Alec Jacobson 15c78cdaa0 fixed doublearea in massmatrix 10 anni fa
..
bbw 218d5330be bbw example compiling again, viewer compiling again 11 anni fa
boolean 54bea23ded clean up cmake 10 anni fa
boost af6efe2123 is vertex manifold 10 anni fa
cgal a03cf9dfef remove openmp from cgal selfintersect, drawmesh with C #C by 4 10 anni fa
comiso 0a60a90abe fixed missing parameter at line 72 of find_cross_field_singularities.cpp 10 anni fa
embree b57e08e17b comment typo 10 anni fa
lim a24d6eb3d3 fixed issues so tutorial examples compile with gcc/static again 11 anni fa
matlab df488db3b0 booleans in tutorial 10 anni fa
mosek 00b14da175 bone heat 11 anni fa
png a60d9c69a1 get modifiers, fit rigid 2d, templates 10 anni fa
svd3x3 87bf7f0ae2 Fixed explicit instantiation problem when compiling as header-only. 11 anni fa
tetgen 7f360c14cf bounding box and cdt 11 anni fa
triangle 5ccd74445e clean up and make triangle wrapper compile 11 anni fa
viewer f8b6a04516 comments, UINT32 support, return values in keydown 401 example 10 anni fa
xml e63c80676d Modernized loop to eliminate the non-matching sign comparison compiler warning. 11 anni fa
ARAPEnergyType.h 6025da57dc ARAp example 11 anni fa
C_STR.h c39ca7747a fixed many style issues, missing copyrights, inlines 11 anni fa
Camera.h b3914046f0 fix alignment in Camera 11 anni fa
EPS.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
EPS.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
HalfEdgeIterator.h 2fed41c240 - fixed all compilation errors in the tutorials 11 anni fa
IO 78edcb4470 triangle_wrapper -> triangulate 11 anni fa
InElementAABB.h 5e41228487 skeleton building and posing examples 11 anni fa
IndexComparison.h b473232452 preprend license header to every file 11 anni fa
MCTables.hh c39ca7747a fixed many style issues, missing copyrights, inlines 11 anni fa
MouseController.h 45ffe9ae44 mouse controller comment 11 anni fa
NormalType.h b2b071dc31 desaturate disabled rotate wdiget 11 anni fa
ONE.h b473232452 preprend license header to every file 11 anni fa
OpenGL_convenience.h c39ca7747a fixed many style issues, missing copyrights, inlines 11 anni fa
PI.h b473232452 preprend license header to every file 11 anni fa
REDRUM.h b473232452 preprend license header to every file 11 anni fa
ReAntTweakBar.cpp f8b6a04516 comments, UINT32 support, return values in keydown 401 example 10 anni fa
ReAntTweakBar.h f8b6a04516 comments, UINT32 support, return values in keydown 401 example 10 anni fa
RotateWidget.h a60d9c69a1 get modifiers, fit rigid 2d, templates 10 anni fa
STR.h c39ca7747a fixed many style issues, missing copyrights, inlines 11 anni fa
SolverStatus.h b473232452 preprend license header to every file 11 anni fa
SortableRow.h c39ca7747a fixed many style issues, missing copyrights, inlines 11 anni fa
Timer.h d10afaa873 fixed many missing IGL_INLINEs 11 anni fa
Viewport.h a60d9c69a1 get modifiers, fit rigid 2d, templates 10 anni fa
WindingNumberAABB.h b5661a00b3 signed distance overloads 11 anni fa
WindingNumberMethod.h 946a60f916 mv most winding number code from project 11 anni fa
WindingNumberTree.h d1c5b6b36c fixed bug in outer_hull causing incorrect booleans for non-overlapping components 10 anni fa
ZERO.h b473232452 preprend license header to every file 11 anni fa
active_set.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
active_set.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
adjacency_list.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
adjacency_list.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
adjacency_matrix.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
adjacency_matrix.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
all_edges.cpp acc9d5a16c mesh booleans with cgal or cork and a lot of template specialization 10 anni fa
all_edges.h af6efe2123 is vertex manifold 10 anni fa
all_pairs_distances.cpp 4a382e039a some performance optimization 10 anni fa
all_pairs_distances.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
angle_bound_frame_fields.cpp fcec0bd682 end of main examples, including angle bound - will polish later 11 anni fa
angle_bound_frame_fields.h fcec0bd682 end of main examples, including angle bound - will polish later 11 anni fa
angular_distance.cpp d10afaa873 fixed many missing IGL_INLINEs 11 anni fa
angular_distance.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
any_of.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
any_of.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
arap_linear_block.cpp e7af0097b7 cotangent --> cotmatrix_entries 11 anni fa
arap_linear_block.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
arap_rhs.cpp 0c0d4e2bcc fast exmaple 11 anni fa
arap_rhs.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
average_onto_faces.cpp 62a1fc9819 moveVF --> average_onto_faces 11 anni fa
average_onto_faces.h 62a1fc9819 moveVF --> average_onto_faces 11 anni fa
average_onto_vertices.cpp 5a43e5ea56 moveFV --> average_onto_vertices 11 anni fa
average_onto_vertices.h 5a43e5ea56 moveFV --> average_onto_vertices 11 anni fa
avg_edge_length.cpp 9c9f1de3e4 bug fix in winding number 11 anni fa
avg_edge_length.h 9c9f1de3e4 bug fix in winding number 11 anni fa
axis_angle_to_quat.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
axis_angle_to_quat.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
barycenter.cpp d1c5b6b36c fixed bug in outer_hull causing incorrect booleans for non-overlapping components 10 anni fa
barycenter.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
barycentric_coordinates.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
barycentric_coordinates.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
barycentric_to_global.cpp 3cfd194147 barycentric2global --> barycentric_to_global 11 anni fa
barycentric_to_global.h 3cfd194147 barycentric2global --> barycentric_to_global 11 anni fa
basename.cpp b473232452 preprend license header to every file 11 anni fa
basename.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
bone_parents.cpp 5e41228487 skeleton building and posing examples 11 anni fa
bone_parents.h 5e41228487 skeleton building and posing examples 11 anni fa
boundary_conditions.cpp 4a382e039a some performance optimization 10 anni fa
boundary_conditions.h 5e41228487 skeleton building and posing examples 11 anni fa
boundary_facets.cpp 8e6f510b7b next filename, draw quad meshes, template specializations, 11 anni fa
boundary_facets.h ec1020c781 comments and templates 10 anni fa
boundary_loop.cpp 9de09e19f6 is_manifold --> is_edge_manifold 11 anni fa
boundary_loop.h 20eb062477 fixed header guard 10 anni fa
bounding_box.cpp 7f360c14cf bounding box and cdt 11 anni fa
bounding_box.h 7f360c14cf bounding box and cdt 11 anni fa
bounding_box_diagonal.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
bounding_box_diagonal.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
canonical_quaternions.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
canonical_quaternions.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
cat.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
cat.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
ceil.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
ceil.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
centroid.cpp 5e41228487 skeleton building and posing examples 11 anni fa
centroid.h 5e41228487 skeleton building and posing examples 11 anni fa
cocoa_key_to_anttweakbar_key.cpp b473232452 preprend license header to every file 11 anni fa
cocoa_key_to_anttweakbar_key.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
colon.cpp 6ee24a1774 tutorial examples compile on windows 11 anni fa
colon.h f976e38f91 faster tri tri adj, unique simplices 10 anni fa
column_to_quats.cpp 3ee6fa10ec mouse controller and quaternion io 11 anni fa
column_to_quats.h e9d637ef52 - compilation fixes for the tutorials in chapter 4 11 anni fa
columnize.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
columnize.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
comb_cross_field.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
comb_cross_field.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
comb_frame_field.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
comb_frame_field.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
comb_line_field.cpp c7f6cff1db fixes from Nico Pietroni on the MIQ pipeline and examples 10 anni fa
