/* * Algorithms.cpp * * Created on: Oct 5, 2010 * Author: brueckner */ #include "Algorithms.h" namespace NICE { void grayToPseudoColor(double gray, double & red, double & green, double & blue) { int sector = static_cast (gray * 4.0); gray = 4.0 * gray - sector; switch (sector) { case 0: red = 1.0; green = gray; blue = 0.0; break; case 1: red = 1.0 - (gray); green = 1.0; blue = 0.0; break; case 2: red = 0.0; green = 1.0; blue = gray; break; case 3: red = 0.0; green = 1.0 - (gray); blue = 1.0; break; default: red = 0.0; green = 0.0; blue = 1.0; break; } } void grayToPseudoColor(int gray, int & red, int & green, int & blue) { double grayD = (double)gray/255.0; double redD,blueD,greenD; grayToPseudoColor(grayD, redD, greenD, blueD); red = (int)(redD*255.0); green = (int)(greenD*255.0); blue = (int)(blueD*255.0); } }