123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401 |
- #include <Eigen/Dense>
- #include <Eigen/Sparse>
- #include "../python_shared.h"
- #define ENABLE_SERIALIZATION
- #include <igl/viewer/Viewer.h>
- #include <igl/viewer/ViewerCore.h>
- #include <igl/viewer/ViewerData.h>
- #include <igl/viewer/OpenGL_state.h>
- #include <igl/serialize.h>
- void python_export_igl_viewer(py::module &m)
- {
- py::module me = m.def_submodule(
- "viewer", "Mesh viewer");
- /////////////////////// DATA
- py::class_<igl::viewer::ViewerData> viewerdata_class(me, "ViewerData");
- py::enum_<igl::viewer::ViewerData::DirtyFlags>(viewerdata_class, "DirtyFlags")
- .value("DIRTY_NONE", igl::viewer::ViewerData::DIRTY_NONE)
- .value("DIRTY_POSITION", igl::viewer::ViewerData::DIRTY_POSITION)
- .value("DIRTY_UV", igl::viewer::ViewerData::DIRTY_UV)
- .value("DIRTY_NORMAL", igl::viewer::ViewerData::DIRTY_NORMAL)
- .value("DIRTY_AMBIENT", igl::viewer::ViewerData::DIRTY_AMBIENT)
- .value("DIRTY_DIFFUSE", igl::viewer::ViewerData::DIRTY_DIFFUSE)
- .value("DIRTY_SPECULAR", igl::viewer::ViewerData::DIRTY_SPECULAR)
- .value("DIRTY_TEXTURE", igl::viewer::ViewerData::DIRTY_TEXTURE)
- .value("DIRTY_FACE", igl::viewer::ViewerData::DIRTY_FACE)
- .value("DIRTY_MESH", igl::viewer::ViewerData::DIRTY_MESH)
- .value("DIRTY_OVERLAY_LINES", igl::viewer::ViewerData::DIRTY_OVERLAY_LINES)
- .value("DIRTY_OVERLAY_POINTS", igl::viewer::ViewerData::DIRTY_OVERLAY_POINTS)
- .value("DIRTY_ALL", igl::viewer::ViewerData::DIRTY_ALL)
- .export_values();
- viewerdata_class
- .def(py::init<>())
- .def("set_mesh", &igl::viewer::ViewerData::set_mesh)
- .def("set_colors", &igl::viewer::ViewerData::set_colors)
- .def("clear", &igl::viewer::ViewerData::clear)
- .def("set_face_based", &igl::viewer::ViewerData::set_face_based)
- .def("set_vertices", &igl::viewer::ViewerData::set_vertices)
- .def("set_normals", &igl::viewer::ViewerData::set_normals)
- .def("set_uv",
- (void (igl::viewer::ViewerData::*) (const Eigen::MatrixXd &)) &igl::viewer::ViewerData::set_uv
- )
- .def("set_uv",
- (void (igl::viewer::ViewerData::*) (const Eigen::MatrixXd &, const Eigen::MatrixXi&)) &igl::viewer::ViewerData::set_uv
- )
- .def("set_texture", &igl::viewer::ViewerData::set_texture)
- .def("set_points", &igl::viewer::ViewerData::set_points)
- .def("add_points", &igl::viewer::ViewerData::add_points)
- .def("set_edges", &igl::viewer::ViewerData::set_edges)
- .def("add_edges", &igl::viewer::ViewerData::add_edges)
- .def("add_label", [] (igl::viewer::ViewerData& data, const Eigen::MatrixXd& P, const std::string& str)
- {
- assert_is_VectorX("P",P);
- data.add_label(P,str);
- })
- .def("compute_normals", &igl::viewer::ViewerData::compute_normals)
- .def("uniform_colors", [] (igl::viewer::ViewerData& data, const Eigen::MatrixXd& ambient, const Eigen::MatrixXd& diffuse, const Eigen::MatrixXd& specular)
- {
- assert_is_Vector3("ambient",ambient);
- assert_is_Vector3("diffuse",diffuse);
- assert_is_Vector3("specular",specular);