comb_line_field.h c7f6cff1db fixes from Nico Pietroni on the MIQ pipeline and examples 10 anni fa
compute_frame_field_bisectors.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
compute_frame_field_bisectors.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
conjugate_frame_fields.cpp 34d4f8e5aa conjugate example, fixed some #HEADER_ONLY errors 11 anni fa
conjugate_frame_fields.h 81238fbfd2 - cleaned up polyvector field example 11 anni fa
cotmatrix.cpp 5a5ec9adf9 all tutorial examples compile with static lib 11 anni fa
cotmatrix.h 2d6867fe82 ply support 10 anni fa
cotmatrix_entries.cpp 5a5ec9adf9 all tutorial examples compile with static lib 11 anni fa
cotmatrix_entries.h 7f360c14cf bounding box and cdt 11 anni fa
covariance_scatter_matrix.cpp 49dadb340c arap parameterization working, really 11 anni fa
covariance_scatter_matrix.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
create_index_vbo.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
create_index_vbo.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
create_mesh_vbo.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
create_mesh_vbo.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
create_shader_program.cpp b473232452 preprend license header to every file 11 anni fa
create_shader_program.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
create_vector_vbo.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
create_vector_vbo.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
cross.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
cross.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
cross_field_missmatch.cpp b076ab5cd5 a minor warning correction 10 anni fa
cross_field_missmatch.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
cumsum.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
cumsum.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
cut_mesh_from_singularities.cpp 2fed41c240 - fixed all compilation errors in the tutorials 11 anni fa
cut_mesh_from_singularities.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
dated_copy.cpp c39ca7747a fixed many style issues, missing copyrights, inlines 11 anni fa
dated_copy.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
deform_skeleton.cpp a2c311add0 visual studio fix for deform_skeleton.cpp 11 anni fa
deform_skeleton.h df835027b4 bbw tutorial example 11 anni fa
destroy_shader_program.cpp b473232452 preprend license header to every file 11 anni fa
destroy_shader_program.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
diag.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
diag.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
dihedral_angles.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
dihedral_angles.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
directed_edge_orientations.cpp 708f42e018 dqs example finished 11 anni fa
directed_edge_orientations.h 708f42e018 dqs example finished 11 anni fa
directed_edge_parents.cpp 76a662d23f missing directed edge parents file 11 anni fa
directed_edge_parents.h 76a662d23f missing directed edge parents file 11 anni fa
dirname.cpp b473232452 preprend license header to every file 11 anni fa
dirname.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
dot.cpp b473232452 preprend license header to every file 11 anni fa
dot.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
dot_row.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
dot_row.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
doublearea.cpp 4a382e039a some performance optimization 10 anni fa
doublearea.h 0de69bf6f0 performance bug in doublearea 11 anni fa
dqs.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
dqs.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
draw_beach_ball.cpp a80ece525a render_to_png_async uses std thread instead of boost 11 anni fa
draw_beach_ball.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
draw_floor.cpp ccbdc48e71 fixed bug in camera and better parameterization of draw floor 11 anni fa
draw_floor.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
draw_mesh.cpp a03cf9dfef remove openmp from cgal selfintersect, drawmesh with C #C by 4 10 anni fa
draw_mesh.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
draw_point.cpp 93b436e8f4 extra assert 10 anni fa
draw_point.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
draw_rectangular_marquee.cpp d10afaa873 fixed many missing IGL_INLINEs 11 anni fa
draw_rectangular_marquee.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
draw_skeleton_3d.cpp c53a2affd6 scaling in draw skeleton 3d 10 anni fa
draw_skeleton_3d.h c53a2affd6 scaling in draw skeleton 3d 10 anni fa
draw_skeleton_vector_graphics.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
draw_skeleton_vector_graphics.h 8e6f510b7b next filename, draw quad meshes, template specializations, 11 anni fa
edge_lengths.cpp 4a382e039a some performance optimization 10 anni fa
edge_lengths.h 9c9f1de3e4 bug fix in winding number 11 anni fa
edge_topology.cpp 34d4f8e5aa conjugate example, fixed some #HEADER_ONLY errors 11 anni fa
edge_topology.h 1c8bb1d656 Merge branch 'master' of https://github.com/libigl/libigl 11 anni fa
edges.cpp b473232452 preprend license header to every file 11 anni fa
edges.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
example_fun.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
example_fun.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
exterior_edges.cpp cf2c59a77d slight speed up in exterior edges 10 anni fa
exterior_edges.h d1c5b6b36c fixed bug in outer_hull causing incorrect booleans for non-overlapping components 10 anni fa
face_areas.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
face_areas.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
face_occurences.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
face_occurences.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
faces_first.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
faces_first.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
facet_components.cpp d1c5b6b36c fixed bug in outer_hull causing incorrect booleans for non-overlapping components 10 anni fa
facet_components.h d1c5b6b36c fixed bug in outer_hull causing incorrect booleans for non-overlapping components 10 anni fa
false_barycentric_subdivision.cpp 14a37951fc add_barycenter --> false_barycentric_subdivision 11 anni fa
false_barycentric_subdivision.h 14a37951fc add_barycenter --> false_barycentric_subdivision 11 anni fa
file_contents_as_string.cpp b473232452 preprend license header to every file 11 anni fa
file_contents_as_string.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
file_dialog_open.cpp 5c91e9cc07 viewer compiles on windows 11 anni fa
file_dialog_open.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
file_dialog_save.cpp 5c91e9cc07 viewer compiles on windows 11 anni fa
file_dialog_save.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
file_exists.cpp a60d9c69a1 get modifiers, fit rigid 2d, templates 10 anni fa
file_exists.h a60d9c69a1 get modifiers, fit rigid 2d, templates 10 anni fa
find.cpp 9c4a11f157 bump biharmonic example 11 anni fa
find.h 9c4a11f157 bump biharmonic example 11 anni fa
find_cross_field_singularities.cpp 0a60a90abe fixed missing parameter at line 72 of find_cross_field_singularities.cpp 10 anni fa
find_cross_field_singularities.h 0a60a90abe fixed missing parameter at line 72 of find_cross_field_singularities.cpp 10 anni fa
fit_plane.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
fit_plane.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
fit_rigid.cpp 7fc3b097b9 more templates, conformalized style 10 anni fa
fit_rigid.h c408f34f0d Declared fit_rigid to be deprecated. Replaced implementation by call to procrustes 10 anni fa
flare_textures.h.REMOVED.git-id c39ca7747a fixed many style issues, missing copyrights, inlines 11 anni fa
floor.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
floor.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
forward_kinematics.cpp 5e41228487 skeleton building and posing examples 11 anni fa
forward_kinematics.h 5e41228487 skeleton building and posing examples 11 anni fa
frame_field_deformer.cpp e7af0097b7 cotangent --> cotmatrix_entries 11 anni fa
frame_field_deformer.h b1ea555f41 bad path 10 anni fa
frame_to_cross_field.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
frame_to_cross_field.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
