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- /*
- * LImUn - Library for ImageT Understanding
- * - libimage - An ImageT library
- * See file License for license information.
- */
- #include "core/image/BlockImageAccessT.h"
- namespace NICE {
- template<class P> int
- BlockImageAccessT<P>::width() const {
- return this->widthInline();
- }
- template<class P> int
- BlockImageAccessT<P>::height() const {
- return this->heightInline();
- }
- template<class P> P
- BlockImageAccessT<P>::getPixelT(int x, int y) const {
- return getPixelQuick(x, y);
- }
- template<class P> void
- BlockImageAccessT<P>::setPixelT(int x, int y, P pixel) {
- setPixelQuick(x, y, pixel);
- }
- template <class P>
- void BlockImageAccessT<P>::set(const P& value) {
- for(int y=0; y<this->height(); ++y) {
- const P* end = this->getPixelPointerYEnd(y);
- const int inc = this->columnStepsize();
- for (P* p = this->getPixelPointerY(y); p != end; p += inc) {
- *p = value;
- }
- }
- }
- } // namespace
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