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- #include <igl/cat.h>
- #include <igl/edge_lengths.h>
- #include <igl/parula.h>
- #include <igl/per_edge_normals.h>
- #include <igl/per_face_normals.h>
- #include <igl/per_vertex_normals.h>
- #include <igl/point_mesh_squared_distance.h>
- #include <igl/readMESH.h>
- #include <igl/signed_distance.h>
- #include <igl/slice_mask.h>
- #include <igl/slice_tets.h>
- #include <igl/upsample.h>
- #include <igl/viewer/Viewer.h>
- #include <Eigen/Sparse>
- #include <iostream>
- #include "tutorial_shared_path.h"
- Eigen::MatrixXd V;
- Eigen::MatrixXi T,F;
- igl::AABB<Eigen::MatrixXd,3> tree;
- Eigen::MatrixXd FN,VN,EN;
- Eigen::MatrixXi E;
- Eigen::VectorXi EMAP;
- double max_distance = 1;
- double slice_z = 0.5;
- bool overlay = false;
- void update_visualization(igl::viewer::Viewer & viewer)
- {
- using namespace Eigen;
- using namespace std;
- Eigen::Vector4d plane(
- 0,0,1,-((1-slice_z)*V.col(2).minCoeff()+slice_z*V.col(2).maxCoeff()));
- MatrixXd V_vis;
- MatrixXi F_vis;
- // Extract triangle mesh slice through volume mesh and subdivide nasty
- // triangles
- {
- VectorXi J;
- SparseMatrix<double> bary;
- igl::slice_tets(V,T,plane,V_vis,F_vis,J,bary);
- while(true)
- {
- MatrixXd l;
- igl::edge_lengths(V_vis,F_vis,l);
- l /= (V_vis.colwise().maxCoeff() - V_vis.colwise().minCoeff()).norm();
- const double max_l = 0.03;
- if(l.maxCoeff()<max_l)
- {
- break;
- }
- Array<bool,Dynamic,1> bad = l.array().rowwise().maxCoeff() > max_l;
- MatrixXi F_vis_bad, F_vis_good;
- igl::slice_mask(F_vis,bad,1,F_vis_bad);
- igl::slice_mask(F_vis,(bad!=true).eval(),1,F_vis_good);
- igl::upsample(V_vis,F_vis_bad);
- F_vis = igl::cat(1,F_vis_bad,F_vis_good);
- }
- }
- // Compute signed distance
- VectorXd S_vis;
- {
- VectorXi I;
- MatrixXd N,C;
- // Bunny is a watertight mesh so use pseudonormal for signing
- signed_distance_pseudonormal(V_vis,V,F,tree,FN,VN,EN,EMAP,S_vis,I,C,N);
- }
- // push to [0,1] range
- S_vis.array() = 0.5*(S_vis.array()/max_distance)+0.5;
- MatrixXd C_vis;
- // color without normalizing
- igl::parula(S_vis,false,C_vis);
- const auto & append_mesh = [&C_vis,&F_vis,&V_vis](
- const Eigen::MatrixXd & V,
- const Eigen::MatrixXi & F,
- const RowVector3d & color)
- {
- F_vis.conservativeResize(F_vis.rows()+F.rows(),3);
- F_vis.bottomRows(F.rows()) = F.array()+V_vis.rows();
- V_vis.conservativeResize(V_vis.rows()+V.rows(),3);
- V_vis.bottomRows(V.rows()) = V;
- C_vis.conservativeResize(C_vis.rows()+V.rows(),3);
- C_vis.bottomRows(V.rows()).rowwise() = color;
- };
- if(overlay)
- {
- append_mesh(V,F,RowVector3d(0.8,0.8,0.8));
- }
- viewer.data.clear();
- viewer.data.set_mesh(V_vis,F_vis);
- viewer.data.set_colors(C_vis);
- viewer.core.lighting_factor = overlay;
- }
- bool key_down(igl::viewer::Viewer& viewer, unsigned char key, int mod)
- {
- switch(key)
- {
- default:
- return false;
- case ' ':
- overlay ^= true;
- break;
- case '.':
- slice_z = std::min(slice_z+0.01,0.99);
- break;
- case ',':
- slice_z = std::max(slice_z-0.01,0.01);
- break;
- }
- update_visualization(viewer);
- return true;
- }
- int main(int argc, char *argv[])
- {
- using namespace Eigen;
- using namespace std;
- cout<<"Usage:"<<endl;
- cout<<"[space] toggle showing surface."<<endl;
- cout<<"'.'/',' push back/pull forward slicing plane."<<endl;
- cout<<endl;
- // Load mesh: (V,T) tet-mesh of convex hull, F contains original surface
- // triangles
- igl::readMESH(TUTORIAL_SHARED_PATH "/bunny.mesh",V,T,F);
- // Encapsulated call to point_mesh_squared_distance to determine bounds
- {
- VectorXd sqrD;
- VectorXi I;
- MatrixXd C;
- igl::point_mesh_squared_distance(V,V,F,sqrD,I,C);
- max_distance = sqrt(sqrD.maxCoeff());
- }
- // Precompute signed distance AABB tree
- tree.init(V,F);
- // Precompute vertex,edge and face normals
- igl::per_face_normals(V,F,FN);
- igl::per_vertex_normals(
- V,F,igl::PER_VERTEX_NORMALS_WEIGHTING_TYPE_ANGLE,FN,VN);
- igl::per_edge_normals(
- V,F,igl::PER_EDGE_NORMALS_WEIGHTING_TYPE_UNIFORM,FN,EN,E,EMAP);
- // Plot the generated mesh
- igl::viewer::Viewer viewer;
- update_visualization(viewer);
- viewer.callback_key_down = &key_down;
- viewer.core.show_lines = false;
- viewer.launch();
- }
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