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fixed wrong call for preprocessing 3D image channels

Sven Sickert 8 years ago
parent
commit
447307e38d
1 changed files with 3 additions and 3 deletions
  1. 3 3
      semseg/SemSegObliqueTree.cpp

+ 3 - 3
semseg/SemSegObliqueTree.cpp

@@ -79,9 +79,9 @@ void SemSegObliqueTree::preprocessChannels (
                     {
                     {
                         double h,s,v;
                         double h,s,v;
                         ColorConversion::ccRGBtoHSV(r, g, b, &h, &s, &v);
                         ColorConversion::ccRGBtoHSV(r, g, b, &h, &s, &v);
-                        imgD->set( x, y, h, 0);
-                        imgD->set( x, y, s, 1);
-                        imgD->set( x, y, v, 2);
+                        imgD->set( x, y, z, h, 0);
+                        imgD->set( x, y, z, s, 1);
+                        imgD->set( x, y, z, v, 2);
                     }
                     }
                     else if ( colorMode == 2 )
                     else if ( colorMode == 2 )
                     {
                     {