Operations3D.cpp 12 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424
  1. #include "Operations3D.h"
  2. using namespace OBJREC;
  3. using namespace std;
  4. using namespace NICE;
  5. Operation3D::Operation3D()
  6. {
  7. init = false;
  8. context = false;
  9. }
  10. void Operation3D::set ( int _x1, int _y1, int _z1, int _x2, int _y2, int _z2, int _channel1, int _channel2, int _featType )
  11. {
  12. x1 = _x1;
  13. y1 = _y1;
  14. z1 = _z1;
  15. x2 = _x2;
  16. y2 = _y2;
  17. z2 = _z2;
  18. channel1 = _channel1;
  19. channel2 = _channel2;
  20. featType = _featType;
  21. init = true;
  22. }
  23. void Operation3D::setContext ( bool _context )
  24. {
  25. context = _context;
  26. }
  27. bool Operation3D::getContext()
  28. {
  29. return context;
  30. }
  31. void Operation3D::setFeatType ( int _featType )
  32. {
  33. featType = _featType;
  34. }
  35. int Operation3D::getFeatType()
  36. {
  37. return featType;
  38. }
  39. void Operation3D::getXYZ ( const Features &feats, int &xsize, int &ysize, int &zsize )
  40. {
  41. xsize = feats.feats->width();
  42. ysize = feats.feats->height();
  43. zsize = feats.feats->depth();
  44. }
  45. void Operation3D::store ( std::ostream & os )
  46. {
  47. os << x1 << " " << x2 << " " << y1 << " " << y2 << " " << z1 << " " << z2 << " " << channel1 << " " << channel2 << " " << featType << std::endl;
  48. if ( !init )
  49. os << -1 << std::endl;
  50. else
  51. {
  52. if (featType == 3 || featType == 4)
  53. os << CONTEXT << std::endl;
  54. else
  55. os << RAWFEAT << std::endl;
  56. }
  57. }
  58. void Operation3D::restore ( std::istream &is )
  59. {
  60. is >> x1;
  61. is >> x2;
  62. is >> y1;
  63. is >> y2;
  64. is >> z1;
  65. is >> z2;
  66. is >> channel1;
  67. is >> channel2;
  68. is >> featType;
  69. int tmp;
  70. is >> tmp;
  71. if ( tmp >= 0 )
  72. {
  73. if ( tmp == RAWFEAT || tmp == CONTEXT )
  74. {
  75. init = true;
  76. }
  77. else
  78. {
  79. throw ( "no valid ValueAccess" );
  80. }
  81. }
  82. else
  83. {
  84. init = false;
  85. }
  86. }
  87. std::string Operation3D::writeInfos()
  88. {
  89. std::stringstream ss;
  90. ss << " x1: " << x1 << " y1: " << y1 << " z1: " << z1 << " x2: " << x2 << " y2: " << y2 << " z2: " << z2 << " c1: " << channel1 << " c2: " << channel2;
  91. return ss.str();
  92. }
  93. //############################## region feature ###############################
  94. double RegionFeat::getVal ( const Features &feats, const int &x, const int &y, const int &z )
  95. {
  96. return (*feats.rProbs)[(*feats.feats)(x,y,z,channel1)][channel2];
  97. }
  98. //############################# two gray values ###############################
  99. double Minus::getVal ( const Features &feats, const int &x, const int &y, const int &z )
  100. {
  101. int xsize, ysize, zsize;
  102. getXYZ ( feats, xsize, ysize, zsize );
  103. double v1 = feats.feats->get ( BOUND ( x + x1, 0, xsize - 1 ), BOUND ( y + y1, 0, ysize - 1 ), BOUND ( z + z1, 0, zsize - 1 ), channel1 );
  104. double v2 = feats.feats->get ( BOUND ( x + x2, 0, xsize - 1 ), BOUND ( y + y2, 0, ysize - 1 ), BOUND ( z + z2, 0, zsize - 1 ), channel2 );
  105. return v1-v2;
  106. }
  107. double MinusAbs::getVal ( const Features &feats, const int &x, const int &y, const int &z )
  108. {
  109. int xsize, ysize, zsize;
  110. getXYZ ( feats, xsize, ysize, zsize );
  111. double v1 = feats.feats->get ( BOUND ( x + x1, 0, xsize - 1 ), BOUND ( y + y1, 0, ysize - 1 ), BOUND ( z + z1, 0, zsize - 1 ), channel1 );
