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- // This file is part of libigl, a simple c++ geometry processing library.
- //
- // Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
- //
- // This Source Code Form is subject to the terms of the Mozilla Public License
- // v. 2.0. If a copy of the MPL was not distributed with this file, You can
- // obtain one at http://mozilla.org/MPL/2.0/.
- #ifndef IGL_DOUBLEAREA_H
- #define IGL_DOUBLEAREA_H
- #include "igl_inline.h"
- #include <Eigen/Dense>
- namespace igl
- {
- // DOUBLEAREA computes twice the area for each input triangle[quad]
- //
- // Templates:
- // DerivedV derived type of eigen matrix for V (e.g. derived from
- // MatrixXd)
- // DerivedF derived type of eigen matrix for F (e.g. derived from
- // MatrixXi)
- // DeriveddblA derived type of eigen matrix for dblA (e.g. derived from
- // MatrixXd)
- // Inputs:
- // V #V by dim list of mesh vertex positions
- // F #F by simplex_size list of mesh faces (must be triangles or quads)
- // Outputs:
- // dblA #F list of triangle[quad] double areas (SIGNED only for 2D input)
- //
- // Known bug: For dim==3 complexity is O(#V + #F)!! Not just O(#F). This is a big deal
- // if you have 1million unreferenced vertices and 1 face
- template <typename DerivedV, typename DerivedF, typename DeriveddblA>
- IGL_INLINE void doublearea(
- const Eigen::PlainObjectBase<DerivedV> & V,
- const Eigen::PlainObjectBase<DerivedF> & F,
- Eigen::PlainObjectBase<DeriveddblA> & dblA);
- // Stream of triangles, computes signed area...
- template <
- typename DerivedA,
- typename DerivedB,
- typename DerivedC,
- typename DerivedD>
- IGL_INLINE void doublearea(
- const Eigen::PlainObjectBase<DerivedA> & A,
- const Eigen::PlainObjectBase<DerivedB> & B,
- const Eigen::PlainObjectBase<DerivedC> & C,
- Eigen::PlainObjectBase<DerivedD> & D);
- // Single triangle in 2D!
- //
- // This should handle streams of corners not just single corners
- template <
- typename DerivedA,
- typename DerivedB,
- typename DerivedC>
- IGL_INLINE typename DerivedA::Scalar doublearea_single(
- const Eigen::PlainObjectBase<DerivedA> & A,
- const Eigen::PlainObjectBase<DerivedB> & B,
- const Eigen::PlainObjectBase<DerivedC> & C);
- // Same as above but use instrinsic edge lengths rather than (V,F) mesh
- // Inputs:
- // l #F by dim list of edge lengths using
- // for triangles, columns correspond to edges 23,31,12
- // Outputs:
- // dblA #F list of triangle double areas
- template <typename Derivedl, typename DeriveddblA>
- IGL_INLINE void doublearea(
- const Eigen::PlainObjectBase<Derivedl> & l,
- Eigen::PlainObjectBase<DeriveddblA> & dblA);
- // DOUBLEAREA_QUAD computes twice the area for each input quadrilateral
- //
- // Inputs:
- // V #V by dim list of mesh vertex positions
- // F #F by simplex_size list of mesh faces (must be quadrilaterals)
- // Outputs:
- // dblA #F list of quadrilateral double areas
- //
- template <typename DerivedV, typename DerivedF, typename DeriveddblA>
- IGL_INLINE void doublearea_quad(
- const Eigen::PlainObjectBase<DerivedV> & V,
- const Eigen::PlainObjectBase<DerivedF> & F,
- Eigen::PlainObjectBase<DeriveddblA> & dblA);
- }
- #ifndef IGL_STATIC_LIBRARY
- # include "doublearea.cpp"
- #endif
- #endif
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