Alec Jacobson b4eee2bc3d more robust weight computation in skeleton poser example 11 lat temu
..
bbw 218d5330be bbw example compiling again, viewer compiling again 11 lat temu
boost 63e134577a manifold_patches --> orientable_patches 11 lat temu
cgal 45ffe9ae44 mouse controller comment 11 lat temu
comiso 4f24137650 miq fix to compensate for the flipping of orientation in local_basis.h 11 lat temu
embree 5e41228487 skeleton building and posing examples 11 lat temu
lim a24d6eb3d3 fixed issues so tutorial examples compile with gcc/static again 11 lat temu
matlab 9c9f1de3e4 bug fix in winding number 11 lat temu
mosek 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
png a80ece525a render_to_png_async uses std thread instead of boost 11 lat temu
svd3x3 87bf7f0ae2 Fixed explicit instantiation problem when compiling as header-only. 11 lat temu
tetgen b4eee2bc3d more robust weight computation in skeleton poser example 11 lat temu
triangle 5ccd74445e clean up and make triangle wrapper compile 11 lat temu
viewer a7db94812c added init c-style callback, useful to add additional antweakbars 11 lat temu
xml e63c80676d Modernized loop to eliminate the non-matching sign comparison compiler warning. 11 lat temu
ARAPEnergyType.h 6025da57dc ARAp example 11 lat temu
C_STR.h c39ca7747a fixed many style issues, missing copyrights, inlines 11 lat temu
Camera.h b3914046f0 fix alignment in Camera 11 lat temu
EPS.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
EPS.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
HalfEdgeIterator.h 2fed41c240 - fixed all compilation errors in the tutorials 11 lat temu
IO 78edcb4470 triangle_wrapper -> triangulate 11 lat temu
InElementAABB.h 5e41228487 skeleton building and posing examples 11 lat temu
IndexComparison.h b473232452 preprend license header to every file 11 lat temu
MCTables.hh c39ca7747a fixed many style issues, missing copyrights, inlines 11 lat temu
MouseController.h 45ffe9ae44 mouse controller comment 11 lat temu
NormalType.h b2b071dc31 desaturate disabled rotate wdiget 11 lat temu
ONE.h b473232452 preprend license header to every file 11 lat temu
OpenGL_convenience.h c39ca7747a fixed many style issues, missing copyrights, inlines 11 lat temu
PI.h b473232452 preprend license header to every file 11 lat temu
REDRUM.h b473232452 preprend license header to every file 11 lat temu
ReAntTweakBar.cpp c2646d97f6 medit 11 lat temu
ReAntTweakBar.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
RotateWidget.h 0a8871f116 pass by reference 11 lat temu
STR.h c39ca7747a fixed many style issues, missing copyrights, inlines 11 lat temu
SolverStatus.h b473232452 preprend license header to every file 11 lat temu
SortableRow.h c39ca7747a fixed many style issues, missing copyrights, inlines 11 lat temu
Timer.h d10afaa873 fixed many missing IGL_INLINEs 11 lat temu
Viewport.h 072cde3df4 bug fixes in rotate wiget, templates 11 lat temu
WindingNumberAABB.h 9c9f1de3e4 bug fix in winding number 11 lat temu
WindingNumberMethod.h 946a60f916 mv most winding number code from project 11 lat temu
WindingNumberTree.h 153ed0de08 more alternatives for normals, winding number header only 11 lat temu
ZERO.h b473232452 preprend license header to every file 11 lat temu
active_set.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
active_set.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
adjacency_list.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
adjacency_list.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
adjacency_matrix.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
adjacency_matrix.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
all_edges.cpp b473232452 preprend license header to every file 11 lat temu
all_edges.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
all_pairs_distances.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
all_pairs_distances.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
angle_bound_frame_fields.cpp fcec0bd682 end of main examples, including angle bound - will polish later 11 lat temu
angle_bound_frame_fields.h fcec0bd682 end of main examples, including angle bound - will polish later 11 lat temu
angular_distance.cpp d10afaa873 fixed many missing IGL_INLINEs 11 lat temu
angular_distance.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
any_of.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
any_of.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
arap_linear_block.cpp e7af0097b7 cotangent --> cotmatrix_entries 11 lat temu
arap_linear_block.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
arap_rhs.cpp 0c0d4e2bcc fast exmaple 11 lat temu
arap_rhs.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
average_onto_faces.cpp 62a1fc9819 moveVF --> average_onto_faces 11 lat temu
average_onto_faces.h 62a1fc9819 moveVF --> average_onto_faces 11 lat temu
average_onto_vertices.cpp 5a43e5ea56 moveFV --> average_onto_vertices 11 lat temu
average_onto_vertices.h 5a43e5ea56 moveFV --> average_onto_vertices 11 lat temu
avg_edge_length.cpp 9c9f1de3e4 bug fix in winding number 11 lat temu
avg_edge_length.h 9c9f1de3e4 bug fix in winding number 11 lat temu
axis_angle_to_quat.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
axis_angle_to_quat.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
barycenter.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
barycenter.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
barycentric_coordinates.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
barycentric_coordinates.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
barycentric_to_global.cpp 3cfd194147 barycentric2global --> barycentric_to_global 11 lat temu
barycentric_to_global.h 3cfd194147 barycentric2global --> barycentric_to_global 11 lat temu
basename.cpp b473232452 preprend license header to every file 11 lat temu
basename.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
bone_parents.cpp 5e41228487 skeleton building and posing examples 11 lat temu
bone_parents.h 5e41228487 skeleton building and posing examples 11 lat temu
boundary_conditions.cpp 5e41228487 skeleton building and posing examples 11 lat temu
boundary_conditions.h 5e41228487 skeleton building and posing examples 11 lat temu
boundary_facets.cpp 8e6f510b7b next filename, draw quad meshes, template specializations, 11 lat temu
boundary_facets.h 99c27dfd3f boundary_faces --> boundary_facets 11 lat temu
boundary_loop.cpp 9de09e19f6 is_manifold --> is_edge_manifold 11 lat temu
boundary_loop.h 54df8bc1df boundary_vertices_sorted --> boundary_loop 11 lat temu
bounding_box_diagonal.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
bounding_box_diagonal.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
canonical_quaternions.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
canonical_quaternions.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
cat.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
cat.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
ceil.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
ceil.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
centroid.cpp 5e41228487 skeleton building and posing examples 11 lat temu
centroid.h 5e41228487 skeleton building and posing examples 11 lat temu
cocoa_key_to_anttweakbar_key.cpp b473232452 preprend license header to every file 11 lat temu
cocoa_key_to_anttweakbar_key.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
colon.cpp 6ee24a1774 tutorial examples compile on windows 11 lat temu
colon.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
column_to_quats.cpp 3ee6fa10ec mouse controller and quaternion io 11 lat temu
column_to_quats.h e9d637ef52 - compilation fixes for the tutorials in chapter 4 11 lat temu
columnize.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
columnize.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
comb_cross_field.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
comb_cross_field.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
