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- //THIS DEPENDS ON BLAS. WHY? WHY NOT EIGEN?
- //#ifndef IGL_SVD_H
- //#define IGL_SVD_H
- //namespace igl
- //{
- // // Compute 3x3 SVD using lapack's dgesdd_ function
- // //
- // // Input:
- // // a pointer to 3x3 matrix in COLUMN MAJOR order
- // // Outputs:
- // // u pointer to 3x3 matrix in COLUMN MAJOR order
- // // s pointer to 3 vector
- // // vt pointer to 3x3 matrix in COLUMN MAJOR order, or think of this as v in
- // // row-major order
- // // Returns true on success, false on failure
- // //
- // // Known bugs: This only compiles on Mac and depends on Lapack rather than eigen
- // bool svd3x3(double * a, double * u, double * s, double * vt);
- //};
- //
- //#ifdef IGL_HEADER_ONLY
- //#include "svd.cpp"
- //#endif
- //
- //#endif
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