full.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
full.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
gaussian_curvature.cpp 5a5ec9adf9 all tutorial examples compile with static lib 11 anni fa
gaussian_curvature.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
get_modifiers.cpp c53a2affd6 scaling in draw skeleton 3d 10 anni fa
get_modifiers.h c53a2affd6 scaling in draw skeleton 3d 10 anni fa
get_seconds.cpp b473232452 preprend license header to every file 11 anni fa
get_seconds.h f976e38f91 faster tri tri adj, unique simplices 10 anni fa
get_seconds_hires.cpp b473232452 preprend license header to every file 11 anni fa
get_seconds_hires.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
gl_type_size.cpp b473232452 preprend license header to every file 11 anni fa
gl_type_size.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
grad.cpp 774facc6dd gradMat --> grad 11 anni fa
grad.h 774facc6dd gradMat --> grad 11 anni fa
group_sum_matrix.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
group_sum_matrix.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
harmonic.cpp 837b5ebee4 biharmonic and polyharmonic deformation 11 anni fa
harmonic.h 9c4a11f157 bump biharmonic example 11 anni fa
harwell_boeing.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
harwell_boeing.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
histc.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
histc.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
hsv_to_rgb.cpp d10afaa873 fixed many missing IGL_INLINEs 11 anni fa
hsv_to_rgb.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
igl_inline.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
in_element.cpp a1e3e14eb0 in element 11 anni fa
in_element.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
internal_angles.cpp 54bea23ded clean up cmake 10 anni fa
internal_angles.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
intersect.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
intersect.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
invert_diag.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
invert_diag.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
is_border_vertex.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
is_border_vertex.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
is_dir.cpp b473232452 preprend license header to every file 11 anni fa
is_dir.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
is_edge_manifold.cpp af6efe2123 is vertex manifold 10 anni fa
is_edge_manifold.h af6efe2123 is vertex manifold 10 anni fa
is_file.cpp b473232452 preprend license header to every file 11 anni fa
is_file.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
is_planar.cpp c39ca7747a fixed many style issues, missing copyrights, inlines 11 anni fa
is_planar.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
is_readable.cpp b473232452 preprend license header to every file 11 anni fa
is_readable.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
is_sparse.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
is_sparse.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
is_symmetric.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
is_symmetric.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
is_vertex_manifold.cpp af6efe2123 is vertex manifold 10 anni fa
is_vertex_manifold.h af6efe2123 is vertex manifold 10 anni fa
is_writable.cpp b473232452 preprend license header to every file 11 anni fa
is_writable.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
jet.cpp 780357a444 linear equality constraints 11 anni fa
jet.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
kronecker_product.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
kronecker_product.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
launch_medit.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
launch_medit.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
lbs_matrix.cpp c39ca7747a fixed many style issues, missing copyrights, inlines 11 anni fa
lbs_matrix.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
lens_flare.cpp d10afaa873 fixed many missing IGL_INLINEs 11 anni fa
lens_flare.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
limit_faces.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
limit_faces.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
line_field_missmatch.cpp c7f6cff1db fixes from Nico Pietroni on the MIQ pipeline and examples 10 anni fa
line_field_missmatch.h c7f6cff1db fixes from Nico Pietroni on the MIQ pipeline and examples 10 anni fa
line_segment_in_rectangle.cpp 3ee6fa10ec mouse controller and quaternion io 11 anni fa
line_segment_in_rectangle.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
list_to_matrix.cpp 9a0724c2c1 list to matrix with padding (poly mesh to quads) 11 anni fa
list_to_matrix.h 9a0724c2c1 list to matrix with padding (poly mesh to quads) 11 anni fa
load_shader.cpp b473232452 preprend license header to every file 11 anni fa
load_shader.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
local_basis.cpp 4f24137650 miq fix to compensate for the flipping of orientation in local_basis.h 11 anni fa
local_basis.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
lscm.cpp 77260d4aac areamatrix --> vector_area_matrix 11 anni fa
lscm.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
lu_lagrange.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
lu_lagrange.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
map_vertices_to_circle.cpp 54df8bc1df boundary_vertices_sorted --> boundary_loop 11 anni fa
map_vertices_to_circle.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
marching_cubes.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
marching_cubes.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
massmatrix.cpp 15c78cdaa0 fixed doublearea in massmatrix 10 anni fa
massmatrix.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
mat_max.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
mat_max.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
mat_min.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
mat_min.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
mat_to_quat.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
mat_to_quat.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
material_colors.h ae29184e91 draw skeleton with colors 11 anni fa
matlab_format.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
matlab_format.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
matrix_to_list.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
matrix_to_list.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
max_size.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
max_size.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
median.cpp a8a2ca6d03 fix median for even input 11 anni fa
median.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
min_quad_dense.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
min_quad_dense.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
min_quad_with_fixed.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
min_quad_with_fixed.h 00b14da175 bone heat 11 anni fa
min_size.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
min_size.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
mode.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
mode.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
mvc.cpp f12fa9bd9d some linux compilation fixes.. 11 anni fa
mvc.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
n_polyvector.cpp 3225041cf1 changed several “>>” to “> >” in template directions in order to make 10 anni fa
n_polyvector.h 81238fbfd2 - cleaned up polyvector field example 11 anni fa
nchoosek.cpp 3225041cf1 changed several “>>” to “> >” in template directions in order to make 10 anni fa
nchoosek.h 76a5b76cc1 wrong comments in nchoosek 10 anni fa
next_filename.cpp 3afe7f3444 templates 10 anni fa
next_filename.h 8e6f510b7b next filename, draw quad meshes, template specializations, 11 anni fa
normalize_quat.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
normalize_quat.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
normalize_row_lengths.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
normalize_row_lengths.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
normalize_row_sums.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