comb_frame_field.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
comb_frame_field.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
compute_frame_field_bisectors.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
compute_frame_field_bisectors.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
conjugate_frame_fields.cpp 34d4f8e5aa conjugate example, fixed some #HEADER_ONLY errors 11 lat temu
conjugate_frame_fields.h 81238fbfd2 - cleaned up polyvector field example 11 lat temu
cotmatrix.cpp 5a5ec9adf9 all tutorial examples compile with static lib 11 lat temu
cotmatrix.h 6d66e3c119 better documentation 11 lat temu
cotmatrix_entries.cpp 5a5ec9adf9 all tutorial examples compile with static lib 11 lat temu
cotmatrix_entries.h e7af0097b7 cotangent --> cotmatrix_entries 11 lat temu
covariance_scatter_matrix.cpp 49dadb340c arap parameterization working, really 11 lat temu
covariance_scatter_matrix.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
create_index_vbo.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
create_index_vbo.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
create_mesh_vbo.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
create_mesh_vbo.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
create_shader_program.cpp b473232452 preprend license header to every file 11 lat temu
create_shader_program.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
create_vector_vbo.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
create_vector_vbo.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
cross.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
cross.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
cross_field_missmatch.cpp 1c8bb1d656 Merge branch 'master' of https://github.com/libigl/libigl 11 lat temu
cross_field_missmatch.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
cumsum.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
cumsum.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
cut_mesh_from_singularities.cpp 2fed41c240 - fixed all compilation errors in the tutorials 11 lat temu
cut_mesh_from_singularities.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
dated_copy.cpp c39ca7747a fixed many style issues, missing copyrights, inlines 11 lat temu
dated_copy.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
deform_skeleton.cpp a2c311add0 visual studio fix for deform_skeleton.cpp 11 lat temu
deform_skeleton.h df835027b4 bbw tutorial example 11 lat temu
destroy_shader_program.cpp b473232452 preprend license header to every file 11 lat temu
destroy_shader_program.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
diag.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
diag.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
dihedral_angles.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
dihedral_angles.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
directed_edge_orientations.cpp 708f42e018 dqs example finished 11 lat temu
directed_edge_orientations.h 708f42e018 dqs example finished 11 lat temu
directed_edge_parents.cpp 76a662d23f missing directed edge parents file 11 lat temu
directed_edge_parents.h 76a662d23f missing directed edge parents file 11 lat temu
dirname.cpp b473232452 preprend license header to every file 11 lat temu
dirname.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
dot.cpp b473232452 preprend license header to every file 11 lat temu
dot.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
dot_row.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
dot_row.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
doublearea.cpp 153ed0de08 more alternatives for normals, winding number header only 11 lat temu
doublearea.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
dqs.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
dqs.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
draw_beach_ball.cpp a80ece525a render_to_png_async uses std thread instead of boost 11 lat temu
draw_beach_ball.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
draw_floor.cpp ccbdc48e71 fixed bug in camera and better parameterization of draw floor 11 lat temu
draw_floor.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
draw_mesh.cpp 8e6f510b7b next filename, draw quad meshes, template specializations, 11 lat temu
draw_mesh.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
draw_point.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
draw_point.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
draw_rectangular_marquee.cpp d10afaa873 fixed many missing IGL_INLINEs 11 lat temu
draw_rectangular_marquee.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
draw_skeleton_3d.cpp 5e41228487 skeleton building and posing examples 11 lat temu
draw_skeleton_3d.h 8e6f510b7b next filename, draw quad meshes, template specializations, 11 lat temu
draw_skeleton_vector_graphics.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
draw_skeleton_vector_graphics.h 8e6f510b7b next filename, draw quad meshes, template specializations, 11 lat temu
edge_lengths.cpp 9c9f1de3e4 bug fix in winding number 11 lat temu
edge_lengths.h 9c9f1de3e4 bug fix in winding number 11 lat temu
edge_topology.cpp 34d4f8e5aa conjugate example, fixed some #HEADER_ONLY errors 11 lat temu
edge_topology.h 1c8bb1d656 Merge branch 'master' of https://github.com/libigl/libigl 11 lat temu
edges.cpp b473232452 preprend license header to every file 11 lat temu
edges.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
example_fun.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
example_fun.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
exterior_edges.cpp 946a60f916 mv most winding number code from project 11 lat temu
exterior_edges.h 153ed0de08 more alternatives for normals, winding number header only 11 lat temu
face_areas.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
face_areas.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
face_occurences.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
face_occurences.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
faces_first.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
faces_first.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
false_barycentric_subdivision.cpp 14a37951fc add_barycenter --> false_barycentric_subdivision 11 lat temu
false_barycentric_subdivision.h 14a37951fc add_barycenter --> false_barycentric_subdivision 11 lat temu
file_contents_as_string.cpp b473232452 preprend license header to every file 11 lat temu
file_contents_as_string.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
file_dialog_open.cpp 5c91e9cc07 viewer compiles on windows 11 lat temu
file_dialog_open.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
file_dialog_save.cpp 5c91e9cc07 viewer compiles on windows 11 lat temu
file_dialog_save.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
file_exists.cpp b473232452 preprend license header to every file 11 lat temu
file_exists.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
find.cpp 9c4a11f157 bump biharmonic example 11 lat temu
find.h 9c4a11f157 bump biharmonic example 11 lat temu
find_cross_field_singularities.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
find_cross_field_singularities.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
fit_plane.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
fit_plane.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
flare_textures.h.REMOVED.git-id c39ca7747a fixed many style issues, missing copyrights, inlines 11 lat temu
floor.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
floor.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
forward_kinematics.cpp 5e41228487 skeleton building and posing examples 11 lat temu
forward_kinematics.h 5e41228487 skeleton building and posing examples 11 lat temu
frame_field_deformer.cpp e7af0097b7 cotangent --> cotmatrix_entries 11 lat temu
