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- #ifndef IGL_FILE_CONTENTS_AS_STRING_H
- #define IGL_FILE_CONTENTS_AS_STRING_H
- #include "igl_inline.h"
- #include <string>
- namespace igl
- {
- // Read a files contents as plain text into a given string
- // Inputs:
- // file_name path to file to be read
- // Outputs:
- // content output string containing contents of the given file
- // Returns true on succes, false on error
- IGL_INLINE bool file_contents_as_string(
- const std::string file_name,
- std::string & content);
- }
- #ifdef IGL_HEADER_ONLY
- # include "file_contents_as_string.cpp"
- #endif
- #endif
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