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- // This file is part of libigl, a simple c++ geometry processing library.
- //
- // Copyright (C) 2018 Zhongshi Jiang <jiangzs@nyu.edu>
- //
- // This Source Code Form is subject to the terms of the Mozilla Public License
- // v. 2.0. If a copy of the MPL was not distributed with this file, You can
- // obtain one at http://mozilla.org/MPL/2.0/.
- #ifndef IGL_TOPOLOGICAL_HOLE_FILL_H
- #define IGL_TOPOLOGICAL_HOLE_FILL_H
- #include "igl_inline.h"
- #include <Eigen/Core>
- #include <Eigen/Sparse>
- namespace igl
- {
-
- // Topological fill hole on a mesh, with one additional vertex each hole
- // Index of new abstract vertices will be F.maxCoeff() + (index of hole)
- //
- // Inputs:
- // F #F by simplex-size list of element indices
- // b #b boundary indices to preserve
- // holes vector of hole loops to fill
- // Outputs:
- // F_filled input F stacked with filled triangles.
- //
- template <
- typename DerivedF,
- typename Derivedb,
- typename VectorIndex,
- typename DerivedF_filled>
- IGL_INLINE void topological_hole_fill(
- const Eigen::MatrixBase<DerivedF> & F,
- const Eigen::MatrixBase<Derivedb> & b,
- const std::vector<VectorIndex> & holes,
- Eigen::PlainObjectBase<DerivedF_filled> &F_filled);
- }
- #ifndef IGL_STATIC_LIBRARY
- # include "topological_hole_fill.cpp"
- #endif
- #endif
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