#ifndef OPERATORS_H #define OPERATORS_H #include <core/vector/MatrixT.h> #include <core/vector/VectorT.h> template <class T> inline MatrixT<T> operator*(const MatrixT<T>& A, const MatrixT<T>& B) { MatrixT<T> result(A.rows(),B.cols()); result.multiply(A,B); return result; } template <class T> inline VectorT<T> operator*(const MatrixT<T>& A, const VectorT<T>& v) { VectorT<T> result(A.rows(),v.size()); result.multiply(A,v); return result; } template <class T> inline VectorT<T> operator*(const VectorT<T>& v, const MatrixT<T>& B) { VectorT<T> result(v.size(),B.cols()); result.multiply(v,B); return result; } #endif // OPERATORS_H