Daniele Panozzo 7af7f2cd2e selected_data -> data to make the transition of old code easier. Old code can be simply converted by adding () after data %!s(int64=7) %!d(string=hai) anos
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TextRenderer.cpp d0b3111eae mv viewer to opengl/glfw dependency %!s(int64=8) %!d(string=hai) anos
TextRenderer.h d0b3111eae mv viewer to opengl/glfw dependency %!s(int64=8) %!d(string=hai) anos
TextRenderer_fonts.cpp.REMOVED.git-id 0b5ba6ee21 rm shader, tutorial uses new viewer refactor %!s(int64=8) %!d(string=hai) anos
TextRenderer_fonts.h d0b3111eae mv viewer to opengl/glfw dependency %!s(int64=8) %!d(string=hai) anos
Viewer.cpp 7af7f2cd2e selected_data -> data to make the transition of old code easier. Old code can be simply converted by adding () after data %!s(int64=7) %!d(string=hai) anos
Viewer.h 7af7f2cd2e selected_data -> data to make the transition of old code easier. Old code can be simply converted by adding () after data %!s(int64=7) %!d(string=hai) anos
ViewerPlugin.h 3b3d439db5 merge %!s(int64=7) %!d(string=hai) anos
background_window.cpp bae6702731 more misc. typos %!s(int64=7) %!d(string=hai) anos
background_window.h 7a96a0d556 background window %!s(int64=8) %!d(string=hai) anos
map_texture.cpp 7a96a0d556 background window %!s(int64=8) %!d(string=hai) anos
map_texture.h 10f594525c wrapper for different sized output %!s(int64=8) %!d(string=hai) anos