402_PolyharmonicDeformation.py 3.0 KB

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  1. #!/usr/bin/env python
  2. #
  3. # This file is part of libigl, a simple c++ geometry processing library.
  4. #
  5. # Copyright (C) 2017 Sebastian Koch <s.koch@tu-berlin.de> and Daniele Panozzo <daniele.panozzo@gmail.com>
  6. #
  7. # This Source Code Form is subject to the terms of the Mozilla Public License
  8. # v. 2.0. If a copy of the MPL was not distributed with this file, You can
  9. # obtain one at http://mozilla.org/MPL/2.0/.
  10. import sys, os
  11. # Add the igl library to the modules search path
  12. sys.path.insert(0, os.getcwd() + "/../")
  13. import pyigl as igl
  14. from shared import TUTORIAL_SHARED_PATH, check_dependencies
  15. dependencies = ["glfw"]
  16. check_dependencies(dependencies)
  17. z_max = 1.0
  18. z_dir = -0.03
  19. k = 2
  20. resolve = True
  21. V = igl.eigen.MatrixXd()
  22. U = igl.eigen.MatrixXd()
  23. Z = igl.eigen.MatrixXd()
  24. F = igl.eigen.MatrixXi()
  25. b = igl.eigen.MatrixXi()
  26. bc = igl.eigen.MatrixXd()
  27. def pre_draw(viewer):
  28. global z_max, z_dir, k, resolve, V, U, Z, F, b, bc
  29. if resolve:
  30. igl.harmonic(V, F, b, bc, k, Z)
  31. resolve = False
  32. U.setCol(2, z_max * Z)
  33. viewer.data().set_vertices(U)
  34. viewer.data().compute_normals()
  35. if viewer.core.is_animating:
  36. z_max += z_dir
  37. z_dir *= (-1.0 if z_max >= 1.0 or z_max <= 0.0 else 1.0)
  38. return False
  39. def key_down(viewer, key, mods):
  40. global z_max, z_dir, k, resolve, V, U, Z, F, b, bc
  41. if key == ord(' '):
  42. viewer.core.is_animating = not viewer.core.is_animating
  43. elif key == ord('.'):
  44. k = k + 1
  45. k = (4 if k > 4 else k)
  46. resolve = True
  47. elif key == ord(','):
  48. k = k - 1
  49. k = (1 if k < 1 else k)
  50. resolve = True
  51. return True
  52. igl.readOBJ(TUTORIAL_SHARED_PATH + "bump-domain.obj", V, F)
  53. U = igl.eigen.MatrixXd(V)
  54. # Find boundary vertices outside annulus
  55. Vrn = V.rowwiseNorm()
  56. is_outer = [Vrn[i] - 1.00 > -1e-15 for i in range(0, V.rows())]
  57. is_inner = [Vrn[i] - 0.15 < 1e-15 for i in range(0, V.rows())]
  58. in_b = [is_outer[i] or is_inner[i] for i in range(0, len(is_outer))]
  59. b = igl.eigen.MatrixXd([[i for i in range(0, V.rows()) if (in_b[i])]]).transpose().castint()
  60. bc.resize(b.size(), 1)
  61. for bi in range(0, b.size()):
  62. bc[bi] = (0.0 if is_outer[b[bi]] else 1.0)
  63. # Pseudo-color based on selection
  64. C = igl.eigen.MatrixXd(F.rows(), 3)
  65. purple = igl.eigen.MatrixXd([[80.0 / 255.0, 64.0 / 255.0, 255.0 / 255.0]])
  66. gold = igl.eigen.MatrixXd([[255.0 / 255.0, 228.0 / 255.0, 58.0 / 255.0]])
  67. for f in range(0, F.rows()):
  68. if in_b[F[f, 0]] and in_b[F[f, 1]] and in_b[F[f, 2]]:
  69. C.setRow(f, purple)
  70. else:
  71. C.setRow(f, gold)
  72. # Plot the mesh with pseudocolors
  73. viewer = igl.glfw.Viewer()
  74. viewer.data().set_mesh(U, F)
  75. viewer.data().show_lines = False
  76. viewer.data().set_colors(C)
  77. viewer.core.trackball_angle = igl.eigen.Quaterniond(0.81,-0.58,-0.03,-0.03)
  78. viewer.core.trackball_angle.normalize()
  79. viewer.callback_pre_draw = pre_draw
  80. viewer.callback_key_down = key_down
  81. viewer.core.is_animating = True
  82. viewer.core.animation_max_fps = 30.0
  83. print("Press [space] to toggle animation.")
  84. print("Press '.' to increase k.")
  85. print("Press ',' to decrease k.")
  86. viewer.launch()