Extension of libigl which allows to also read the texture of wrl-files in Python as igl.read_triangle_mesh(wrFilePath, V, F, TC)

jalec 98be5f8569 fixed bug in render to tga 13 years ago
examples 98be5f8569 fixed bug in render to tga 13 years ago
include 98be5f8569 fixed bug in render to tga 13 years ago
scripts bd4d115fea major reorganization of directory structure 13 years ago
Makefile 1f70076a7a fixed optimization flags in some Makefiles, tetgen wraper, launch medit, mosek wrapper 13 years ago
Makefile.conf f929bd9f0b Makefile.conf switches behavior based on user 13 years ago
matlab-to-eigen.html 98be5f8569 fixed bug in render to tga 13 years ago
readme.txt 2910231501 readme and fixed a bunch of ifndef headers 13 years ago
todos.txt b8c50e5f06 all examples build with static 13 years ago
tutorial.html 9e49a8d87b fixed verbose and merged 13 years ago

readme.txt

e gl Library - A simple c++ mesh library
Copyright 2011 - Daniele Panozzo, Alec Jacobson, Olga Diamanti
Interactive Geometry Lab - ETH Zurich

This is a *header* library. Each header file should contain a single
function. The function may have multiple prototypes. All functions
should use the igl namespace and should adhere to the conventions and
styles listed below.

= Example =
The following is a toy example of a function called example() in the
file example.h:

#ifndef IGL_EXAMPLE_H
#define IGL_EXAMPLE_H
namespace igl
{
// An example function that prints "Hello, world"
inline void example();
}

// Implementation
#include
inline void igl::example()
{
std::cout<<"Hello, world"<}

= Standards =

This library is shared by many people. Each function prototype should be
well documented. Write a summary of what the function does and a
description of each template, input and output in each prototype.

X- All functions must be inlined, otherwise there is trouble when
linking included headers used in multiple .cpp files
- Use a single .h/.cpp pair with the same name as the function
X- Do *not* use any .cpp files (this is *header only* library)
- At least one version of the function should use references for all
outputs
- Functions with external dependencies should be a single .h file (no
.cpp file) so it won't appear in libigl.a
- Use wrappers and additional prototypes for returning single-output
functions' outputs, but the default is to only use outputs
- All inputs should be const when appropriate
- Use c++ references for inputs and outputs rather than pointers or
pass-by-copy
- Take the time to write multiple prototypes if you'd like to have
optional parameters with default values
- External dependencies (besides Eigen, OpenGL, etc.) are discouraged
- External dependencies must be clearly identified at the top of each
file.
- Single header external dependencies can go in the external/
directory
- Do not use the using namespace directive anywhere. This means never
write:
"using namespace std;"
or
"using namespace igl;"
etc.
- Function names should either be the same as the corresponding MATLAB
function or should use all lowercase separated by underscores: e.g.
my_function_name
- Classes should be in CamelCase
- No tabs, only two spaces per indentation level

= Specific style conventions =

Each file should be wrapped in an ifndef compiler directive. If the
file's (and function's) name is example.h, then the ifndef should
always begin with IGL_, then the function/file name in all caps then
_H. As in:
#ifndef IGL_EXAMPLE_H
#define IGL_EXAMPLE_H
...
#endif

Each file should begin with prototypes *without implementations* of
each version of the function. All defined in the igl namespace. Each
prototype should have its own comments describing what it is doing,
and its templates, inputs, outputs.

Implementations should be at the end of each file, separated from the
prototypes using:
// Implementation

Any includes, such as std libraries etc. should come after
the //Implementation separator (whenever feasibly possible).

Be generous by templating your inputs and outputs. If you do use
templates, you must document the template just as you document inputs
and outputs.

= Useful checks =

Find files that aren't using "inline"

grep -L inline *

Find files that aren't using igl namespace

grep -L "namespace igl" *

Find files using [TAB] character

grep -P '\t' *

Find files that don't contain // Implementation

grep -L "^\/\/ Implementation" *

Find files that don't contain #ifndef IGL_

grep -L "^#ifndef IGL_" *

Find .cpp files that contain ^using namespace

grep -l "^using namespace" *.cpp


Find .h files that contain ifndef IGL_*[^H]

grep -l "ifndef IGL_.*[^H] *$" *