  112. double v2 = feats.feats->get ( BOUND ( x + x2, 0, xsize - 1 ), BOUND ( y + y2, 0, ysize - 1 ), BOUND ( z + z2, 0, zsize - 1 ), channel2 );
  113. return abs(v1-v2);
  114. }
  115. double Addition::getVal ( const Features &feats, const int &x, const int &y, const int &z )
  116. {
  117. int xsize, ysize, zsize;
  118. getXYZ ( feats, xsize, ysize, zsize );
  119. double v1 = feats.feats->get ( BOUND ( x + x1, 0, xsize - 1 ), BOUND ( y + y1, 0, ysize - 1 ), BOUND ( z + z1, 0, zsize - 1 ), channel1 );
  120. double v2 = feats.feats->get ( BOUND ( x + x2, 0, xsize - 1 ), BOUND ( y + y2, 0, ysize - 1 ), BOUND ( z + z2, 0, zsize - 1 ), channel2 );
  121. return v1+v2;
  122. }
  123. //############################## one gray value ###############################
  124. double Only1::getVal ( const Features &feats, const int &x, const int &y, const int &z )
  125. {
  126. int xsize, ysize, zsize;
  127. getXYZ ( feats, xsize, ysize, zsize );
  128. return feats.feats->get ( BOUND ( x + x1, 0, xsize - 1 ), BOUND ( y + y1, 0, ysize - 1 ), BOUND ( z + z1, 0, zsize - 1 ), channel1 );
  129. }
  130. //############################ relative positions #############################
  131. double RelativeXPosition::getVal ( const Features &feats, const int &x, const int &y, const int &z )
  132. {
  133. int xsize, ysize, zsize;
  134. getXYZ ( feats, xsize, ysize, zsize );
  135. return ( double ) x / ( double ) xsize;
  136. }
  137. double RelativeYPosition::getVal ( const Features &feats, const int &x, const int &y, const int &z )
  138. {
  139. int xsize, ysize, zsize;
  140. getXYZ ( feats, xsize, ysize, zsize );
  141. return ( double ) y / ( double ) ysize;
  142. }
  143. double RelativeZPosition::getVal ( const Features &feats, const int &x, const int &y, const int &z )
  144. {
  145. int xsize, ysize, zsize;
  146. getXYZ ( feats, xsize, ysize, zsize );
  147. return ( double ) z / ( double ) zsize;
  148. }
  149. //########################### integral operations #############################
  150. double GlobalFeats::getVal ( const Features &feats, const int &x, const int &y, const int &z )
  151. {
  152. int xsize, ysize, zsize;
  153. getXYZ ( feats, xsize, ysize, zsize );
  154. return feats.feats->getIntegralValue( 0, 0, 0, xsize - 1, ysize - 1, zsize - 1, channel1 );
  155. }
  156. void IntegralOps::set ( int _x1, int _y1, int _z1, int _x2, int _y2, int _z2, int _channel1, int _channel2, int _featType )
  157. {
  158. x1 = std::min ( _x1, _x2 );
  159. y1 = std::min ( _y1, _y2 );
  160. z1 = std::min ( _z1, _z2 );
  161. x2 = std::max ( _x1, _x2 );
  162. y2 = std::max ( _y1, _y2 );
  163. z2 = std::max ( _z1, _z2 );
  164. channel1 = _channel1;
  165. channel2 = _channel2;
  166. featType = _featType;
  167. init = true;
  168. }
  169. double IntegralOps::getVal ( const Features &feats, const int &x, const int &y, const int &z )
  170. {
  171. return feats.feats->getIntegralValue(x + x1, y + y1, z + z1, x + x2, y + y2, z + z2, channel1);
  172. }
  173. void IntegralCenteredOps::set ( int _x1, int _y1, int _z1, int _x2, int _y2, int _z2, int _channel1, int _channel2, int _featType )
  174. {
  175. x1 = abs ( _x1 );
  176. y1 = abs ( _y1 );
  177. z1 = abs ( _z1 );
  178. x2 = abs ( _x2 );
  179. y2 = abs ( _y2 );
  180. z2 = abs ( _z2 );
  181. channel1 = _channel1;
  182. channel2 = _channel2;
  183. featType = _featType;
  184. init = true;
  185. }
  186. double IntegralCenteredOps::getVal ( const Features &feats, const int &x, const int &y, const int &z )
