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- //
- // Created by wrede on 22.04.16.
- //
- #include "Parser.h"
- #include "MyMath.h"
- #include "Logger.h"
- #include "../core/ObjectDataAngular.h"
- #include "../core/ObjectDataBox.h"
- namespace util
- {
- const std::string Parser::KEY_FRAME = "frame";
- const std::string Parser::KEY_ID = "id";
- const std::string Parser::KEY_SCORE = "score";
- const std::string Parser::KEY_X = "x";
- const std::string Parser::KEY_Y = "y";
- const std::string Parser::KEY_Z = "z";
- const std::string Parser::KEY_WIDTH = "width";
- const std::string Parser::KEY_HEIGHT = "height";
- const std::string Parser::KEY_DEPTH = "depth";
- const std::string Parser::KEY_ANGLE = "angle";
- void Parser::ParseObjectDataMap(const std::vector<std::string>& keys,
- const Vector3d& values,
- core::DetectionSequence& sequence)
- {
- util::Logger::LogInfo("Parsing ObjectDataMap");
- for (size_t frame_i = 0; frame_i < values.size(); ++frame_i)
- {
- for (size_t object_i = 0; object_i < values[frame_i].size();
- ++object_i)
- {
- core::ObjectDataMapPtr object(
- new core::ObjectDataMap(frame_i, keys,
- values[frame_i][object_i]));
- sequence.AddObject(object);
- }
- }
- }
- void Parser::ParseObjectData3D(const Vector3d& values,
- core::DetectionSequence& sequence)
- {
- util::Logger::LogInfo("Parsing ObjectData3D");
- // Calculate max and min score to normalize the score
- double max_score = std::numeric_limits<double>::min();
- double min_score = std::numeric_limits<double>::max();
- for (size_t frame_i = 0; frame_i < values.size(); ++frame_i)
- {
- for (size_t object_i = 0; object_i < values[frame_i].size();
- ++object_i)
- {
- double score = values[frame_i][object_i][1];
- if (score > max_score)
- {
- max_score = score;
- }
- if (score < min_score)
- {
- min_score = score;
- }
- }
- }
- // Create objects
- for (size_t frame_i = 0; frame_i < values.size(); ++frame_i)
- {
- for (size_t object_i = 0; object_i < values[frame_i].size();
- ++object_i)
- {
- double score = values[frame_i][object_i][1];
- double x = values[frame_i][object_i][2];
- double y = values[frame_i][object_i][3];
- double z = 0.0;
- cv::Point3d point(x, y, z);
- core::ObjectData3DPtr object(new core::ObjectData3D(frame_i, point));
- object->SetDetectionScore(util::MyMath::InverseLerp(min_score, max_score, score));
- sequence.AddObject(object);
- }
- }
- }
- void Parser::ParseObjectDataAngular(const Vector3d& values,
- core::DetectionSequence& sequence)
- {
- ParseObjectDataAngular(values, sequence, 1.0, 1.0, 1.0);
- }
- void Parser::ParseObjectDataAngular(const Vector3d& values,
- core::DetectionSequence& sequence,
- double temporal_weight,
- double spatial_weight,
- double angular_weight)
- {
- util::Logger::LogInfo("Parsing ObjectDataAngular");
- // Calculate max and min score to normalize the score
- double max_score = std::numeric_limits<double>::min();
- double min_score = std::numeric_limits<double>::max();
- for (size_t frame_i = 0; frame_i < values.size(); ++frame_i)
- {
- for (size_t object_i = 0; object_i < values[frame_i].size();
- ++object_i)
- {
- double score = values[frame_i][object_i][1];
- if (score > max_score)
- {
- max_score = score;
- }
- if (score < min_score)
- {
- min_score = score;
- }
- }
- }
- util::Logger::LogDebug("min score " + std::to_string(min_score));
- util::Logger::LogDebug("max score " + std::to_string(max_score));
- // Create objects
- for (size_t frame_i = 0; frame_i < values.size(); ++frame_i)
- {
- for (size_t object_i = 0; object_i < values[frame_i].size();