- data.uniform_colors(ambient,diffuse, specular);
- })
- .def("grid_texture", &igl::viewer::ViewerData::grid_texture)
- .def_readwrite("V", &igl::viewer::ViewerData::V)
- .def_readwrite("F", &igl::viewer::ViewerData::F)
- .def_readwrite("F_normals", &igl::viewer::ViewerData::F_normals)
- .def_readwrite("F_material_ambient", &igl::viewer::ViewerData::F_material_ambient)
- .def_readwrite("F_material_diffuse", &igl::viewer::ViewerData::F_material_diffuse)
- .def_readwrite("F_material_specular", &igl::viewer::ViewerData::F_material_specular)
- .def_readwrite("V_normals", &igl::viewer::ViewerData::V_normals)
- .def_readwrite("V_material_ambient", &igl::viewer::ViewerData::V_material_ambient)
- .def_readwrite("V_material_diffuse", &igl::viewer::ViewerData::V_material_diffuse)
- .def_readwrite("V_material_specular", &igl::viewer::ViewerData::V_material_specular)
- .def_readwrite("V_uv", &igl::viewer::ViewerData::V_uv)
- .def_readwrite("F_uv", &igl::viewer::ViewerData::F_uv)
- .def_readwrite("texture_R", &igl::viewer::ViewerData::texture_R)
- .def_readwrite("texture_G", &igl::viewer::ViewerData::texture_G)
- .def_readwrite("texture_B", &igl::viewer::ViewerData::texture_B)
- .def_readwrite("lines", &igl::viewer::ViewerData::lines)
- .def_readwrite("points", &igl::viewer::ViewerData::points)
- .def_readwrite("labels_positions", &igl::viewer::ViewerData::labels_positions)
- .def_readwrite("labels_strings", &igl::viewer::ViewerData::labels_strings)
- .def_readwrite("dirty", &igl::viewer::ViewerData::dirty)
- .def_readwrite("face_based", &igl::viewer::ViewerData::face_based)
- .def("serialize", [](igl::viewer::ViewerData& data)
- {
- std::vector<char> a;
- igl::serialize(data,"Data",a);
- return a;
- })
- .def("deserialize", [](igl::viewer::ViewerData& data, const std::vector<char>& a)
- {
- igl::deserialize(data,"Data",a);
- return;
- })
- ;
- //////////////////////// OPENGL_State
- py::class_<igl::viewer::OpenGL_state> opengl_state_class(me, "OpenGL_state");
- opengl_state_class
- .def(py::init<>())
- .def("init", &igl::viewer::OpenGL_state::init)
- ;
- //////////////////////// CORE
- py::class_<igl::viewer::ViewerCore> viewercore_class(me, "ViewerCore");
- py::enum_<igl::viewer::ViewerCore::RotationType>(viewercore_class, "RotationType")
- .value("ROTATION_TYPE_TRACKBALL", igl::viewer::ViewerCore::ROTATION_TYPE_TRACKBALL)
- .value("ROTATION_TYPE_TWO_AXIS_VALUATOR_FIXED_UP", igl::viewer::ViewerCore::ROTATION_TYPE_TWO_AXIS_VALUATOR_FIXED_UP)
- .value("NUM_ROTATION_TYPES", igl::viewer::ViewerCore::NUM_ROTATION_TYPES)
- .export_values();
- viewercore_class
- .def(py::init<>())
- //.def("align_camera_center", [](igl::viewer::ViewerCore& core, const Eigen::MatrixXd& V, const Eigen::MatrixXi& F){return core.align_camera_center(V,F);})
- .def("init", &igl::viewer::ViewerCore::init)
- .def("shut", &igl::viewer::ViewerCore::shut)
- //.def("InitSerialization", &igl::viewer::ViewerCore::InitSerialization)
- .def("align_camera_center",