normalize_row_sums.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
on_boundary.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
on_boundary.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
orient_outward.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
orient_outward.h 63e134577a manifold_patches --> orientable_patches 11 anni fa
orth.cpp b473232452 preprend license header to every file 11 anni fa
orth.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
outer_facet.cpp acc9d5a16c mesh booleans with cgal or cork and a lot of template specialization 10 anni fa
outer_facet.h acc9d5a16c mesh booleans with cgal or cork and a lot of template specialization 10 anni fa
outer_hull.cpp d1c5b6b36c fixed bug in outer_hull causing incorrect booleans for non-overlapping components 10 anni fa
outer_hull.h acc9d5a16c mesh booleans with cgal or cork and a lot of template specialization 10 anni fa
outline_ordered.cpp e910705c96 note about exterior edges 10 anni fa
outline_ordered.h 1a0644a107 conform to style guidelines 10 anni fa
partition.cpp c39ca7747a fixed many style issues, missing copyrights, inlines 11 anni fa
partition.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
path_to_executable.cpp c39ca7747a fixed many style issues, missing copyrights, inlines 11 anni fa
path_to_executable.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
pathinfo.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
pathinfo.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
peal_outer_hull_layers.cpp a22e3ed7ca fix compilation errors on clang + yosemite 10 anni fa
peal_outer_hull_layers.h acc9d5a16c mesh booleans with cgal or cork and a lot of template specialization 10 anni fa
per_corner_normals.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
per_corner_normals.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
per_edge_normals.cpp 4a382e039a some performance optimization 10 anni fa
per_edge_normals.h b5661a00b3 signed distance overloads 11 anni fa
per_face_normals.cpp a60d9c69a1 get modifiers, fit rigid 2d, templates 10 anni fa
per_face_normals.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
per_vertex_attribute_smoothing.cpp b473232452 preprend license header to every file 11 anni fa
per_vertex_attribute_smoothing.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
per_vertex_normals.cpp f1bc0fa2e5 comments' 10 anni fa
per_vertex_normals.h af6efe2123 is vertex manifold 10 anni fa
planarize_quad_mesh.cpp 5a5ec9adf9 all tutorial examples compile with static lib 11 anni fa
planarize_quad_mesh.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
ply.h.REMOVED.git-id 2d6867fe82 ply support 10 anni fa
point_in_circle.cpp b473232452 preprend license header to every file 11 anni fa
point_in_circle.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
point_in_poly.cpp b473232452 preprend license header to every file 11 anni fa
point_in_poly.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
polar_dec.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
polar_dec.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
polar_svd.cpp a60d9c69a1 get modifiers, fit rigid 2d, templates 10 anni fa
polar_svd.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
polygon_mesh_to_triangle_mesh.cpp 8e6f510b7b next filename, draw quad meshes, template specializations, 11 anni fa
polygon_mesh_to_triangle_mesh.h 8e6f510b7b next filename, draw quad meshes, template specializations, 11 anni fa
polyroots.cpp 922d6b20aa Merge commit 'e11e60ce79cdd6df8810723f6f1f0513e5221a6c [formerly a3c17ec2eb057e3a8f779d448cc0cf9bd0e684ac]' 11 anni fa
polyroots.h 34d4f8e5aa conjugate example, fixed some #HEADER_ONLY errors 11 anni fa
principal_curvature.cpp e2e1f4f323 fixed bug in principal_curvature when radius was set to < 2 10 anni fa
principal_curvature.h f1bc0fa2e5 comments' 10 anni fa
print_gl_get.cpp b473232452 preprend license header to every file 11 anni fa
print_gl_get.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
print_ijv.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
print_ijv.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
print_program_info_log.cpp b473232452 preprend license header to every file 11 anni fa
print_program_info_log.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
print_shader_info_log.cpp b473232452 preprend license header to every file 11 anni fa
print_shader_info_log.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
print_vector.cpp 4372f57c55 plot_vector --> print_vector 11 anni fa
print_vector.h 4372f57c55 plot_vector --> print_vector 11 anni fa
procrustes.cpp 0a7cf8a98e unused variable 10 anni fa
procrustes.h 6e2c0ff218 bug in procrustes templating 10 anni fa
project.cpp f976e38f91 faster tri tri adj, unique simplices 10 anni fa
project.h 8032071002 fixed missing iglinline in project 10 anni fa
project_isometrically_to_plane.cpp e7f4b0154a plane_project --> project_isometrically_to_plane 11 anni fa
project_isometrically_to_plane.h e7f4b0154a plane_project --> project_isometrically_to_plane 11 anni fa
project_to_line.cpp 4a382e039a some performance optimization 10 anni fa
project_to_line.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
project_to_line_segment.cpp a60d9c69a1 get modifiers, fit rigid 2d, templates 10 anni fa
project_to_line_segment.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
quad_planarity.cpp 5a5ec9adf9 all tutorial examples compile with static lib 11 anni fa
quad_planarity.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
quat_conjugate.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
quat_conjugate.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
quat_mult.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
quat_mult.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
quat_to_axis_angle.cpp b473232452 preprend license header to every file 11 anni fa
quat_to_axis_angle.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
quat_to_mat.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
quat_to_mat.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
quats_to_column.cpp 3ee6fa10ec mouse controller and quaternion io 11 anni fa
quats_to_column.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
random_dir.cpp d10afaa873 fixed many missing IGL_INLINEs 11 anni fa
random_dir.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
random_points_on_mesh.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
random_points_on_mesh.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
randperm.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
randperm.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
ray_sphere_intersect.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
ray_sphere_intersect.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
readCSV.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
readCSV.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
readDMAT.cpp a60d9c69a1 get modifiers, fit rigid 2d, templates 10 anni fa
readDMAT.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
readMESH.cpp 8e6f510b7b next filename, draw quad meshes, template specializations, 11 anni fa
readMESH.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
readNODE.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
readNODE.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
readOBJ.cpp 892a385dfc marked faces in tetgen 11 anni fa
readOBJ.h 892a385dfc marked faces in tetgen 11 anni fa
readOFF.cpp 5a5ec9adf9 all tutorial examples compile with static lib 11 anni fa
readOFF.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
readPLY.cpp ec1020c781 comments and templates 10 anni fa
readPLY.h 2d6867fe82 ply support 10 anni fa
readSTL.cpp 8e6f510b7b next filename, draw quad meshes, template specializations, 11 anni fa
readSTL.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
readTGF.cpp df7b363ece rotation widget example 11 anni fa
readTGF.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
readWRL.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
readWRL.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
read_triangle_mesh.cpp 2d6867fe82 ply support 10 anni fa
read_triangle_mesh.h 2d6867fe82 ply support 10 anni fa
remove_duplicate_vertices.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
remove_duplicate_vertices.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
remove_duplicates.cpp 69808310c1 removeDuplicates --> remove_duplicates 11 anni fa
