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- #ifndef IGL_POINT_IN_CIRCLE_H
- #define IGL_POINT_IN_CIRCLE_H
- #include "igl_inline.h"
- namespace igl
- {
- // Determine if 2d point is in a circle
- // Inputs:
- // qx x-coordinate of query point
- // qy y-coordinate of query point
- // cx x-coordinate of circle center
- // cy y-coordinate of circle center
- // r radius of circle
- // Returns true if query point is in circle, false otherwise
- IGL_INLINE bool point_in_circle(
- const double qx,
- const double qy,
- const double cx,
- const double cy,
- const double r);
- }
- #ifdef IGL_HEADER_ONLY
- # include "point_in_circle.cpp"
- #endif
- #endif
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