- (void (igl::viewer::ViewerCore::*) (const Eigen::MatrixXd &, const Eigen::MatrixXi &)) &igl::viewer::ViewerCore::align_camera_center
- )
- .def("align_camera_center",
- (void (igl::viewer::ViewerCore::*) (const Eigen::MatrixXd &)) &igl::viewer::ViewerCore::align_camera_center
- )
- .def("clear_framebuffers",&igl::viewer::ViewerCore::clear_framebuffers)
- .def("draw",&igl::viewer::ViewerCore::draw)
- .def("draw_buffer",&igl::viewer::ViewerCore::draw_buffer)
- .def_readwrite("shininess",&igl::viewer::ViewerCore::shininess)
- .def_property("background_color",
- [](const igl::viewer::ViewerCore& core) {return Eigen::MatrixXd(core.background_color.cast<double>());},
- [](igl::viewer::ViewerCore& core, const Eigen::MatrixXd& v)
- {
- assert_is_Vector4("background_color",v);
- core.background_color << Eigen::Vector4f(v.cast<float>());
- })
- .def_property("line_color",
- [](const igl::viewer::ViewerCore& core) {return Eigen::MatrixXd(core.line_color.cast<double>());},
- [](igl::viewer::ViewerCore& core, const Eigen::MatrixXd& v)
- {
- assert_is_Vector4("line_color",v);
- core.line_color = Eigen::Vector4f(v.cast<float>());
- })
- .def_property("light_position",
- [](const igl::viewer::ViewerCore& core) {return Eigen::MatrixXd(core.light_position.cast<double>());},
- [](igl::viewer::ViewerCore& core, const Eigen::MatrixXd& v)
- {
- assert_is_Vector3("light_position",v);
- core.light_position = Eigen::Vector3f(v.cast<float>());
- })
- .def_readwrite("lighting_factor",&igl::viewer::ViewerCore::lighting_factor)
- .def_readwrite("model_zoom",&igl::viewer::ViewerCore::model_zoom)
- .def_property("model_translation",
- [](const igl::viewer::ViewerCore& core) {return Eigen::MatrixXd(core.model_translation.cast<double>());},
- [](igl::viewer::ViewerCore& core, const Eigen::MatrixXd& v)
- {
- assert_is_Vector3("model_translation",v);
- core.model_translation = Eigen::Vector3f(v.cast<float>());
- })
- .def_readwrite("model_zoom_uv",&igl::viewer::ViewerCore::model_zoom_uv)
- .def_property("model_translation_uv",
- [](const igl::viewer::ViewerCore& core) {return Eigen::MatrixXd(core.model_translation_uv.cast<double>());},
- [](igl::viewer::ViewerCore& core, const Eigen::MatrixXd& v)
- {
- assert_is_Vector3("model_translation_uv",v);
- core.model_translation_uv = Eigen::Vector3f(v.cast<float>());
- })
- .def_readwrite("camera_zoom",&igl::viewer::ViewerCore::camera_zoom)
- .def_readwrite("orthographic",&igl::viewer::ViewerCore::orthographic)
- .def_property("camera_eye",
- [](const igl::viewer::ViewerCore& core) {return Eigen::MatrixXd(core.camera_eye.cast<double>());},
- [](igl::viewer::ViewerCore& core, const Eigen::MatrixXd& v)
- {
- assert_is_Vector3("camera_eye",v);
- core.camera_eye = Eigen::Vector3f(v.cast<float>());
- })
- .def_property("camera_up",
- [](const igl::viewer::ViewerCore& core) {return Eigen::MatrixXd(core.camera_up.cast<double>());},
- [](igl::viewer::ViewerCore& core, const Eigen::MatrixXd& v)
- {
- assert_is_Vector3("camera_up",v);
- core.camera_up = Eigen::Vector3f(v.cast<float>());
- })
