12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970 |
- import sys, os
- sys.path.insert(0, os.getcwd() + "/../")
- import pyigl as igl
- from shared import TUTORIAL_SHARED_PATH, check_dependencies
- dependencies = ["glfw"]
- check_dependencies(dependencies)
- V = igl.eigen.MatrixXd()
- F = igl.eigen.MatrixXi()
- V_uv = igl.eigen.MatrixXd()
- def key_down(viewer, key, modifier):
- if key == ord('1'):
-
- viewer.data().set_mesh(V, F)
- viewer.core.align_camera_center(V, F)
- elif key == ord('2'):
-
- viewer.data().set_mesh(V_uv, F)
- viewer.core.align_camera_center(V_uv, F)
- viewer.data().compute_normals()
- return False
- igl.readOFF(TUTORIAL_SHARED_PATH + "camelhead.off", V, F)
- bnd = igl.eigen.MatrixXi()
- igl.boundary_loop(F, bnd)
- bnd_uv = igl.eigen.MatrixXd()
- igl.map_vertices_to_circle(V, bnd, bnd_uv)
- igl.harmonic(V, F, bnd, bnd_uv, 1, V_uv)
- V_uv *= 5
- viewer = igl.glfw.Viewer()
- viewer.data().set_mesh(V, F)
- viewer.data().set_uv(V_uv)
- viewer.callback_key_down = key_down
- viewer.data().show_lines = False
- viewer.data().show_texture = True
- viewer.launch()
|