frame_field_deformer.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
frame_to_cross_field.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
frame_to_cross_field.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
full.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
full.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
gaussian_curvature.cpp 5a5ec9adf9 all tutorial examples compile with static lib 11 lat temu
gaussian_curvature.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
get_seconds.cpp b473232452 preprend license header to every file 11 lat temu
get_seconds.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
get_seconds_hires.cpp b473232452 preprend license header to every file 11 lat temu
get_seconds_hires.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
gl_type_size.cpp b473232452 preprend license header to every file 11 lat temu
gl_type_size.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
grad.cpp 774facc6dd gradMat --> grad 11 lat temu
grad.h 774facc6dd gradMat --> grad 11 lat temu
group_sum_matrix.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
group_sum_matrix.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
harmonic.cpp 837b5ebee4 biharmonic and polyharmonic deformation 11 lat temu
harmonic.h 9c4a11f157 bump biharmonic example 11 lat temu
harwell_boeing.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
harwell_boeing.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
histc.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
histc.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
hsv_to_rgb.cpp d10afaa873 fixed many missing IGL_INLINEs 11 lat temu
hsv_to_rgb.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
igl_inline.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
in_element.cpp a1e3e14eb0 in element 11 lat temu
in_element.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
internal_angles.cpp 153ed0de08 more alternatives for normals, winding number header only 11 lat temu
internal_angles.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
intersect.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
intersect.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
invert_diag.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
invert_diag.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
is_border_vertex.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
is_border_vertex.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
is_dir.cpp b473232452 preprend license header to every file 11 lat temu
is_dir.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
is_edge_manifold.cpp 2ad17c4405 remove SGP warning 11 lat temu
is_edge_manifold.h 2ad17c4405 remove SGP warning 11 lat temu
is_file.cpp b473232452 preprend license header to every file 11 lat temu
is_file.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
is_planar.cpp c39ca7747a fixed many style issues, missing copyrights, inlines 11 lat temu
is_planar.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
is_readable.cpp b473232452 preprend license header to every file 11 lat temu
is_readable.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
is_sparse.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
is_sparse.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
is_symmetric.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
is_symmetric.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
is_writable.cpp b473232452 preprend license header to every file 11 lat temu
is_writable.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
jet.cpp 780357a444 linear equality constraints 11 lat temu
jet.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
kronecker_product.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
kronecker_product.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
launch_medit.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
launch_medit.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
lbs_matrix.cpp c39ca7747a fixed many style issues, missing copyrights, inlines 11 lat temu
lbs_matrix.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
lens_flare.cpp d10afaa873 fixed many missing IGL_INLINEs 11 lat temu
lens_flare.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
limit_faces.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
limit_faces.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
line_segment_in_rectangle.cpp 3ee6fa10ec mouse controller and quaternion io 11 lat temu
line_segment_in_rectangle.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
list_to_matrix.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
list_to_matrix.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
load_shader.cpp b473232452 preprend license header to every file 11 lat temu
load_shader.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
local_basis.cpp 4f24137650 miq fix to compensate for the flipping of orientation in local_basis.h 11 lat temu
local_basis.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
lscm.cpp 77260d4aac areamatrix --> vector_area_matrix 11 lat temu
lscm.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
lu_lagrange.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
lu_lagrange.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
map_vertices_to_circle.cpp 54df8bc1df boundary_vertices_sorted --> boundary_loop 11 lat temu
map_vertices_to_circle.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
marching_cubes.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
marching_cubes.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
massmatrix.cpp 5a5ec9adf9 all tutorial examples compile with static lib 11 lat temu
massmatrix.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
mat_max.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
mat_max.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
mat_min.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
mat_min.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
mat_to_quat.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
mat_to_quat.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
material_colors.h ae29184e91 draw skeleton with colors 11 lat temu
matlab_format.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
matlab_format.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
matrix_to_list.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
matrix_to_list.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
max_size.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
max_size.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
median.cpp a8a2ca6d03 fix median for even input 11 lat temu
median.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
min_quad_dense.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
min_quad_dense.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
min_quad_with_fixed.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
min_quad_with_fixed.h 6d66e3c119 better documentation 11 lat temu
min_size.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
min_size.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
mode.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
mode.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
mvc.cpp f12fa9bd9d some linux compilation fixes.. 11 lat temu
mvc.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
n_polyvector.cpp 81238fbfd2 - cleaned up polyvector field example 11 lat temu
n_polyvector.h 81238fbfd2 - cleaned up polyvector field example 11 lat temu
nchoosek.cpp 922d6b20aa Merge commit 'e11e60ce79cdd6df8810723f6f1f0513e5221a6c [formerly a3c17ec2eb057e3a8f779d448cc0cf9bd0e684ac]' 11 lat temu
nchoosek.h 34d4f8e5aa conjugate example, fixed some #HEADER_ONLY errors 11 lat temu
next_filename.cpp 8e6f510b7b next filename, draw quad meshes, template specializations, 11 lat temu
next_filename.h 8e6f510b7b next filename, draw quad meshes, template specializations, 11 lat temu
normalize_quat.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