- .def_property("camera_center",
- [](const igl::viewer::ViewerCore& core) {return Eigen::MatrixXd(core.camera_center.cast<double>());},
- [](igl::viewer::ViewerCore& core, const Eigen::MatrixXd& v)
- {
- assert_is_Vector3("camera_center",v);
- core.camera_center = Eigen::Vector3f(v.cast<float>());
- })
- .def_readwrite("camera_view_angle",&igl::viewer::ViewerCore::camera_view_angle)
- .def_readwrite("camera_dnear",&igl::viewer::ViewerCore::camera_dnear)
- .def_readwrite("camera_dfar",&igl::viewer::ViewerCore::camera_dfar)
- .def_readwrite("show_overlay",&igl::viewer::ViewerCore::show_overlay)
- .def_readwrite("show_overlay_depth",&igl::viewer::ViewerCore::show_overlay_depth)
- .def_readwrite("show_texture",&igl::viewer::ViewerCore::show_texture)
- .def_readwrite("show_faces",&igl::viewer::ViewerCore::show_faces)
- .def_readwrite("show_lines",&igl::viewer::ViewerCore::show_lines)
- .def_readwrite("show_vertid",&igl::viewer::ViewerCore::show_vertid)
- .def_readwrite("show_faceid",&igl::viewer::ViewerCore::show_faceid)
- .def_readwrite("invert_normals",&igl::viewer::ViewerCore::invert_normals)
- .def_readwrite("depth_test",&igl::viewer::ViewerCore::depth_test)
- .def_readwrite("point_size",&igl::viewer::ViewerCore::point_size)
- .def_readwrite("line_width",&igl::viewer::ViewerCore::line_width)
- .def_readwrite("is_animating",&igl::viewer::ViewerCore::is_animating)
- .def_readwrite("animation_max_fps",&igl::viewer::ViewerCore::animation_max_fps)
- .def_readwrite("object_scale",&igl::viewer::ViewerCore::object_scale)
- .def_property("viewport",
- [](const igl::viewer::ViewerCore& core) {return Eigen::MatrixXd(core.viewport.cast<double>());},
- [](igl::viewer::ViewerCore& core, const Eigen::MatrixXd& v)
- {
- assert_is_Vector4("viewport",v);
- core.viewport = Eigen::Vector4f(v.cast<float>());
- })
- .def_property("view",
- [](const igl::viewer::ViewerCore& core) {return Eigen::MatrixXd(core.view.cast<double>());},
- [](igl::viewer::ViewerCore& core, const Eigen::MatrixXd& v)
- {
- assert_is_Matrix4("view",v);
- core.view = Eigen::Matrix4f(v.cast<float>());
- })
- .def_property("model",
- [](const igl::viewer::ViewerCore& core) {return Eigen::MatrixXd(core.model.cast<double>());},
- [](igl::viewer::ViewerCore& core, const Eigen::MatrixXd& v)
- {
- assert_is_Matrix4("model",v);
- core.model = Eigen::Matrix4f(v.cast<float>());
- })
- .def_property("proj",
- [](const igl::viewer::ViewerCore& core) {return Eigen::MatrixXd(core.proj.cast<double>());},
- [](igl::viewer::ViewerCore& core, const Eigen::MatrixXd& v)
- {
- assert_is_Matrix4("proj",v);
- core.proj = Eigen::Matrix4f(v.cast<float>());
- })
- .def_readwrite("rotation_type",&igl::viewer::ViewerCore::rotation_type)
- .def("serialize", [](igl::viewer::ViewerCore& core)
- {
- std::vector<char> a;
- igl::serialize(core,"Core",a);
- return a;
- })
- .def("deserialize", [](igl::viewer::ViewerCore& core, const std::vector<char>& a)
- {
- igl::deserialize(core,"Core",a);
- return;
- })
- // TODO: wrap this!
