Martin Thümmel baa09d6385 Added wrl texture support. il y a 5 ans
..
copyleft baa09d6385 Added wrl texture support. il y a 5 ans
embree baa09d6385 Added wrl texture support. il y a 5 ans
mosek baa09d6385 Added wrl texture support. il y a 5 ans
predicates baa09d6385 Added wrl texture support. il y a 5 ans
CMakeLists.txt baa09d6385 Added wrl texture support. il y a 5 ans
accumarray.cpp baa09d6385 Added wrl texture support. il y a 5 ans
avg_edge_length.cpp baa09d6385 Added wrl texture support. il y a 5 ans
bbw.cpp baa09d6385 Added wrl texture support. il y a 5 ans
boundary_facets.cpp baa09d6385 Added wrl texture support. il y a 5 ans
boundary_loop.cpp baa09d6385 Added wrl texture support. il y a 5 ans
cat.cpp baa09d6385 Added wrl texture support. il y a 5 ans
circulation.cpp baa09d6385 Added wrl texture support. il y a 5 ans
cotmatrix.cpp baa09d6385 Added wrl texture support. il y a 5 ans
cotmatrix_entries.cpp baa09d6385 Added wrl texture support. il y a 5 ans
cotmatrix_intrinsic.cpp baa09d6385 Added wrl texture support. il y a 5 ans
cumprod.cpp baa09d6385 Added wrl texture support. il y a 5 ans
cumsum.cpp baa09d6385 Added wrl texture support. il y a 5 ans
cut_to_disk.cpp baa09d6385 Added wrl texture support. il y a 5 ans
decimate.cpp baa09d6385 Added wrl texture support. il y a 5 ans
dirname.cpp baa09d6385 Added wrl texture support. il y a 5 ans
doublearea.cpp baa09d6385 Added wrl texture support. il y a 5 ans
edge_exists_near.cpp baa09d6385 Added wrl texture support. il y a 5 ans
edge_flaps.cpp baa09d6385 Added wrl texture support. il y a 5 ans
edge_lengths.cpp baa09d6385 Added wrl texture support. il y a 5 ans
grad.cpp baa09d6385 Added wrl texture support. il y a 5 ans
grad_intrinsic.cpp baa09d6385 Added wrl texture support. il y a 5 ans
grid.cpp baa09d6385 Added wrl texture support. il y a 5 ans
guess_extension.cpp baa09d6385 Added wrl texture support. il y a 5 ans
intrinsic_delaunay_cotmatrix.cpp baa09d6385 Added wrl texture support. il y a 5 ans
intrinsic_delaunay_triangulation.cpp baa09d6385 Added wrl texture support. il y a 5 ans
is_delaunay.cpp baa09d6385 Added wrl texture support. il y a 5 ans
is_edge_manifold.cpp baa09d6385 Added wrl texture support. il y a 5 ans
is_intrinsic_delaunay.cpp baa09d6385 Added wrl texture support. il y a 5 ans
is_symmetric.cpp baa09d6385 Added wrl texture support. il y a 5 ans
ismember.cpp baa09d6385 Added wrl texture support. il y a 5 ans
list_to_matrix.cpp baa09d6385 Added wrl texture support. il y a 5 ans
pathinfo.cpp baa09d6385 Added wrl texture support. il y a 5 ans
per_face_normals.cpp baa09d6385 Added wrl texture support. il y a 5 ans
qslim.cpp baa09d6385 Added wrl texture support. il y a 5 ans
randperm.cpp baa09d6385 Added wrl texture support. il y a 5 ans
readDMAT.cpp baa09d6385 Added wrl texture support. il y a 5 ans
readMESH.cpp baa09d6385 Added wrl texture support. il y a 5 ans
readOBJ.cpp baa09d6385 Added wrl texture support. il y a 5 ans
readOFF.cpp baa09d6385 Added wrl texture support. il y a 5 ans
seam_edges.cpp baa09d6385 Added wrl texture support. il y a 5 ans
segment_segment_intersect.cpp baa09d6385 Added wrl texture support. il y a 5 ans
setdiff.cpp baa09d6385 Added wrl texture support. il y a 5 ans
slice.cpp baa09d6385 Added wrl texture support. il y a 5 ans
slice_into.cpp baa09d6385 Added wrl texture support. il y a 5 ans
sort.cpp baa09d6385 Added wrl texture support. il y a 5 ans
squared_edge_lengths.cpp baa09d6385 Added wrl texture support. il y a 5 ans
tet_tet_adjacency.cpp baa09d6385 Added wrl texture support. il y a 5 ans
triangle_triangle_adjacency.cpp baa09d6385 Added wrl texture support. il y a 5 ans
triangulated_grid.cpp baa09d6385 Added wrl texture support. il y a 5 ans
unique.cpp baa09d6385 Added wrl texture support. il y a 5 ans
unique_simplices.cpp baa09d6385 Added wrl texture support. il y a 5 ans
upsample.cpp baa09d6385 Added wrl texture support. il y a 5 ans

readMESH.cpp

#include
#include
TEST(readMESH, simple) {
Eigen::MatrixXd V, TC;
Eigen::MatrixXi F;
// wait... so this is actually testing test_common::load_mesh not readMESH
// directly...
// test_common::load_mesh("F0001_AN01WH_F3D.wrl", V, F, TC);
test_common::load_mesh("000.wrl", V, F, TC);
printf("%d\n", V.rows());
ASSERT_EQ(36678, V.rows());
// ASSERT_EQ(, F.rows());
}