  187. {
  188. return feats.feats->getIntegralValue(x - x1, y - y1, z - z1, x + x1, y + y1, z + z1, channel1);
  189. }
  190. void BiIntegralCenteredOps::set ( int _x1, int _y1, int _z1, int _x2, int _y2, int _z2, int _channel1, int _channel2, int _featType )
  191. {
  192. x1 = std::min ( abs ( _x1 ), abs ( _x2 ) );
  193. y1 = std::min ( abs ( _y1 ), abs ( _y2 ) );
  194. z1 = std::min ( abs ( _z1 ), abs ( _z2 ) );
  195. x2 = std::max ( abs ( _x1 ), abs ( _x2 ) );
  196. y2 = std::max ( abs ( _y1 ), abs ( _y2 ) );
  197. z2 = std::max ( abs ( _z1 ), abs ( _z2 ) );
  198. channel1 = _channel1;
  199. channel2 = _channel2;
  200. featType = _featType;
  201. init = true;
  202. }
  203. double BiIntegralCenteredOps::getVal ( const Features &feats, const int &x, const int &y, const int &z )
  204. {
  205. return feats.feats->getIntegralValue(x - x1, y - y1, z - z1, x + x1, y + y1, z + z1, channel1 ) - feats.feats->getIntegralValue(x - x2, y - y2, z - z2, x + x2, y + y2, z + z2, channel1);
  206. }
  207. //############################ Haar-like features #############################
  208. double HaarHorizontal::getVal ( const Features &feats, const int &x, const int &y, const int &z )
  209. {
  210. int tlx = x - abs(x1);
  211. int tly = y - abs(y1);
  212. int tlz = z - abs(z1);
  213. int lrx = x + abs(x1);
  214. int lry = y + abs(y1);
  215. int lrz = z + abs(z1);
  216. return feats.feats->getIntegralValue(tlx, tly, tlz, lrx, y, lrz, channel1 ) - feats.feats->getIntegralValue(tlx, y, tlz, lrx, lry, lrz, channel1);
  217. }
  218. double HaarVertical::getVal ( const Features &feats, const int &x, const int &y, const int &z )
  219. {
  220. int tlx = x - abs(x1);
  221. int tly = y - abs(y1);
  222. int tlz = z - abs(z1);
  223. int lrx = x + abs(x1);
  224. int lry = y + abs(y1);
  225. int lrz = z + abs(z1);
  226. return feats.feats->getIntegralValue(tlx, tly, tlz, x, lry, lrz, channel1) - feats.feats->getIntegralValue(x, tly, tlz, lrx, lry, lrz, channel1);
  227. }
  228. double HaarStacked::getVal ( const Features &feats, const int &x, const int &y, const int &z )
  229. {
  230. int tlx = x - abs(x1);
  231. int tly = y - abs(y1);
  232. int tlz = z - abs(z1);
  233. int lrx = x + abs(x1);
  234. int lry = y + abs(y1);
  235. int lrz = z + abs(z1);
  236. return feats.feats->getIntegralValue(tlx, tly, tlz, lrx, lry, z, channel1) - feats.feats->getIntegralValue(tlx, tly, z, lrx, lry, lrz, channel1);
  237. }
  238. double HaarDiagXY::getVal ( const Features &feats, const int &x, const int &y, const int &z )
  239. {
  240. int tlx = x - abs(x1);
  241. int tly = y - abs(y1);
  242. int tlz = z - abs(z1);
  243. int lrx = x + abs(x1);
  244. int lry = y + abs(y1);
  245. int lrz = z + abs(z1);
  246. return feats.feats->getIntegralValue(tlx, tly, tlz, x, y, lrz, channel1) + feats.feats->getIntegralValue(x, y, tlz, lrx, lry, lrz, channel1) - feats.feats->getIntegralValue(tlx, y, tlz, x, lry, lrz, channel1) - feats.feats->getIntegralValue(x, tly, tlz, lrx, y, lrz, channel1);
  247. }
  248. double HaarDiagXZ::getVal ( const Features &feats, const int &x, const int &y, const int &z )
  249. {
  250. int tlx = x - abs(x1);
  251. int tly = y - abs(y1);
  252. int tlz = z - abs(z1);
  253. int lrx = x + abs(x1);
  254. int lry = y + abs(y1);
  255. int lrz = z + abs(z1);
  256. return feats.feats->getIntegralValue(tlx, tly, tlz, x, lry, z, channel1) + feats.feats->getIntegralValue(x, tly, z, lrx, lry, lrz, channel1) - feats.feats->getIntegralValue(tlx, tly, z, x, lry, lrz, channel1) - feats.feats->getIntegralValue(x, tly, tlz, lrx, lry, z, channel1);
