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- #ifndef SEGMENT_IMAGE_LABELOUTPUT
- #define SEGMENT_IMAGE_LABELOUTPUT
- #include <cstdlib>
- #include <map>
- #include <limits>
- #include "./image.h"
- #include "./misc.h"
- #include "./filter.h"
- #include "./segment-graph.h"
- #include "./segment-image.h"
- #include <mex.h>
- /**
- * @brief Segment an image, returning an ushort-image giving the index of the corresponding segment for every pixel
- * @author Alexander Freytag
- * @date 27-03-2014 ( dd-mm-yyyy, last updated)
- *
- * @param[in] im: image to segment
- * @param[in] d_sigma: to smooth the image
- * @param[in] c: constant for treshold function
- * @param[in] i_minSize: minimum component size (enforced by post-processing stage)
- * @param[in] num_ccs: number of connected components in the segmentation
- *
- * @param[out] output ushort-image giving the index of the corresponding segment for every pixel
- */
- image<unsigned short> *segment_image_labelOutput( image<rgb> *im,
- const float d_sigma,
- const float c,
- const int i_minSize,
- int *num_ccs
- )
- {
- int width = im->width();
- int height = im->height();
- image<float> *r = new image<float>(width, height);
- image<float> *g = new image<float>(width, height);
- image<float> *b = new image<float>(width, height);
- // pre-processing: smooth each color channel
- for (int y = 0; y < height; y++)
- {
- for (int x = 0; x < width; x++)
- {
- imRef(r, x, y) = imRef(im, x, y).r;
- imRef(g, x, y) = imRef(im, x, y).g;
- imRef(b, x, y) = imRef(im, x, y).b;
- }
- }
- image<float> *smooth_r = smooth(r, d_sigma);
- image<float> *smooth_g = smooth(g, d_sigma);
- image<float> *smooth_b = smooth(b, d_sigma);
- delete r;
- delete g;
- delete b;
-
- // build graph
- edge *edges = new edge[width*height*4];
- int num ( 0 );
-
- for (int y = 0; y < height; y++)
- {
- for (int x = 0; x < width; x++)
- {
- if (x < width-1)
- {
- edges[num].a = y * width + x;
- edges[num].b = y * width + (x+1);
- edges[num].w = diff(smooth_r, smooth_g, smooth_b, x, y, x+1, y);
- num++;
- }
- if (y < height-1)
- {
- edges[num].a = y * width + x;
- edges[num].b = (y+1) * width + x;
- edges[num].w = diff(smooth_r, smooth_g, smooth_b, x, y, x, y+1);
- num++;
- }
- if ( (x < width-1) && (y < height-1) )
- {
- edges[num].a = y * width + x;
- edges[num].b = (y+1) * width + (x+1);
- edges[num].w = diff(smooth_r, smooth_g, smooth_b, x, y, x+1, y+1);
- num++;
- }
- if ( (x < width-1) && (y > 0) )
- {
- edges[num].a = y * width + x;
- edges[num].b = (y-1) * width + (x+1);
- edges[num].w = diff(smooth_r, smooth_g, smooth_b, x, y, x+1, y-1);
- num++;
- }
- }
- }
- delete smooth_r;
- delete smooth_g;
- delete smooth_b;
- // segment
- universe *u = segment_graph(width*height, num, edges, c);
-
- // post process small components
- for (int i = 0; i < num; i++)
- {
- int a = u->find(edges[i].a);
- int b = u->find(edges[i].b);
- if ( (a != b) && ((u->size(a) < i_minSize) || (u->size(b) < i_minSize)) )
- u->join(a, b);
- }
- delete [] edges;
-
- //NOTE since u->num_sets() is an int, we are not able to handle more than
- // max_int segments ( and therefore also not imgs with more pixels)
- *num_ccs = u->num_sets();
-
- image<unsigned short> *output = new image<unsigned short>(width, height);
-
- //how many different regions do we finally have, and which of them are the corresponding indices?
- std::map<int,unsigned short> regionLabels;
- unsigned short idx ( 0 );
-
- for (int y = 0; y < height; y++)
- {
- for (int x = 0; x < width; x++)
- {
- int comp = u->find(y * width + x);
- if ( regionLabels.find( comp ) == regionLabels.end() )
- {
- regionLabels.insert( std::pair<int,unsigned short>(comp,idx) );
- idx++;
- }
- }
- }
-
- // insert region indices into img, map indices from current ones to consecutive ones
- for (int y = 0; y < height; y++)
- {
- for (int x = 0; x < width; x++)
- {
- int comp = u->find(y * width + x);
- imRef(output, x, y) = regionLabels.find(comp)->second;
- }
- }
-
- delete u;
- return output;
- }
- #endif
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