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- #ifndef IGL_ALL_PAIRS_DISTANCES_H
- #define IGL_ALL_PAIRS_DISTANCES_H
- #include "igl_inline.h"
- namespace igl
- {
- // ALL_PAIRS_DISTANCES compute distances between each point i in V and point j
- // in U
- //
- // D = all_pairs_distances(V,U)
- //
- // Templates:
- // Mat matrix class like MatrixXd
- // Inputs:
- // V #V by dim list of points
- // U #U by dim list of points
- // squared whether to return squared distances
- // Outputs:
- // D #V by #U matrix of distances, where D(i,j) gives the distance or
- // squareed distance between V(i,:) and U(j,:)
- //
- template <typename Mat>
- IGL_INLINE void all_pairs_distances(
- const Mat & V,
- const Mat & U,
- const bool squared,
- Mat & D);
- }
- #ifdef IGL_HEADER_ONLY
- # include "all_pairs_distances.cpp"
- #endif
- #endif
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