remove_duplicates.h 69808310c1 removeDuplicates --> remove_duplicates 11 anni fa
remove_unreferenced.cpp acc9d5a16c mesh booleans with cgal or cork and a lot of template specialization 10 anni fa
remove_unreferenced.h 5e41228487 skeleton building and posing examples 11 anni fa
render_to_tga.cpp c39ca7747a fixed many style issues, missing copyrights, inlines 11 anni fa
render_to_tga.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
reorder.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
reorder.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
repdiag.cpp 0c0d4e2bcc fast exmaple 11 anni fa
repdiag.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
repmat.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
repmat.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
report_gl_error.cpp 1a493e2836 template 11 anni fa
report_gl_error.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
rgb_to_hsv.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
rgb_to_hsv.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
right_axis.cpp b473232452 preprend license header to every file 11 anni fa
right_axis.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
rotate_by_quat.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
rotate_by_quat.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
rotate_vectors.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
rotate_vectors.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
rotation_matrix_from_directions.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
rotation_matrix_from_directions.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
round.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
round.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
rows_to_matrix.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
rows_to_matrix.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
sample_edges.cpp b473232452 preprend license header to every file 11 anni fa
sample_edges.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
setdiff.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
setdiff.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
shine_textures.h.REMOVED.git-id c39ca7747a fixed many style issues, missing copyrights, inlines 11 anni fa
slice.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
slice.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
slice_into.cpp 892a385dfc marked faces in tetgen 11 anni fa
slice_into.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
snap_points.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
snap_points.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
snap_to_canonical_view_quat.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
snap_to_canonical_view_quat.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
snap_to_fixed_up.cpp 4d48550bb1 camera example with twbar 11 anni fa
snap_to_fixed_up.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
sort.cpp d1c5b6b36c fixed bug in outer_hull causing incorrect booleans for non-overlapping components 10 anni fa
sort.h af6efe2123 is vertex manifold 10 anni fa
sort_triangles.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
sort_triangles.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
sortrows.cpp 4a382e039a some performance optimization 10 anni fa
sortrows.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
sparse.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
sparse.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
speye.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
speye.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
stdin_to_temp.cpp b473232452 preprend license header to every file 11 anni fa
stdin_to_temp.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
sum.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
sum.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
texture_from_tga.cpp c39ca7747a fixed many style issues, missing copyrights, inlines 11 anni fa
texture_from_tga.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
tga.cpp 05628ba8dc missing igl inlines 11 anni fa
tga.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
trackball.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
trackball.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
transpose_blocks.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
transpose_blocks.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
triangle_fan.cpp 9c9f1de3e4 bug fix in winding number 11 anni fa
triangle_fan.h 153ed0de08 more alternatives for normals, winding number header only 11 anni fa
triangle_triangle_adjacency.cpp 54bea23ded clean up cmake 10 anni fa
triangle_triangle_adjacency.h f976e38f91 faster tri tri adj, unique simplices 10 anni fa
triangles_from_strip.cpp 9522dfd77e generate triangles from a points streaming triangle strip 10 anni fa
triangles_from_strip.h 9522dfd77e generate triangles from a points streaming triangle strip 10 anni fa
two_axis_valuator_fixed_up.cpp 4d48550bb1 camera example with twbar 11 anni fa
two_axis_valuator_fixed_up.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
uniform_type_to_string.cpp b473232452 preprend license header to every file 11 anni fa
uniform_type_to_string.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
uniformly_sample_two_manifold.cpp 5e19828a07 vf -> vertex_triangle_adjacency 11 anni fa
uniformly_sample_two_manifold.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
unique.cpp 4a382e039a some performance optimization 10 anni fa
unique.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
unique_edge_map.cpp df488db3b0 booleans in tutorial 10 anni fa
unique_edge_map.h d1c5b6b36c fixed bug in outer_hull causing incorrect booleans for non-overlapping components 10 anni fa
unique_simplices.cpp 22dbbb7ca0 fixed bug (comment out code) in signed distance 10 anni fa
unique_simplices.h bae1c9582d per edge normals 11 anni fa
unproject.cpp 5a5c4b9d32 compilation issues, expose lighting factor in viewer, pass on ao tutorial example 11 anni fa
unproject.h 85a4eccda3 - the viewer now compiles again as a static library 11 anni fa
unproject_to_zero_plane.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
unproject_to_zero_plane.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
up_axis.cpp b473232452 preprend license header to every file 11 anni fa
up_axis.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
upsample.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
upsample.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
vector_area_matrix.cpp 54df8bc1df boundary_vertices_sorted --> boundary_loop 11 anni fa
vector_area_matrix.h 77260d4aac areamatrix --> vector_area_matrix 11 anni fa
verbose.h b473232452 preprend license header to every file 11 anni fa
vertex_triangle_adjacency.cpp af6efe2123 is vertex manifold 10 anni fa
vertex_triangle_adjacency.h af6efe2123 is vertex manifold 10 anni fa
view_axis.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
view_axis.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
volume.cpp b4eee2bc3d more robust weight computation in skeleton poser example 11 anni fa
volume.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
winding_number.cpp 8e6f510b7b next filename, draw quad meshes, template specializations, 11 anni fa
winding_number.h d1c5b6b36c fixed bug in outer_hull causing incorrect booleans for non-overlapping components 10 anni fa
writeDMAT.cpp af6efe2123 is vertex manifold 10 anni fa
writeDMAT.h af6efe2123 is vertex manifold 10 anni fa
writeMESH.cpp 9c9f1de3e4 bug fix in winding number 11 anni fa
writeMESH.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
writeOBJ.cpp 9c9f1de3e4 bug fix in winding number 11 anni fa
writeOBJ.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
writeOFF.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
writeOFF.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
writePLY.cpp 2d6867fe82 ply support 10 anni fa
writePLY.h 2d6867fe82 ply support 10 anni fa
writeSTL.cpp c39ca7747a fixed many style issues, missing copyrights, inlines 11 anni fa
writeSTL.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
writeTGF.cpp b473232452 preprend license header to every file 11 anni fa
writeTGF.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
write_triangle_mesh.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
write_triangle_mesh.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa

readMESH.cpp

// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#include "readMESH.h"

#include
#include "verbose.h"

template
IGL_INLINE bool igl::readMESH(
const std::string mesh_file_name,
std::vector > & V,
std::vector > & T,
std::vector > & F)
{
using namespace std;
using namespace igl;
FILE * mesh_file = fopen(mesh_file_name.c_str(),"r");
if(NULL==mesh_file)
{
fprintf(stderr,"IOError: %s could not be opened...",mesh_file_name.c_str());
return false;
}
#ifndef LINE_MAX
# define LINE_MAX 2048
#endif
char line[LINE_MAX];
bool still_comments;
V.clear();
T.clear();
F.clear();

// eat comments at beginning of file
still_comments= true;
while(still_comments)
{
fgets(line,LINE_MAX,mesh_file);
still_comments = (line[0] == '#' || line[0] == '\n');
}

char str[LINE_MAX];
sscanf(line," %s",str);
// check that first word is MeshVersionFormatted
if(0!=strcmp(str,"MeshVersionFormatted"))
{
fprintf(stderr,
"Error: first word should be MeshVersionFormatted not %s\n",str);
fclose(mesh_file);
return false;
}
int one = -1;
if(2 != sscanf(line,"%s %d",str,&one))
{
// 1 appears on next line?
fscanf(mesh_file," %d",&one);
}
if(one != 1)
{
fprintf(stderr,"Error: second word should be 1 not %d\n",one);
fclose(mesh_file);
return false;
}

