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- #ifndef IGL_DRAW_BEACH_BALL_H
- #define IGL_DRAW_BEACH_BALL_H
- #ifndef IGL_NO_OPENGL
- #include "igl_inline.h"
- namespace igl
- {
- // Draw a beach ball icon/glyph (from AntTweakBar) at the current origin
- // according to the current orientation: ball has radius 0.75 and axis have
- // length 1.15
- IGL_INLINE void draw_beach_ball();
- #ifdef IGL_HEADER
- # include "draw_beach_ball.cpp"
- #endif
- }
- #endif
- #endif
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