#ifndef SEGMENT_IMAGE_LABELOUTPUT #define SEGMENT_IMAGE_LABELOUTPUT #include #include "./image.h" #include "./misc.h" #include "./filter.h" #include "./segment-graph.h" #include "./segment-image.h" /* * Segment an image * * Returns a int image giving the index of the corresponding segment for every pixel * * im: image to segment. * sigma: to smooth the image. * c: constant for treshold function. * min_size: minimum component size (enforced by post-processing stage). * num_ccs: number of connected components in the segmentation. */ image *segment_image_labelOutput(image *im, float sigma, float c, int min_size, int *num_ccs) { int width = im->width(); int height = im->height(); image *r = new image(width, height); image *g = new image(width, height); image *b = new image(width, height); // smooth each color channel for (int y = 0; y < height; y++) { for (int x = 0; x < width; x++) { imRef(r, x, y) = imRef(im, x, y).r; imRef(g, x, y) = imRef(im, x, y).g; imRef(b, x, y) = imRef(im, x, y).b; } } image *smooth_r = smooth(r, sigma); image *smooth_g = smooth(g, sigma); image *smooth_b = smooth(b, sigma); delete r; delete g; delete b; // build graph edge *edges = new edge[width*height*4]; int num = 0; for (int y = 0; y < height; y++) { for (int x = 0; x < width; x++) { if (x < width-1) { edges[num].a = y * width + x; edges[num].b = y * width + (x+1); edges[num].w = diff(smooth_r, smooth_g, smooth_b, x, y, x+1, y); num++; } if (y < height-1) { edges[num].a = y * width + x; edges[num].b = (y+1) * width + x; edges[num].w = diff(smooth_r, smooth_g, smooth_b, x, y, x, y+1); num++; } if ((x < width-1) && (y < height-1)) { edges[num].a = y * width + x; edges[num].b = (y+1) * width + (x+1); edges[num].w = diff(smooth_r, smooth_g, smooth_b, x, y, x+1, y+1); num++; } if ((x < width-1) && (y > 0)) { edges[num].a = y * width + x; edges[num].b = (y-1) * width + (x+1); edges[num].w = diff(smooth_r, smooth_g, smooth_b, x, y, x+1, y-1); num++; } } } delete smooth_r; delete smooth_g; delete smooth_b; // segment universe *u = segment_graph(width*height, num, edges, c); // post process small components for (int i = 0; i < num; i++) { int a = u->find(edges[i].a); int b = u->find(edges[i].b); if ((a != b) && ((u->size(a) < min_size) || (u->size(b) < min_size))) u->join(a, b); } delete [] edges; *num_ccs = u->num_sets(); image *output = new image(width, height); for (int y = 0; y < height; y++) { for (int x = 0; x < width; x++) { int comp = u->find(y * width + x); imRef(output, x, y) = comp; } } delete u; return output; } #endif