// eat comments
still_comments= true;
while(still_comments)
{
fgets(line,LINE_MAX,mesh_file);
still_comments = (line[0] == '#' || line[0] == '\n');
}

sscanf(line," %s",str);
// check that third word is Dimension
if(0!=strcmp(str,"Dimension"))
{
fprintf(stderr,"Error: third word should be Dimension not %s\n",str);
fclose(mesh_file);
return false;
}
int three = -1;
if(2 != sscanf(line,"%s %d",str,&three))
{
// 1 appears on next line?
fscanf(mesh_file," %d",&three);
}
if(three != 3)
{
fprintf(stderr,"Error: only Dimension 3 supported not %d\n",three);
fclose(mesh_file);
return false;
}

// eat comments
still_comments= true;
while(still_comments)
{
fgets(line,LINE_MAX,mesh_file);
still_comments = (line[0] == '#' || line[0] == '\n');
}

sscanf(line," %s",str);
// check that fifth word is Vertices
if(0!=strcmp(str,"Vertices"))
{
fprintf(stderr,"Error: fifth word should be Vertices not %s\n",str);
fclose(mesh_file);
return false;
}

//fgets(line,LINE_MAX,mesh_file);

int number_of_vertices;
if(1 != fscanf(mesh_file," %d",&number_of_vertices) || number_of_vertices > 1000000000)
{
fprintf(stderr,"Error: expecting number of vertices less than 10^9...\n");
fclose(mesh_file);
return false;
}
// allocate space for vertices
V.resize(number_of_vertices,vector(3,0));
int extra;
for(int i = 0;i {
double x,y,z;
if(4 != fscanf(mesh_file," %lg %lg %lg %d",&x,&y,&z,&extra))
{
fprintf(stderr,"Error: expecting vertex position...\n");
fclose(mesh_file);
return false;
}
V[i][0] = x;
V[i][1] = y;
V[i][2] = z;
}

// eat comments
still_comments= true;
while(still_comments)
{
fgets(line,LINE_MAX,mesh_file);
still_comments = (line[0] == '#' || line[0] == '\n');
}

sscanf(line," %s",str);
// check that sixth word is Triangles
if(0!=strcmp(str,"Triangles"))
{
fprintf(stderr,"Error: sixth word should be Triangles not %s\n",str);
fclose(mesh_file);
return false;
}
int number_of_triangles;
if(1 != fscanf(mesh_file," %d",&number_of_triangles))
{
fprintf(stderr,"Error: expecting number of triangles...\n");
fclose(mesh_file);
return false;
}
// allocate space for triangles
F.resize(number_of_triangles,vector(3));
// triangle indices
int tri[3];
for(int i = 0;i {
if(4 != fscanf(mesh_file," %d %d %d %d",&tri[0],&tri[1],&tri[2],&extra))
{
printf("Error: expecting triangle indices...\n");
return false;
}
for(int j = 0;j<3;j++)
{
F[i][j] = tri[j]-1;
}
}

// eat comments
still_comments= true;
while(still_comments)
{
fgets(line,LINE_MAX,mesh_file);
still_comments = (line[0] == '#' || line[0] == '\n');
}

sscanf(line," %s",str);
// check that sixth word is Triangles
if(0!=strcmp(str,"Tetrahedra"))
{
fprintf(stderr,"Error: seventh word should be Tetrahedra not %s\n",str);
fclose(mesh_file);
return false;
}
int number_of_tetrahedra;
if(1 != fscanf(mesh_file," %d",&number_of_tetrahedra))
{
fprintf(stderr,"Error: expecting number of tetrahedra...\n");
fclose(mesh_file);
return false;
}
// allocate space for tetrahedra
T.resize(number_of_tetrahedra,vector(4));
// tet indices
int a,b,c,d;
for(int i = 0;i {
if(5 != fscanf(mesh_file," %d %d %d %d %d",&a,&b,&c,&d,&extra))
{
fprintf(stderr,"Error: expecting tetrahedra indices...\n");
fclose(mesh_file);
return false;
}
T[i][0] = a-1;
T[i][1] = b-1;
T[i][2] = c-1;
T[i][3] = d-1;
}
fclose(mesh_file);
return true;
}

#include
#include "list_to_matrix.h"


template
IGL_INLINE bool igl::readMESH(
const std::string mesh_file_name,
Eigen::PlainObjectBase& V,
Eigen::PlainObjectBase& T,
Eigen::PlainObjectBase& F)
{
using namespace std;
using namespace igl;
FILE * mesh_file = fopen(mesh_file_name.c_str(),"r");
if(NULL==mesh_file)
{
fprintf(stderr,"IOError: %s could not be opened...",mesh_file_name.c_str());
return false;
}
#ifndef LINE_MAX
# define LINE_MAX 2048
#endif
char line[LINE_MAX];
bool still_comments;

// eat comments at beginning of file
still_comments= true;
while(still_comments)
{
fgets(line,LINE_MAX,mesh_file);
still_comments = (line[0] == '#' || line[0] == '\n');
}

char str[LINE_MAX];
sscanf(line," %s",str);
// check that first word is MeshVersionFormatted
if(0!=strcmp(str,"MeshVersionFormatted"))
{
fprintf(stderr,
"Error: first word should be MeshVersionFormatted not %s\n",str);
fclose(mesh_file);
return false;
}
int one = -1;
if(2 != sscanf(line,"%s %d",str,&one))
{
// 1 appears on next line?
fscanf(mesh_file," %d",&one);
}
if(one != 1)
{
fprintf(stderr,"Error: second word should be 1 not %d\n",one);
fclose(mesh_file);
return false;
}

