canonical_quaternions.cpp 362 B

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  1. #include "canonical_quaternions.h"
  2. template <> IGL_INLINE const float igl::CANONICAL_VIEW_QUAT<float>(int i, int j)
  3. {
  4. return igl::CANONICAL_VIEW_QUAT_F[i][j];
  5. }
  6. template <> IGL_INLINE const double igl::CANONICAL_VIEW_QUAT<double>(int i, int j)
  7. {
  8. return igl::CANONICAL_VIEW_QUAT_D[i][j];
  9. }
  10. #ifndef IGL_HEADER_ONLY
  11. // Explicit template specialization
  12. #endif