normalize_quat.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
normalize_row_lengths.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
normalize_row_lengths.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
normalize_row_sums.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
normalize_row_sums.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
on_boundary.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
on_boundary.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
orient_outward.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
orient_outward.h 63e134577a manifold_patches --> orientable_patches 11 lat temu
orth.cpp b473232452 preprend license header to every file 11 lat temu
orth.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
partition.cpp c39ca7747a fixed many style issues, missing copyrights, inlines 11 lat temu
partition.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
path_to_executable.cpp c39ca7747a fixed many style issues, missing copyrights, inlines 11 lat temu
path_to_executable.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
pathinfo.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
pathinfo.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
per_corner_normals.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
per_corner_normals.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
per_edge_normals.cpp 153ed0de08 more alternatives for normals, winding number header only 11 lat temu
per_edge_normals.h 153ed0de08 more alternatives for normals, winding number header only 11 lat temu
per_face_normals.cpp 153ed0de08 more alternatives for normals, winding number header only 11 lat temu
per_face_normals.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
per_vertex_attribute_smoothing.cpp b473232452 preprend license header to every file 11 lat temu
per_vertex_attribute_smoothing.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
per_vertex_normals.cpp 153ed0de08 more alternatives for normals, winding number header only 11 lat temu
per_vertex_normals.h 153ed0de08 more alternatives for normals, winding number header only 11 lat temu
planarize_quad_mesh.cpp 5a5ec9adf9 all tutorial examples compile with static lib 11 lat temu
planarize_quad_mesh.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
point_in_circle.cpp b473232452 preprend license header to every file 11 lat temu
point_in_circle.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
point_in_poly.cpp b473232452 preprend license header to every file 11 lat temu
point_in_poly.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
polar_dec.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
polar_dec.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
polar_svd.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
polar_svd.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
polygon_mesh_to_triangle_mesh.cpp 8e6f510b7b next filename, draw quad meshes, template specializations, 11 lat temu
polygon_mesh_to_triangle_mesh.h 8e6f510b7b next filename, draw quad meshes, template specializations, 11 lat temu
polyroots.cpp 922d6b20aa Merge commit 'e11e60ce79cdd6df8810723f6f1f0513e5221a6c [formerly a3c17ec2eb057e3a8f779d448cc0cf9bd0e684ac]' 11 lat temu
polyroots.h 34d4f8e5aa conjugate example, fixed some #HEADER_ONLY errors 11 lat temu
principal_curvature.cpp b038641fd3 fix from Nikolas to principal_curvature.cpp 11 lat temu
principal_curvature.h 62a1fc9819 moveVF --> average_onto_faces 11 lat temu
print_gl_get.cpp b473232452 preprend license header to every file 11 lat temu
print_gl_get.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
print_ijv.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
print_ijv.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
print_program_info_log.cpp b473232452 preprend license header to every file 11 lat temu
print_program_info_log.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
print_shader_info_log.cpp b473232452 preprend license header to every file 11 lat temu
print_shader_info_log.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
print_vector.cpp 4372f57c55 plot_vector --> print_vector 11 lat temu
print_vector.h 4372f57c55 plot_vector --> print_vector 11 lat temu
project.cpp 5e41228487 skeleton building and posing examples 11 lat temu
project.h 85a4eccda3 - the viewer now compiles again as a static library 11 lat temu
project_isometrically_to_plane.cpp e7f4b0154a plane_project --> project_isometrically_to_plane 11 lat temu
project_isometrically_to_plane.h e7f4b0154a plane_project --> project_isometrically_to_plane 11 lat temu
project_to_line.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
project_to_line.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
project_to_line_segment.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
project_to_line_segment.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
quad_planarity.cpp 5a5ec9adf9 all tutorial examples compile with static lib 11 lat temu
quad_planarity.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
quat_conjugate.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
quat_conjugate.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
quat_mult.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
quat_mult.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
quat_to_axis_angle.cpp b473232452 preprend license header to every file 11 lat temu
quat_to_axis_angle.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
quat_to_mat.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
quat_to_mat.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
quats_to_column.cpp 3ee6fa10ec mouse controller and quaternion io 11 lat temu
quats_to_column.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
random_dir.cpp d10afaa873 fixed many missing IGL_INLINEs 11 lat temu
random_dir.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
random_points_on_mesh.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
random_points_on_mesh.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
randperm.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
randperm.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
ray_sphere_intersect.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
ray_sphere_intersect.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
readCSV.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
readCSV.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
readDMAT.cpp 5e41228487 skeleton building and posing examples 11 lat temu
readDMAT.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
readMESH.cpp 8e6f510b7b next filename, draw quad meshes, template specializations, 11 lat temu
readMESH.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
readNODE.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
readNODE.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
readOBJ.cpp 8e6f510b7b next filename, draw quad meshes, template specializations, 11 lat temu
readOBJ.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
readOFF.cpp 5a5ec9adf9 all tutorial examples compile with static lib 11 lat temu
readOFF.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
readSTL.cpp 8e6f510b7b next filename, draw quad meshes, template specializations, 11 lat temu
readSTL.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
readTGF.cpp df7b363ece rotation widget example 11 lat temu
readTGF.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
readWRL.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
readWRL.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
read_triangle_mesh.cpp 8e6f510b7b next filename, draw quad meshes, template specializations, 11 lat temu
read_triangle_mesh.h 8e6f510b7b next filename, draw quad meshes, template specializations, 11 lat temu
remove_duplicate_vertices.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
remove_duplicate_vertices.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
