123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960 |
- #ifndef IGL_OPENGL2_DRAW_FLOOR_H
- #define IGL_OPENGL2_DRAW_FLOOR_H
- #include "../igl_inline.h"
- namespace igl
- {
- namespace opengl2
- {
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- IGL_INLINE void draw_floor(
- const float * colorA,
- const float * colorB,
- const int GridSizeX=100,
- const int GridSizeY=100);
-
- IGL_INLINE void draw_floor();
- IGL_INLINE void draw_floor_outline(
- const float * colorA,
- const float * colorB,
- const int GridSizeX=100,
- const int GridSizeY=100);
-
- IGL_INLINE void draw_floor_outline();
- }
- }
- #ifndef IGL_STATIC_LIBRARY
- # include "draw_floor.cpp"
- #endif
- #endif
|