123456789101112131415161718192021222324252627 |
- #ifndef IGL_SIGNED_ANGLE_H
- #define IGL_SIGNED_ANGLE_H
- #include "igl_inline.h"
- #include <Eigen/Dense>
- namespace igl
- {
- // Compute the signed angle subtended by the oriented 3d triangle (A,B,C) at some point P
- //
- // Inputs:
- // A 2D position of corner
- // B 2D position of corner
- // P 2D position of query point
- // returns signed angle
- template <
- typename DerivedA,
- typename DerivedB,
- typename DerivedP>
- IGL_INLINE typename DerivedA::Scalar signed_angle(
- const Eigen::MatrixBase<DerivedA> & A,
- const Eigen::MatrixBase<DerivedB> & B,
- const Eigen::MatrixBase<DerivedP> & P);
- }
- #ifndef IGL_STATIC_LIBRARY
- # include "signed_angle.cpp"
- #endif
- #endif
|