remove_duplicates.cpp 69808310c1 removeDuplicates --> remove_duplicates 11 lat temu
remove_duplicates.h 69808310c1 removeDuplicates --> remove_duplicates 11 lat temu
remove_unreferenced.cpp 5e41228487 skeleton building and posing examples 11 lat temu
remove_unreferenced.h 5e41228487 skeleton building and posing examples 11 lat temu
render_to_tga.cpp c39ca7747a fixed many style issues, missing copyrights, inlines 11 lat temu
render_to_tga.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
reorder.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
reorder.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
repdiag.cpp 0c0d4e2bcc fast exmaple 11 lat temu
repdiag.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
repmat.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
repmat.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
report_gl_error.cpp 1a493e2836 template 11 lat temu
report_gl_error.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
rgb_to_hsv.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
rgb_to_hsv.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
right_axis.cpp b473232452 preprend license header to every file 11 lat temu
right_axis.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
rotate_by_quat.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
rotate_by_quat.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
rotate_vectors.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
rotate_vectors.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
rotation_matrix_from_directions.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
rotation_matrix_from_directions.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
round.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
round.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
rows_to_matrix.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
rows_to_matrix.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
sample_edges.cpp b473232452 preprend license header to every file 11 lat temu
sample_edges.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
setdiff.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
setdiff.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
shine_textures.h.REMOVED.git-id c39ca7747a fixed many style issues, missing copyrights, inlines 11 lat temu
slice.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
slice.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
slice_into.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
slice_into.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
snap_points.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
snap_points.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
snap_to_canonical_view_quat.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
snap_to_canonical_view_quat.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
snap_to_fixed_up.cpp 4d48550bb1 camera example with twbar 11 lat temu
snap_to_fixed_up.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
sort.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
sort.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
sort_triangles.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
sort_triangles.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
sortrows.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
sortrows.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
sparse.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
sparse.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
speye.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
speye.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
stdin_to_temp.cpp b473232452 preprend license header to every file 11 lat temu
stdin_to_temp.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
sum.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
sum.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
texture_from_tga.cpp c39ca7747a fixed many style issues, missing copyrights, inlines 11 lat temu
texture_from_tga.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
tga.cpp 05628ba8dc missing igl inlines 11 lat temu
tga.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
trackball.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
trackball.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
transpose_blocks.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
transpose_blocks.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
triangle_fan.cpp 9c9f1de3e4 bug fix in winding number 11 lat temu
triangle_fan.h 153ed0de08 more alternatives for normals, winding number header only 11 lat temu
triangle_triangle_adjacency.cpp 9de09e19f6 is_manifold --> is_edge_manifold 11 lat temu
triangle_triangle_adjacency.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
two_axis_valuator_fixed_up.cpp 4d48550bb1 camera example with twbar 11 lat temu
two_axis_valuator_fixed_up.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
uniform_type_to_string.cpp b473232452 preprend license header to every file 11 lat temu
uniform_type_to_string.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
uniformly_sample_two_manifold.cpp 5e19828a07 vf -> vertex_triangle_adjacency 11 lat temu
uniformly_sample_two_manifold.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
unique.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
unique.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
unique_simplices.cpp bae1c9582d per edge normals 11 lat temu
unique_simplices.h bae1c9582d per edge normals 11 lat temu
unproject.cpp 5a5c4b9d32 compilation issues, expose lighting factor in viewer, pass on ao tutorial example 11 lat temu
unproject.h 85a4eccda3 - the viewer now compiles again as a static library 11 lat temu
unproject_to_zero_plane.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
unproject_to_zero_plane.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
up_axis.cpp b473232452 preprend license header to every file 11 lat temu
up_axis.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
upsample.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
upsample.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
vector_area_matrix.cpp 54df8bc1df boundary_vertices_sorted --> boundary_loop 11 lat temu
vector_area_matrix.h 77260d4aac areamatrix --> vector_area_matrix 11 lat temu
verbose.h b473232452 preprend license header to every file 11 lat temu
vertex_triangle_adjacency.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
vertex_triangle_adjacency.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
view_axis.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
view_axis.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
volume.cpp b4eee2bc3d more robust weight computation in skeleton poser example 11 lat temu
volume.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
winding_number.cpp 8e6f510b7b next filename, draw quad meshes, template specializations, 11 lat temu
winding_number.h 153ed0de08 more alternatives for normals, winding number header only 11 lat temu
writeDMAT.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
writeDMAT.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
writeMESH.cpp 9c9f1de3e4 bug fix in winding number 11 lat temu
writeMESH.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
writeOBJ.cpp 9c9f1de3e4 bug fix in winding number 11 lat temu
writeOBJ.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
writeOFF.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
writeOFF.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
writeSTL.cpp c39ca7747a fixed many style issues, missing copyrights, inlines 11 lat temu
writeSTL.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
writeTGF.cpp b473232452 preprend license header to every file 11 lat temu
writeTGF.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
write_triangle_mesh.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu
write_triangle_mesh.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 lat temu