// eat comments
still_comments= true;
while(still_comments)
{
fgets(line,LINE_MAX,mesh_file);
still_comments = (line[0] == '#' || line[0] == '\n');
}

sscanf(line," %s",str);
// check that third word is Dimension
if(0!=strcmp(str,"Dimension"))
{
fprintf(stderr,"Error: third word should be Dimension not %s\n",str);
fclose(mesh_file);
return false;
}
int three = -1;
if(2 != sscanf(line,"%s %d",str,&three))
{
// 1 appears on next line?
fscanf(mesh_file," %d",&three);
}
if(three != 3)
{
fprintf(stderr,"Error: only Dimension 3 supported not %d\n",three);
fclose(mesh_file);
return false;
}

// eat comments
still_comments= true;
while(still_comments)
{
fgets(line,LINE_MAX,mesh_file);
still_comments = (line[0] == '#' || line[0] == '\n');
}

sscanf(line," %s",str);
// check that fifth word is Vertices
if(0!=strcmp(str,"Vertices"))
{
fprintf(stderr,"Error: fifth word should be Vertices not %s\n",str);
fclose(mesh_file);
return false;
}

//fgets(line,LINE_MAX,mesh_file);

int number_of_vertices;
if(1 != fscanf(mesh_file," %d",&number_of_vertices) || number_of_vertices > 1000000000)
{
fprintf(stderr,"Error: expecting number of vertices less than 10^9...\n");
fclose(mesh_file);
return false;
}
// allocate space for vertices
V.resize(number_of_vertices,3);
int extra;
for(int i = 0;i {
double x,y,z;
if(4 != fscanf(mesh_file," %lg %lg %lg %d",&x,&y,&z,&extra))
{
fprintf(stderr,"Error: expecting vertex position...\n");
fclose(mesh_file);
return false;
}
V(i,0) = x;
V(i,1) = y;
V(i,2) = z;
}

// eat comments
still_comments= true;
while(still_comments)
{
fgets(line,LINE_MAX,mesh_file);
still_comments = (line[0] == '#' || line[0] == '\n');
}

sscanf(line," %s",str);
// check that sixth word is Triangles
if(0!=strcmp(str,"Triangles"))
{
fprintf(stderr,"Error: sixth word should be Triangles not %s\n",str);
fclose(mesh_file);
return false;
}
int number_of_triangles;
if(1 != fscanf(mesh_file," %d",&number_of_triangles))
{
fprintf(stderr,"Error: expecting number of triangles...\n");
fclose(mesh_file);
return false;
}
// allocate space for triangles
F.resize(number_of_triangles,3);
// triangle indices
int tri[3];
for(int i = 0;i {
if(4 != fscanf(mesh_file," %d %d %d %d",&tri[0],&tri[1],&tri[2],&extra))
{
printf("Error: expecting triangle indices...\n");
return false;
}
for(int j = 0;j<3;j++)
{
F(i,j) = tri[j]-1;
}
}

// eat comments
still_comments= true;
while(still_comments)
{
fgets(line,LINE_MAX,mesh_file);
still_comments = (line[0] == '#' || line[0] == '\n');
}

sscanf(line," %s",str);
// check that sixth word is Triangles
if(0!=strcmp(str,"Tetrahedra"))
{
fprintf(stderr,"Error: seventh word should be Tetrahedra not %s\n",str);
fclose(mesh_file);
return false;
}
int number_of_tetrahedra;
if(1 != fscanf(mesh_file," %d",&number_of_tetrahedra))
{
fprintf(stderr,"Error: expecting number of tetrahedra...\n");
fclose(mesh_file);
return false;
}
// allocate space for tetrahedra
T.resize(number_of_tetrahedra,4);
// tet indices
int a,b,c,d;
for(int i = 0;i {
if(5 != fscanf(mesh_file," %d %d %d %d %d",&a,&b,&c,&d,&extra))
{
fprintf(stderr,"Error: expecting tetrahedra indices...\n");
fclose(mesh_file);
return false;
}
T(i,0) = a-1;
T(i,1) = b-1;
T(i,2) = c-1;
T(i,3) = d-1;
}
fclose(mesh_file);
return true;
}
//{
// std::vector > vV,vT,vF;
// bool success = igl::readMESH(mesh_file_name,vV,vT,vF);
// if(!success)
// {
// // readMESH already printed error message to std err
// return false;
// }
// bool V_rect = igl::list_to_matrix(vV,V);
// if(!V_rect)
// {
// // igl::list_to_matrix(vV,V) already printed error message to std err
// return false;
// }
// bool T_rect = igl::list_to_matrix(vT,T);
// if(!T_rect)
// {
// // igl::list_to_matrix(vT,T) already printed error message to std err
// return false;
// }
// bool F_rect = igl::list_to_matrix(vF,F);
// if(!F_rect)
// {
// // igl::list_to_matrix(vF,F) already printed error message to std err
// return false;
// }
// assert(V.cols() == 3);
// assert(T.cols() == 4);
// assert(F.cols() == 3);
// return true;
//}

#ifdef IGL_STATIC_LIBRARY
// Explicit template specialization
// generated by autoexplicit.sh
template bool igl::readMESH, Eigen::Matrix, Eigen::Matrix >(std::basic_string, std::allocator >, Eigen::PlainObjectBase >&, Eigen::PlainObjectBase >&, Eigen::PlainObjectBase >&);
// generated by autoexplicit.sh
template bool igl::readMESH, Eigen::Matrix, Eigen::Matrix >(std::basic_string, std::allocator >, Eigen::PlainObjectBase >&, Eigen::PlainObjectBase >&, Eigen::PlainObjectBase >&);
#endif