setunion.h 1.3 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243
  1. // This file is part of libigl, a simple c++ geometry processing library.
  2. //
  3. // Copyright (C) 2016 Alec Jacobson <alecjacobson@gmail.com>
  4. //
  5. // This Source Code Form is subject to the terms of the Mozilla Public License
  6. // v. 2.0. If a copy of the MPL was not distributed with this file, You can
  7. // obtain one at http://mozilla.org/MPL/2.0/.
  8. #ifndef IGL_SETUNION_H
  9. #define IGL_SETUNION_H
  10. #include "igl_inline.h"
  11. #include <Eigen/Core>
  12. namespace igl
  13. {
  14. // Union of elements of matrices (like matlab's `union`)
  15. //
  16. // Inputs:
  17. // A m-long vector of indices
  18. // B n-long vector of indices
  19. // Outputs:
  20. // C (k>=m)-long vector of unique elements appearing in A and/or B
  21. // IA (<k>=m)-long list of indices into A so that C = sort([A(IA);B(IB)])
  22. // IB (<k>=m)-long list of indices into B so that C = sort([A(IA);B(IB)])
  23. //
  24. template <
  25. typename DerivedA,
  26. typename DerivedB,
  27. typename DerivedC,
  28. typename DerivedIA,
  29. typename DerivedIB>
  30. IGL_INLINE void setunion(
  31. const Eigen::DenseBase<DerivedA> & A,
  32. const Eigen::DenseBase<DerivedB> & B,
  33. Eigen::PlainObjectBase<DerivedC> & C,
  34. Eigen::PlainObjectBase<DerivedIA> & IA,
  35. Eigen::PlainObjectBase<DerivedIB> & IB);
  36. }
  37. #ifndef IGL_STATIC_LIBRARY
  38. # include "setunion.cpp"
  39. #endif
  40. #endif