123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181 |
- // This file is part of libigl, a simple c++ geometry processing library.
- //
- // Copyright (C) 2014 Daniele Panozzo <daniele.panozzo@gmail.com>
- //
- // This Source Code Form is subject to the terms of the Mozilla Public License
- // v. 2.0. If a copy of the MPL was not distributed with this file, You can
- // obtain one at http://mozilla.org/MPL/2.0/.
- #include "triangulate.h"
- #ifdef ANSI_DECLARATORS
- # define IGL_PREVIOUSLY_DEFINED_ANSI_DECLARATORS ANSI_DECLARATORS
- # undef ANSI_DECLARATORS
- #endif
- #ifdef REAL
- # define IGL_PREVIOUSLY_DEFINED_REAL REAL
- # undef REAL
- #endif
- #ifdef VOID
- # define IGL_PREVIOUSLY_DEFINED_VOID VOID
- # undef VOID
- #endif
- #define ANSI_DECLARATORS
- #define REAL double
- #define VOID int
- extern "C"
- {
- #include <triangle.h>
- }
- #undef ANSI_DECLARATORS
- #ifdef IGL_PREVIOUSLY_DEFINED_ANSI_DECLARATORS
- # define ANSI_DECLARATORS IGL_PREVIOUSLY_DEFINED_ANSI_DECLARATORS
- #endif
- #undef REAL
- #ifdef IGL_PREVIOUSLY_DEFINED_REAL
- # define REAL IGL_PREVIOUSLY_DEFINED_REAL
- #endif
- #undef VOID
- #ifdef IGL_PREVIOUSLY_DEFINED_VOID
- # define VOID IGL_PREVIOUSLY_DEFINED_VOID
- #endif
- template <
- typename DerivedV,
- typename DerivedE,
- typename DerivedH,
- typename DerivedV2,
- typename DerivedF2>
- IGL_INLINE void igl::triangle::triangulate(
- const Eigen::MatrixBase<DerivedV> & V,
- const Eigen::MatrixBase<DerivedE> & E,
- const Eigen::MatrixBase<DerivedH> & H,
- const std::string flags,
- Eigen::PlainObjectBase<DerivedV2> & V2,
- Eigen::PlainObjectBase<DerivedF2> & F2)
- {
- Eigen::VectorXi VM,EM,VM2,EM2;
- return triangulate(V,E,H,VM,EM,flags,V2,F2,VM2,EM2);
- }
- template <
- typename DerivedV,
- typename DerivedE,
- typename DerivedH,
- typename DerivedVM,
- typename DerivedEM,
- typename DerivedV2,
- typename DerivedF2,
- typename DerivedVM2,
- typename DerivedEM2>
- IGL_INLINE void igl::triangle::triangulate(
- const Eigen::MatrixBase<DerivedV> & V,
- const Eigen::MatrixBase<DerivedE> & E,
- const Eigen::MatrixBase<DerivedH> & H,
- const Eigen::MatrixBase<DerivedVM> & VM,
- const Eigen::MatrixBase<DerivedEM> & EM,
- const std::string flags,
- Eigen::PlainObjectBase<DerivedV2> & V2,
- Eigen::PlainObjectBase<DerivedF2> & F2,
- Eigen::PlainObjectBase<DerivedVM2> & VM2,
- Eigen::PlainObjectBase<DerivedEM2> & EM2)
- {
- using namespace std;
- using namespace Eigen;
- assert( (VM.size() == 0 || V.rows() == VM.size()) &&
- "Vertex markers must be empty or same size as V");
- assert( (EM.size() == 0 || E.rows() == EM.size()) &&
- "Segment markers must be empty or same size as E");
- assert(V.cols() == 2);
- assert(E.size() == 0 || E.cols() == 2);
- assert(H.size() == 0 || H.cols() == 2);
- // Prepare the flags
- string full_flags = flags + "pz" + (EM.size() || VM.size() ? "" : "B");
- typedef Map< Matrix<double,Dynamic,Dynamic,RowMajor> > MapXdr;
- typedef Map< Matrix<int,Dynamic,Dynamic,RowMajor> > MapXir;
- // Prepare the input struct
- triangulateio in;
- in.numberofpoints = V.rows();
- in.pointlist = (double*)calloc(V.size(),sizeof(double));
- {
- MapXdr inpl(in.pointlist,V.rows(),V.cols());
- inpl = V.template cast<double>();
- }
- in.numberofpointattributes = 0;
- in.pointmarkerlist = (int*)calloc(V.size(),sizeof(int)) ;
- for(unsigned i=0;i<V.rows();++i) in.pointmarkerlist[i] = VM.size()?VM(i):1;
- in.trianglelist = NULL;
- in.numberoftriangles = 0;
- in.numberofcorners = 0;
- in.numberoftriangleattributes = 0;
- in.triangleattributelist = NULL;
- in.numberofsegments = E.size()?E.rows():0;
- in.segmentlist = (int*)calloc(E.size(),sizeof(int));
- {
- MapXir insl(in.segmentlist,E.rows(),E.cols());
- insl = E.template cast<int>();
- }
- in.segmentmarkerlist = (int*)calloc(E.rows(),sizeof(int));
- for (unsigned i=0;i<E.rows();++i) in.segmentmarkerlist[i] = EM.size()?EM(i):1;
- in.numberofholes = H.size()?H.rows():0;
- in.holelist = (double*)calloc(H.size(),sizeof(double));
- {
- MapXdr inhl(in.holelist,H.rows(),H.cols());
- inhl = H.template cast<double>();
- }
- in.numberofregions = 0;
- // Prepare the output struct
- triangulateio out;
- out.pointlist = NULL;
- out.trianglelist = NULL;
- out.segmentlist = NULL;
- out.segmentmarkerlist = NULL;
- out.pointmarkerlist = NULL;
- // Call triangle
- ::triangulate(const_cast<char*>(full_flags.c_str()), &in, &out, 0);
- // Return the mesh
- V2 = MapXdr(out.pointlist,out.numberofpoints,2).cast<typename DerivedV2::Scalar>();
- F2 = MapXir(out.trianglelist,out.numberoftriangles,3).cast<typename DerivedF2::Scalar>();
- if(VM.size())
- {
- VM2 = MapXir(out.pointmarkerlist,out.numberofpoints,1).cast<typename DerivedVM2::Scalar>();
- }
- if(EM.size())
- {
- EM2 = MapXir(out.segmentmarkerlist,out.numberofsegments,1).cast<typename DerivedEM2::Scalar>();
- }
- // Cleanup in
- free(in.pointlist);
- free(in.pointmarkerlist);
- free(in.segmentlist);
- free(in.segmentmarkerlist);
- free(in.holelist);
- // Cleanup out
- free(out.pointlist);
- free(out.trianglelist);
- free(out.segmentlist);
- free(out.segmentmarkerlist);
- free(out.pointmarkerlist);
- }
- #ifdef IGL_STATIC_LIBRARY
- // Explicit template instantiation
- // generated by autoexplicit.sh
- template void igl::triangle::triangulate<Eigen::Matrix<double, -1, -1, 1, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 1, -1, -1>, Eigen::Matrix<double, -1, -1, 1, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 1, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 1, -1, -1> > const&, std::basic_string<char, std::char_traits<char>, std::allocator<char> >, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 1, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> >&);
- // generated by autoexplicit.sh
- template void igl::triangle::triangulate<Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, std::basic_string<char, std::char_traits<char>, std::allocator<char> >, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> >&);
- #endif
|