- // Eigen::Quaternionf trackball_angle;
- ;
- ///////////////////////// VIEWER
- // UI Enumerations
- py::class_<igl::viewer::Viewer> viewer_class(me, "Viewer");
- #ifdef IGL_VIEWER_WITH_NANOGUI
- py::object fh = (py::object) py::module::import("nanogui").attr("FormHelper");
- py::class_<nanogui::FormHelper> form_helper_class(me, "FormHelper", fh);
- py::object screen = (py::object) py::module::import("nanogui").attr("Screen");
- py::class_<nanogui::Screen> screen_class(me, "Screen", screen);
- #endif
- py::enum_<igl::viewer::Viewer::MouseButton>(viewer_class, "MouseButton")
- .value("Left", igl::viewer::Viewer::MouseButton::Left)
- .value("Middle", igl::viewer::Viewer::MouseButton::Middle)
- .value("Right", igl::viewer::Viewer::MouseButton::Right)
- .export_values();
- viewer_class
- .def(py::init<>())
- .def_readwrite("data", &igl::viewer::Viewer::data)
- .def_readwrite("core", &igl::viewer::Viewer::core)
- .def_readwrite("opengl", &igl::viewer::Viewer::opengl)
- #ifdef IGL_VIEWER_WITH_NANOGUI
- .def_readwrite("ngui", &igl::viewer::Viewer::ngui)
- .def_readwrite("screen", &igl::viewer::Viewer::screen)
- #endif
- .def("launch", &igl::viewer::Viewer::launch, py::arg("resizable") = true, py::arg("fullscreen") = false)
- .def("launch_init", &igl::viewer::Viewer::launch_init, py::arg("resizable") = true, py::arg("fullscreen") = false)
- .def("launch_rendering", &igl::viewer::Viewer::launch_rendering, py::arg("loop") = true)
- .def("launch_shut", &igl::viewer::Viewer::launch_shut)
- .def("init", &igl::viewer::Viewer::init)
- .def("serialize", [](igl::viewer::Viewer& viewer)
- {
- std::vector<char> a;
- igl::serialize(viewer.core,"Core",a);
- igl::serialize(viewer.data,"Data",a);
- return a;
- })
- .def("deserialize", [](igl::viewer::Viewer& viewer, const std::vector<char>& a)
- {
- igl::deserialize(viewer.core,"Core",a);
- igl::deserialize(viewer.data,"Data",a);
- return;
- })
- // Scene IO
- .def("load_scene", [](igl::viewer::Viewer& viewer)
- {
- viewer.load_scene();
- })
- .def("load_scene", [](igl::viewer::Viewer& viewer, std::string str)
- {
- viewer.load_scene(str);
- })
- .def("save_scene", &igl::viewer::Viewer::save_scene)
- // Draw everything
- .def("draw", &igl::viewer::Viewer::draw)
- // OpenGL context resize
- .def("resize", &igl::viewer::Viewer::resize)
- // Helper functions
- .def("snap_to_canonical_quaternion", &igl::viewer::Viewer::snap_to_canonical_quaternion)
- .def("open_dialog_load_mesh", &igl::viewer::Viewer::open_dialog_load_mesh)
- .def("open_dialog_save_mesh", &igl::viewer::Viewer::open_dialog_save_mesh)
- // Input handling
- .def_readwrite("current_mouse_x", &igl::viewer::Viewer::current_mouse_x)
- .def_readwrite("current_mouse_y", &igl::viewer::Viewer::current_mouse_y)
- // Callbacks
- .def_readwrite("callback_init", &igl::viewer::Viewer::callback_init)
- .def_readwrite("callback_pre_draw", &igl::viewer::Viewer::callback_pre_draw)
- .def_readwrite("callback_post_draw", &igl::viewer::Viewer::callback_post_draw)
- .def_readwrite("callback_mouse_down", &igl::viewer::Viewer::callback_mouse_down)
- .def_readwrite("callback_mouse_up", &igl::viewer::Viewer::callback_mouse_up)
- .def_readwrite("callback_mouse_move", &igl::viewer::Viewer::callback_mouse_move)
- .def_readwrite("callback_mouse_scroll", &igl::viewer::Viewer::callback_mouse_scroll)
- .def_readwrite("callback_key_pressed", &igl::viewer::Viewer::callback_key_pressed)
- .def_readwrite("callback_key_down", &igl::viewer::Viewer::callback_key_down)
- .def_readwrite("callback_key_up", &igl::viewer::Viewer::callback_key_up)
- ;
- }
|