readMESH.cpp

// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#include "readMESH.h"

#include
#include "verbose.h"

template
IGL_INLINE bool igl::readMESH(
const std::string mesh_file_name,
std::vector > & V,
std::vector > & T,
std::vector > & F)
{
using namespace std;
using namespace igl;
FILE * mesh_file = fopen(mesh_file_name.c_str(),"r");
if(NULL==mesh_file)
{
fprintf(stderr,"IOError: %s could not be opened...",mesh_file_name.c_str());
return false;
}
#ifndef LINE_MAX
# define LINE_MAX 2048
#endif
char line[LINE_MAX];
bool still_comments;
V.clear();
T.clear();
F.clear();

// eat comments at beginning of file
still_comments= true;
while(still_comments)
{
fgets(line,LINE_MAX,mesh_file);
still_comments = (line[0] == '#' || line[0] == '\n');
}

char str[LINE_MAX];
sscanf(line," %s",str);
// check that first word is MeshVersionFormatted
if(0!=strcmp(str,"MeshVersionFormatted"))
{
fprintf(stderr,
"Error: first word should be MeshVersionFormatted not %s\n",str);
fclose(mesh_file);
return false;
}
int one = -1;
if(2 != sscanf(line,"%s %d",str,&one))
{
// 1 appears on next line?
fscanf(mesh_file," %d",&one);
}
if(one != 1)
{
fprintf(stderr,"Error: second word should be 1 not %d\n",one);
fclose(mesh_file);
return false;
}

// eat comments
still_comments= true;
while(still_comments)
{
fgets(line,LINE_MAX,mesh_file);
still_comments = (line[0] == '#' || line[0] == '\n');
}

sscanf(line," %s",str);
// check that third word is Dimension
if(0!=strcmp(str,"Dimension"))
{
fprintf(stderr,"Error: third word should be Dimension not %s\n",str);
fclose(mesh_file);
return false;
}
int three = -1;
if(2 != sscanf(line,"%s %d",str,&three))
{
// 1 appears on next line?
fscanf(mesh_file," %d",&three);
}
if(three != 3)
{
fprintf(stderr,"Error: only Dimension 3 supported not %d\n",three);
fclose(mesh_file);
return false;
}

// eat comments
still_comments= true;
while(still_comments)
{
fgets(line,LINE_MAX,mesh_file);
still_comments = (line[0] == '#' || line[0] == '\n');
}

sscanf(line," %s",str);
// check that fifth word is Vertices
if(0!=strcmp(str,"Vertices"))
{
fprintf(stderr,"Error: fifth word should be Vertices not %s\n",str);
fclose(mesh_file);
return false;
}

