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- #ifndef SEGMENT_IMAGE_LABELOUTPUT
- #define SEGMENT_IMAGE_LABELOUTPUT
- #include <cstdlib>
- #include "./image.h"
- #include "./misc.h"
- #include "./filter.h"
- #include "./segment-graph.h"
- #include "./segment-image.h"
- /*
- * Segment an image
- *
- * Returns a int image giving the index of the corresponding segment for every pixel
- *
- * im: image to segment.
- * sigma: to smooth the image.
- * c: constant for treshold function.
- * min_size: minimum component size (enforced by post-processing stage).
- * num_ccs: number of connected components in the segmentation.
- */
- image<int> *segment_image_labelOutput(image<rgb> *im, float sigma, float c, int min_size,
- int *num_ccs) {
- int width = im->width();
- int height = im->height();
- image<float> *r = new image<float>(width, height);
- image<float> *g = new image<float>(width, height);
- image<float> *b = new image<float>(width, height);
- // smooth each color channel
- for (int y = 0; y < height; y++) {
- for (int x = 0; x < width; x++) {
- imRef(r, x, y) = imRef(im, x, y).r;
- imRef(g, x, y) = imRef(im, x, y).g;
- imRef(b, x, y) = imRef(im, x, y).b;
- }
- }
- image<float> *smooth_r = smooth(r, sigma);
- image<float> *smooth_g = smooth(g, sigma);
- image<float> *smooth_b = smooth(b, sigma);
- delete r;
- delete g;
- delete b;
-
- // build graph
- edge *edges = new edge[width*height*4];
- int num = 0;
- for (int y = 0; y < height; y++) {
- for (int x = 0; x < width; x++) {
- if (x < width-1) {
- edges[num].a = y * width + x;
- edges[num].b = y * width + (x+1);
- edges[num].w = diff(smooth_r, smooth_g, smooth_b, x, y, x+1, y);
- num++;
- }
- if (y < height-1) {
- edges[num].a = y * width + x;
- edges[num].b = (y+1) * width + x;
- edges[num].w = diff(smooth_r, smooth_g, smooth_b, x, y, x, y+1);
- num++;
- }
- if ((x < width-1) && (y < height-1)) {
- edges[num].a = y * width + x;
- edges[num].b = (y+1) * width + (x+1);
- edges[num].w = diff(smooth_r, smooth_g, smooth_b, x, y, x+1, y+1);
- num++;
- }
- if ((x < width-1) && (y > 0)) {
- edges[num].a = y * width + x;
- edges[num].b = (y-1) * width + (x+1);
- edges[num].w = diff(smooth_r, smooth_g, smooth_b, x, y, x+1, y-1);
- num++;
- }
- }
- }
- delete smooth_r;
- delete smooth_g;
- delete smooth_b;
- // segment
- universe *u = segment_graph(width*height, num, edges, c);
-
- // post process small components
- for (int i = 0; i < num; i++) {
- int a = u->find(edges[i].a);
- int b = u->find(edges[i].b);
- if ((a != b) && ((u->size(a) < min_size) || (u->size(b) < min_size)))
- u->join(a, b);
- }
- delete [] edges;
- *num_ccs = u->num_sets();
- image<int> *output = new image<int>(width, height);
-
- for (int y = 0; y < height; y++) {
- for (int x = 0; x < width; x++) {
- int comp = u->find(y * width + x);
- imRef(output, x, y) = comp;
- }
- }
-
- delete u;
- return output;
- }
- #endif
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