/* * NICE-Core - efficient algebra and computer vision methods * - libimage - An image library * See file License for license information. */ #ifndef _LIMUN_BASEMULTICHANNELIMAGE3D_H #define _LIMUN_BASEMULTICHANNELIMAGE3D_H namespace NICE { /** * A generic, but not very efficient multi channel image access interface. * * @author Sven Sickert */ class MultiChannelImageAccess3D { public: virtual int width() const = 0; virtual int height() const = 0; virtual int depth() const = 0; virtual int channels() const = 0; virtual int getPixelInt(int x, int y, int z, int channel) const = 0; virtual double getPixelFloat(int x, int y, int z, int channel) const = 0; virtual void setPixelInt(int x, int y, int z, int channel, int pixel) = 0; virtual void setPixelFloat(int x, int y, int z, int channel, double pixel) = 0; virtual ~MultiChannelImageAccess3D () {}; }; } // namespace #endif