- ++object_i)
- {
- double angle = MyMath::Radian(values[frame_i][object_i][0]);
- double score = values[frame_i][object_i][1];
- double x = values[frame_i][object_i][2];
- double y = values[frame_i][object_i][3];
- cv::Point2d point(x, y);
- //util::Logger::LogDebug("score " + std::to_string(score));
- core::ObjectDataAngularPtr object(
- new core::ObjectDataAngular(frame_i, point, angle,
- temporal_weight,
- spatial_weight,
- angular_weight));
- object->SetDetectionScore(util::MyMath::InverseLerp(min_score, max_score, score));
- sequence.AddObject(object);
- }
- }
- }
- Grid Parser::ParseGrid(core::DetectionSequence& sequence,
- double min_x, double max_x, int res_x,
- double min_y, double max_y, int res_y)
- {
- int res_z = (int) sequence.GetFrameCount();
- double width = max_x - min_x;
- double height = max_y - min_y;
- double depth = sequence.GetFrameCount();
- Grid grid(res_x, res_y, res_z, width, height, depth);
- // Fill with elements with detection score of zero
- for (int z = 0; z < grid.GetDepthCount(); ++z)
- {
- for (int y = 0; y < grid.GetHeightCount(); ++y)
- {
- for (int x = 0; x < grid.GetWidthCount(); ++x)
- {
- core::ObjectDataPtr value(new core::ObjectData((size_t)z));
- grid.SetValue(value, x, y, z);
- }
- }
- }
- // Add the detections
- for (size_t f = 0; f < sequence.GetFrameCount(); ++f)
- {
- for (size_t i = 0; i < sequence.GetObjectCount(f); ++i)
- {
- core::ObjectDataPtr original_value = sequence.GetObject(f, i);
- core::ObjectData2DPtr value =
- std::static_pointer_cast<core::ObjectData2D>(original_value);
- grid.SetValue(original_value,
- value->GetPosition().x,
- value->GetPosition().y,
- f);
- }
- }
- return grid;
- }
- void Parser::ParseObjectDataBox(ValueMapVector& values,
- core::DetectionSequence& sequence,
- double image_width, double image_height,
- double temporal_weight,
- double spatial_weight)
- {
- util::Logger::LogInfo("Parsing ObjectDataBox detections");
- // Calculate max and min score to normalize the score
- double max_score = std::numeric_limits<double>::min();
- double min_score = std::numeric_limits<double>::max();
- for (size_t line_index = 0; line_index < values.size(); ++line_index)
- {
- double score = values[line_index][KEY_SCORE];
- if (score > max_score)
- {
- max_score = score;
- }
- if (score < min_score)
- {
- min_score = score;
- }
- }
- util::Logger::LogDebug("min score " + std::to_string(min_score));
- util::Logger::LogDebug("max score " + std::to_string(max_score));
- // Create objects
- size_t obj_count = 0;
- for (size_t line_index = 0; line_index < values.size(); ++line_index)
- {
- size_t frame = (size_t) fabs(values[line_index][KEY_FRAME]);
- double x = values[line_index][KEY_X] / image_width;
- double y = values[line_index][KEY_Y] / image_height;
- double width = values[line_index][KEY_WIDTH] / image_width;
- double height = values[line_index][KEY_HEIGHT] / image_height;
- double score = values[line_index][KEY_SCORE];
- cv::Point2d point(x, y);
- cv::Point2d size(width, height);
- core::ObjectDataBoxPtr object(new core::ObjectDataBox(frame,
- point,
- size));
- object->SetTemporalWeight(temporal_weight);
- object->SetSpatialWeight(spatial_weight);
- object->SetDetectionScore(util::MyMath::InverseLerp(min_score,
- max_score,
- score));
- sequence.AddObject(object);
- obj_count++;
- }
- util::Logger::LogDebug("objects parsed " + std::to_string(obj_count));
- util::Logger::LogDebug("frame count " + std::to_string(sequence.GetFrameCount()));
- }
- }
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