2018 Alec Jacobson <alecjacobson@gmail.com>
- //
- // This Source Code Form is subject to the terms of the Mozilla Public License
- // v. 2.0. If a copy of the MPL was not distributed with this file, You can
- // obtain one at http://mozilla.org/MPL/2.0/.
- #ifndef IGL_READMSH_H
- #define IGL_READMSH_H
- #include "igl_inline.h"
- #include <Eigen/Dense>
- #include <string>
- namespace igl
- {
- // Read a mesh (e.g., tet mesh) from a gmsh .msh file
- //
- // Inputs:
- // filename path to .msh file
- // Outputs:
- // V #V by 3 list of 3D mesh vertex positions
- // T #T by ss list of 3D ss-element indices into V (e.g., ss=4 for tets)
- // Returns true on success
- template <
- typename DerivedV,
- typename DerivedT>
- IGL_INLINE bool readMSH(
- const std::string & filename,
- Eigen::PlainObjectBase<DerivedV> & V,
- Eigen::PlainObjectBase<DerivedT> & T);
- }
- #ifndef IGL_STATIC_LIBRARY
- # include "readMSH.cpp"
- #endif
- #endif
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