//fgets(line,LINE_MAX,mesh_file);

int number_of_vertices;
if(1 != fscanf(mesh_file," %d",&number_of_vertices) || number_of_vertices > 1000000000)
{
fprintf(stderr,"Error: expecting number of vertices less than 10^9...\n");
fclose(mesh_file);
return false;
}
// allocate space for vertices
V.resize(number_of_vertices,vector(3,0));
int extra;
for(int i = 0;i {
double x,y,z;
if(4 != fscanf(mesh_file," %lg %lg %lg %d",&x,&y,&z,&extra))
{
fprintf(stderr,"Error: expecting vertex position...\n");
fclose(mesh_file);
return false;
}
V[i][0] = x;
V[i][1] = y;
V[i][2] = z;
}

// eat comments
still_comments= true;
while(still_comments)
{
fgets(line,LINE_MAX,mesh_file);
still_comments = (line[0] == '#' || line[0] == '\n');
}

sscanf(line," %s",str);
// check that sixth word is Triangles
if(0!=strcmp(str,"Triangles"))
{
fprintf(stderr,"Error: sixth word should be Triangles not %s\n",str);
fclose(mesh_file);
return false;
}
int number_of_triangles;
if(1 != fscanf(mesh_file," %d",&number_of_triangles))
{
fprintf(stderr,"Error: expecting number of triangles...\n");
fclose(mesh_file);
return false;
}
// allocate space for triangles
F.resize(number_of_triangles,vector(3));
// triangle indices
int tri[3];
for(int i = 0;i {
if(4 != fscanf(mesh_file," %d %d %d %d",&tri[0],&tri[1],&tri[2],&extra))
{
printf("Error: expecting triangle indices...\n");
return false;
}
for(int j = 0;j<3;j++)
{
F[i][j] = tri[j]-1;
}
}

// eat comments
still_comments= true;
while(still_comments)
{
fgets(line,LINE_MAX,mesh_file);
still_comments = (line[0] == '#' || line[0] == '\n');
}

sscanf(line," %s",str);
// check that sixth word is Triangles
if(0!=strcmp(str,"Tetrahedra"))
{
fprintf(stderr,"Error: seventh word should be Tetrahedra not %s\n",str);
fclose(mesh_file);
return false;
}
int number_of_tetrahedra;
if(1 != fscanf(mesh_file," %d",&number_of_tetrahedra))
{
fprintf(stderr,"Error: expecting number of tetrahedra...\n");
fclose(mesh_file);
return false;
}
// allocate space for tetrahedra
T.resize(number_of_tetrahedra,vector(4));
// tet indices
int a,b,c,d;
for(int i = 0;i {
if(5 != fscanf(mesh_file," %d %d %d %d %d",&a,&b,&c,&d,&extra))
{
fprintf(stderr,"Error: expecting tetrahedra indices...\n");
fclose(mesh_file);
return false;
}
T[i][0] = a-1;
T[i][1] = b-1;
T[i][2] = c-1;
T[i][3] = d-1;
}
fclose(mesh_file);
return true;
}

#include
#include "list_to_matrix.h"


template
IGL_INLINE bool igl::readMESH(
const std::string mesh_file_name,
Eigen::PlainObjectBase& V,
Eigen::PlainObjectBase& T,
Eigen::PlainObjectBase& F)
{
using namespace std;
using namespace igl;
FILE * mesh_file = fopen(mesh_file_name.c_str(),"r");
if(NULL==mesh_file)
{
fprintf(stderr,"IOError: %s could not be opened...",mesh_file_name.c_str());
return false;
}
#ifndef LINE_MAX
# define LINE_MAX 2048
#endif
char line[LINE_MAX];
bool still_comments;

// eat comments at beginning of file
still_comments= true;
while(still_comments)
{
fgets(line,LINE_MAX,mesh_file);
still_comments = (line[0] == '#' || line[0] == '\n');
}

char str[LINE_MAX];
sscanf(line," %s",str);
// check that first word is MeshVersionFormatted
if(0!=strcmp(str,"MeshVersionFormatted"))
{
fprintf(stderr,
"Error: first word should be MeshVersionFormatted not %s\n",str);
fclose(mesh_file);
return false;
}
int one = -1;
if(2 != sscanf(line,"%s %d",str,&one))
{
// 1 appears on next line?
fscanf(mesh_file," %d",&one);
}
if(one != 1)
{
fprintf(stderr,"Error: second word should be 1 not %d\n",one);
fclose(mesh_file);
return false;
}

// eat comments
still_comments= true;
while(still_comments)
{
fgets(line,LINE_MAX,mesh_file);
still_comments = (line[0] == '#' || line[0] == '\n');
}

sscanf(line," %s",str);
// check that third word is Dimension
if(0!=strcmp(str,"Dimension"))
{
fprintf(stderr,"Error: third word should be Dimension not %s\n",str);
fclose(mesh_file);
return false;
}
int three = -1;
if(2 != sscanf(line,"%s %d",str,&three))
{
// 1 appears on next line?
fscanf(mesh_file," %d",&three);
}
if(three != 3)
{
fprintf(stderr,"Error: only Dimension 3 supported not %d\n",three);
fclose(mesh_file);
return false;
}

