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- #define IGL_HEADER_ONLY
- #include <igl/readOFF.h>
- #include <igl/writeOBJ.h>
- #include <iostream>
- Eigen::MatrixXd V;
- Eigen::MatrixXi F;
- int main(int argc, char *argv[])
- {
- // Load a mesh in OFF format
- igl::readOFF("../shared/cube.off", V, F);
- // Plot the vertices and faces matrices
- std::cerr << "Vertices: " << std::endl << V << std::endl;
- std::cerr << "Faces: " << std::endl << F << std::endl;
- // Save the mesh in OBJ format
- igl::writeOBJ("cube.obj",V,F);
- }
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