main.cpp 1.1 KB

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  1. #include <igl/readOFF.h>
  2. #include <igl/viewer/Viewer.h>
  3. #include <igl/per_vertex_normals.h>
  4. #include <igl/per_face_normals.h>
  5. #include <igl/per_corner_normals.h>
  6. Eigen::MatrixXd V;
  7. Eigen::MatrixXi F;
  8. Eigen::MatrixXd N_vertices;
  9. Eigen::MatrixXd N_faces;
  10. Eigen::MatrixXd N_corners;
  11. // This function is called every time a keyboard button is pressed
  12. bool key_down(igl::Viewer& viewer, unsigned char key, int modifier)
  13. {
  14. if (key == '1')
  15. viewer.set_normals(N_vertices);
  16. if (key == '2')
  17. viewer.set_normals(N_faces);
  18. if (key == '3')
  19. viewer.set_normals(N_corners);
  20. return false;
  21. }
  22. int main(int argc, char *argv[])
  23. {
  24. // Load a mesh in OFF format
  25. igl::readOFF("../shared/fandisk.off", V, F);
  26. // Compute per-vertex normals
  27. igl::per_vertex_normals(V,F,N_vertices);
  28. // Compute per-face normals
  29. igl::per_face_normals(V,F,N_faces);
  30. // Compute per-corner normals
  31. igl::per_corner_normals(V,F,20,N_corners);
  32. // Plot the mesh
  33. igl::Viewer viewer;
  34. viewer.callback_key_down = &key_down;
  35. viewer.set_mesh(V, F);
  36. viewer.set_normals(N_vertices);
  37. viewer.launch();
  38. }