  257. }
  258. double HaarDiagYZ::getVal ( const Features &feats, const int &x, const int &y, const int &z )
  259. {
  260. int tlx = x - abs(x1);
  261. int tly = y - abs(y1);
  262. int tlz = z - abs(z1);
  263. int lrx = x + abs(x1);
  264. int lry = y + abs(y1);
  265. int lrz = z + abs(z1);
  266. return feats.feats->getIntegralValue(tlx, tly, tlz, lrx, y, z, channel1) + feats.feats->getIntegralValue(tlx, y, z, lrx, lry, lrz, channel1) - feats.feats->getIntegralValue(tlx, tly, z, lrx, y, lrz, channel1) - feats.feats->getIntegralValue(tlx, y, tlz, lrx, lry, z, channel1);
  267. }
  268. double Haar3Horiz::getVal ( const Features &feats, const int &x, const int &y, const int &z )
  269. {
  270. int tlx = x - abs(x1);
  271. int tly = y - abs(y1);
  272. int tlz = z - abs(z1);
  273. int lrx = x + abs(x1);
  274. int lry = y + abs(y1);
  275. int lrz = z + abs(z1);
  276. int mtly = y - abs(y1);
  277. int mlry = y + abs(y1);
  278. return feats.feats->getIntegralValue(tlx, tly, tlz, lrx, mtly, lrz, channel1) - feats.feats->getIntegralValue(tlx, mtly, tlz, lrx, mlry, lrz, channel1) + feats.feats->getIntegralValue(tlx, mlry, tlz, lrx, lry, lrz, channel1);
  279. }
  280. double Haar3Vert::getVal ( const Features &feats, const int &x, const int &y, const int &z )
  281. {
  282. int tlx = x - abs(x1);
  283. int tly = y - abs(y1);
  284. int tlz = z - abs(z1);
  285. int lrx = x + abs(x1);
  286. int lry = y + abs(y1);
  287. int lrz = z + abs(z1);
  288. int mtlx = x - abs(x1);
  289. int mlrx = x + abs(x1);
  290. return feats.feats->getIntegralValue(tlx, tly, tlz, mtlx, lry, lrz, channel1) - feats.feats->getIntegralValue(mtlx, tly, tlz, mlrx, lry, lrz, channel1) + feats.feats->getIntegralValue(mlrx, tly, tlz, lrx, lry, lrz, channel1);
  291. }
  292. double Haar3Stack::getVal ( const Features &feats, const int &x, const int &y, const int &z )
  293. {
  294. int tlx = x - abs(x1);
  295. int tly = y - abs(y1);
  296. int tlz = z - abs(z1);
  297. int lrx = x + abs(x1);
  298. int lry = y + abs(y1);
  299. int lrz = z + abs(z1);
  300. int mtlz = z - abs(z1);
  301. int mlrz = z + abs(z1);
  302. return feats.feats->getIntegralValue(tlx, tly, tlz, lrx, lry, mtlz, channel1) - feats.feats->getIntegralValue(tlx, tly, mtlz, lrx, lry, mlrz, channel1) + feats.feats->getIntegralValue(tlx, tly, mlrz, lrx, lry, lrz, channel1);
  303. }
  304. //############################### Ray Features ################################
  305. double RayDiff::getVal( const Features &feats, const int &x, const int &y, const int &z )
  306. {
  307. double dist1 = feats.feats->get( x, y, z, feats.feats->channels()-24+z1 );
  308. double dist2 = feats.feats->get( x, y, z, feats.feats->channels()-24+z2 );
  309. if (dist1 != 0)
  310. return (dist1-dist2)/dist1;
  311. else
  312. return 0.0;
  313. }
  314. double RayDist::getVal( const Features &feats, const int &x, const int &y, const int &z )
  315. {
  316. return feats.feats->get( x, y, z, feats.feats->channels()-24+z1 );
  317. }
  318. double RayNorm::getVal( const Features &feats, const int &x, const int &y, const int &z )
  319. {
  320. return feats.feats->get( x, y, z, feats.feats->channels()-16+z1 );
  321. }
  322. double RayOrient::getVal( const Features &feats, const int &x, const int &y, const int &z )
  323. {
  324. return feats.feats->get( x, y, z, feats.feats->channels()-8+z1 );
  325. }