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- #ifndef IGL_REMOVE_DUPLICATE_VERTICES_H
- #define IGL_REMOVE_DUPLICATE_VERTICES_H
- #include "igl_inline.h"
- #include <Eigen/Dense>
- namespace igl
- {
- // REMOVE_DUPLICATE_VERTICES Remove duplicate vertices upto a uniqueness
- // tolerance (epsilon)
- //
- // Inputs:
- // V #V by dim list of vertex positions
- // epsilon uniqueness tolerance (significant digit), can probably think of
- // this as a tolerance on L1 distance
- // Outputs:
- // SV #SV by dim new list of vertex positions
- // SVI #V by 1 list of indices so SV = V(SVI,:)
- // SVJ #SV by 1 list of indices so V = SV(SVJ,:)
- //
- // Example:
- // % Mesh in (V,F)
- // [SV,SVI,SVJ] = remove_duplicate_vertices(V,1e-7);
- // % remap faces
- // SF = SVJ(F);
- //
- template <
- typename DerivedV,
- typename DerivedSV,
- typename DerivedSVI,
- typename DerivedSVJ>
- IGL_INLINE void remove_duplicate_vertices(
- const Eigen::PlainObjectBase<DerivedV>& V,
- const double epsilon,
- Eigen::PlainObjectBase<DerivedSV>& SV,
- Eigen::PlainObjectBase<DerivedSVI>& SVI,
- Eigen::PlainObjectBase<DerivedSVJ>& SVJ);
- // Wrapper that also remaps given faces (F) --> (SF) so that SF index SV
- template <
- typename DerivedV,
- typename DerivedF,
- typename DerivedSV,
- typename DerivedSVI,
- typename DerivedSVJ,
- typename DerivedSF>
- IGL_INLINE void remove_duplicate_vertices(
- const Eigen::PlainObjectBase<DerivedV>& V,
- const Eigen::PlainObjectBase<DerivedF>& F,
- const double epsilon,
- Eigen::PlainObjectBase<DerivedSV>& SV,
- Eigen::PlainObjectBase<DerivedSVI>& SVI,
- Eigen::PlainObjectBase<DerivedSVJ>& SVJ,
- Eigen::PlainObjectBase<DerivedSF>& SF);
- }
- #ifdef IGL_HEADER_ONLY
- # include "remove_duplicate_vertices.cpp"
- #endif
- #endif
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