// eat comments
still_comments= true;
while(still_comments)
{
fgets(line,LINE_MAX,mesh_file);
still_comments = (line[0] == '#' || line[0] == '\n');
}

sscanf(line," %s",str);
// check that fifth word is Vertices
if(0!=strcmp(str,"Vertices"))
{
fprintf(stderr,"Error: fifth word should be Vertices not %s\n",str);
fclose(mesh_file);
return false;
}

//fgets(line,LINE_MAX,mesh_file);

int number_of_vertices;
if(1 != fscanf(mesh_file," %d",&number_of_vertices) || number_of_vertices > 1000000000)
{
fprintf(stderr,"Error: expecting number of vertices less than 10^9...\n");
fclose(mesh_file);
return false;
}
// allocate space for vertices
V.resize(number_of_vertices,3);
int extra;
for(int i = 0;i {
double x,y,z;
if(4 != fscanf(mesh_file," %lg %lg %lg %d",&x,&y,&z,&extra))
{
fprintf(stderr,"Error: expecting vertex position...\n");
fclose(mesh_file);
return false;
}
V(i,0) = x;
V(i,1) = y;
V(i,2) = z;
}

// eat comments
still_comments= true;
while(still_comments)
{
fgets(line,LINE_MAX,mesh_file);
still_comments = (line[0] == '#' || line[0] == '\n');
}

sscanf(line," %s",str);
// check that sixth word is Triangles
if(0!=strcmp(str,"Triangles"))
{
fprintf(stderr,"Error: sixth word should be Triangles not %s\n",str);
fclose(mesh_file);
return false;
}
int number_of_triangles;
if(1 != fscanf(mesh_file," %d",&number_of_triangles))
{
fprintf(stderr,"Error: expecting number of triangles...\n");
fclose(mesh_file);
return false;
}
// allocate space for triangles
F.resize(number_of_triangles,3);
// triangle indices
int tri[3];
for(int i = 0;i {
if(4 != fscanf(mesh_file," %d %d %d %d",&tri[0],&tri[1],&tri[2],&extra))
{
printf("Error: expecting triangle indices...\n");
return false;
}
for(int j = 0;j<3;j++)
{
F(i,j) = tri[j]-1;
}
}

// eat comments
still_comments= true;
while(still_comments)
{
fgets(line,LINE_MAX,mesh_file);
still_comments = (line[0] == '#' || line[0] == '\n');
}

sscanf(line," %s",str);
// check that sixth word is Triangles
if(0!=strcmp(str,"Tetrahedra"))
{
fprintf(stderr,"Error: seventh word should be Tetrahedra not %s\n",str);
fclose(mesh_file);
return false;
}
int number_of_tetrahedra;
if(1 != fscanf(mesh_file," %d",&number_of_tetrahedra))
{
fprintf(stderr,"Error: expecting number of tetrahedra...\n");
fclose(mesh_file);
return false;
}
// allocate space for tetrahedra
T.resize(number_of_tetrahedra,4);
// tet indices
int a,b,c,d;
for(int i = 0;i {
if(5 != fscanf(mesh_file," %d %d %d %d %d",&a,&b,&c,&d,&extra))
{
fprintf(stderr,"Error: expecting tetrahedra indices...\n");
fclose(mesh_file);
return false;
}
T(i,0) = a-1;
T(i,1) = b-1;
T(i,2) = c-1;
T(i,3) = d-1;
}
fclose(mesh_file);
return true;
}
//{
// std::vector > vV,vT,vF;
// bool success = igl::readMESH(mesh_file_name,vV,vT,vF);
// if(!success)
// {
// // readMESH already printed error message to std err
// return false;
// }
// bool V_rect = igl::list_to_matrix(vV,V);
// if(!V_rect)
// {
// // igl::list_to_matrix(vV,V) already printed error message to std err
// return false;
// }
// bool T_rect = igl::list_to_matrix(vT,T);
// if(!T_rect)
// {
// // igl::list_to_matrix(vT,T) already printed error message to std err
// return false;
// }
// bool F_rect = igl::list_to_matrix(vF,F);
// if(!F_rect)
// {
// // igl::list_to_matrix(vF,F) already printed error message to std err
// return false;
// }
// assert(V.cols() == 3);
// assert(T.cols() == 4);
// assert(F.cols() == 3);
// return true;
//}

#ifdef IGL_STATIC_LIBRARY
// Explicit template specialization
// generated by autoexplicit.sh
template bool igl::readMESH, Eigen::Matrix, Eigen::Matrix >(std::basic_string, std::allocator >, Eigen::PlainObjectBase >&, Eigen::PlainObjectBase >&, Eigen::PlainObjectBase >&);
// generated by autoexplicit.sh
template bool igl::readMESH, Eigen::Matrix, Eigen::Matrix >(std::basic_string, std::allocator >, Eigen::PlainObjectBase >&, Eigen::PlainObjectBase >&, Eigen::PlainObjectBase >&);
#endif