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@@ -19,6 +19,20 @@ namespace igl
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{
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namespace cgal
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{
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+ // Inputs:
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+ // V #V by 3 list of vertex positions.
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+ // F #F by 3 list of triangle indices into V.
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+ // num_patches number of patches
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+ // P #F list of patch ids.
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+ // num_cells number of cells
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+ // C #P by 2 list of cell ids on each side of each patch.
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+ // vol_threshold Volume threshold, cells smaller than this
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+ // and is completely immersed will be relabeled.
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+ //
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+ // In/Output:
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+ // W #F by 2 cell labels. W(i,0) is the label on the positive side of
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+ // face i, W(i,1) is the label on the negative side of face i. W
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+ // will be modified in place by this method.
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template<
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typename DerivedV,
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typename DerivedF,
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