Alec Jacobson e2d2e0dbea namespace in include guards 10 anni fa
..
anttweakbar e2d2e0dbea namespace in include guards 10 anni fa
bbw e2d2e0dbea namespace in include guards 10 anni fa
boolean e2d2e0dbea namespace in include guards 10 anni fa
cgal e2d2e0dbea namespace in include guards 10 anni fa
comiso e2d2e0dbea namespace in include guards 10 anni fa
embree e2d2e0dbea namespace in include guards 10 anni fa
lim e2d2e0dbea namespace in include guards 10 anni fa
matlab e2d2e0dbea namespace in include guards 10 anni fa
mosek e2d2e0dbea namespace in include guards 10 anni fa
png e2d2e0dbea namespace in include guards 10 anni fa
tetgen e2d2e0dbea namespace in include guards 10 anni fa
triangle e2d2e0dbea namespace in include guards 10 anni fa
viewer e2d2e0dbea namespace in include guards 10 anni fa
xml e2d2e0dbea namespace in include guards 10 anni fa
AABB.h 2e9b9080a1 better comments and signed distance prototype for multiple points 10 anni fa
ARAPEnergyType.h 6025da57dc ARAp example 11 anni fa
C_STR.h 3005b455e7 fix for windows 10 anni fa
Camera.h 9783ed1c5c finally fixed dolly zoom/ortho in camera 10 anni fa
ConjugateFFSolverData.h 7dc6f085c5 missing file and examples with new dependency namespaces 10 anni fa
EPS.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
EPS.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
HalfEdgeIterator.h 415b35c213 fixed(?) bug in the mesh cutting 10 anni fa
IO 78edcb4470 triangle_wrapper -> triangulate 11 anni fa
IndexComparison.h b473232452 preprend license header to every file 11 anni fa
MCTables.hh c39ca7747a fixed many style issues, missing copyrights, inlines 11 anni fa
MouseController.h 1b254f02a1 rm using namespace igl 10 anni fa
NormalType.h b2b071dc31 desaturate disabled rotate wdiget 11 anni fa
ONE.h b473232452 preprend license header to every file 11 anni fa
OpenGL_convenience.h f17fe66cd5 glext 10 anni fa
PI.h b473232452 preprend license header to every file 11 anni fa
REDRUM.h b473232452 preprend license header to every file 11 anni fa
RotateWidget.h 1b254f02a1 rm using namespace igl 10 anni fa
STR.h 3005b455e7 fix for windows 10 anni fa
Singular_Value_Decomposition_Givens_QR_Factorization_Kernel.hpp cce7d90d92 mv SVD to main lib 10 anni fa
Singular_Value_Decomposition_Jacobi_Conjugation_Kernel.hpp cce7d90d92 mv SVD to main lib 10 anni fa
Singular_Value_Decomposition_Kernel_Declarations.hpp cce7d90d92 mv SVD to main lib 10 anni fa
Singular_Value_Decomposition_Main_Kernel_Body.hpp.REMOVED.git-id cce7d90d92 mv SVD to main lib 10 anni fa
Singular_Value_Decomposition_Preamble.hpp cce7d90d92 mv SVD to main lib 10 anni fa
SolverStatus.h b473232452 preprend license header to every file 11 anni fa
SortableRow.h c39ca7747a fixed many style issues, missing copyrights, inlines 11 anni fa
Timer.h d10afaa873 fixed many missing IGL_INLINEs 11 anni fa
Viewport.h a60d9c69a1 get modifiers, fit rigid 2d, templates 10 anni fa
WindingNumberAABB.h fc8de05fa8 missing constructors 10 anni fa
WindingNumberMethod.h 946a60f916 mv most winding number code from project 11 anni fa
WindingNumberTree.h fc8de05fa8 missing constructors 10 anni fa
ZERO.h b473232452 preprend license header to every file 11 anni fa
active_set.cpp 1b254f02a1 rm using namespace igl 10 anni fa
active_set.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
adjacency_list.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
adjacency_list.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
adjacency_matrix.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
adjacency_matrix.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
all_edges.cpp 439cc69864 templates 10 anni fa
all_edges.h af6efe2123 is vertex manifold 10 anni fa
all_pairs_distances.cpp 4a382e039a some performance optimization 10 anni fa
all_pairs_distances.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
angle_bound_frame_fields.cpp 4dae1e0979 updates to conjugate fields + some new data (used in SGP 2014 demos) 11 anni fa
angle_bound_frame_fields.h fcec0bd682 end of main examples, including angle bound - will polish later 11 anni fa
angular_distance.cpp 1b254f02a1 rm using namespace igl 10 anni fa
angular_distance.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
any_of.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
any_of.h f0b9c018f1 slice tets and tempaltes 10 anni fa
arap.cpp cce7d90d92 mv SVD to main lib 10 anni fa
arap.h cce7d90d92 mv SVD to main lib 10 anni fa
arap_dof.cpp cce7d90d92 mv SVD to main lib 10 anni fa
arap_dof.h cce7d90d92 mv SVD to main lib 10 anni fa
arap_linear_block.cpp 1b254f02a1 rm using namespace igl 10 anni fa
arap_linear_block.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
arap_rhs.cpp 1b254f02a1 rm using namespace igl 10 anni fa
arap_rhs.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
average_onto_faces.cpp 62a1fc9819 moveVF --> average_onto_faces 11 anni fa
average_onto_faces.h 62a1fc9819 moveVF --> average_onto_faces 11 anni fa
average_onto_vertices.cpp 5a43e5ea56 moveFV --> average_onto_vertices 11 anni fa
average_onto_vertices.h 5a43e5ea56 moveFV --> average_onto_vertices 11 anni fa
avg_edge_length.cpp 869d6a284b instantiations 11 anni fa
avg_edge_length.h 9c9f1de3e4 bug fix in winding number 11 anni fa
axis_angle_to_quat.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
axis_angle_to_quat.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
barycenter.cpp c4238a655f added IGL_WITH_COMISO compilation flag to compile the igl comiso stuff, made some changes required for the static library, some missing headers, some instantiations 10 anni fa
barycenter.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
barycentric_coordinates.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
barycentric_coordinates.h 41f9004efb general purpose AABB, replace cgal dependency for distance queries 10 anni fa
barycentric_to_global.cpp 3cfd194147 barycentric2global --> barycentric_to_global 11 anni fa
barycentric_to_global.h 3cfd194147 barycentric2global --> barycentric_to_global 11 anni fa
basename.cpp b473232452 preprend license header to every file 11 anni fa
basename.h 18bd747cb4 example in header 10 anni fa
bfs_orient.cpp 98540fdb74 rm boost dependency extra, absorb functions into main library 10 anni fa
bfs_orient.h 98540fdb74 rm boost dependency extra, absorb functions into main library 10 anni fa
bone_parents.cpp 5e41228487 skeleton building and posing examples 11 anni fa
bone_parents.h 5e41228487 skeleton building and posing examples 11 anni fa
boundary_conditions.cpp 1b254f02a1 rm using namespace igl 10 anni fa
boundary_conditions.h 5e41228487 skeleton building and posing examples 11 anni fa
boundary_facets.cpp 11393f3c10 templates 10 anni fa
boundary_facets.h ec1020c781 comments and templates 10 anni fa
boundary_loop.cpp 1b254f02a1 rm using namespace igl 10 anni fa
boundary_loop.h 90b8ac464c Replaced boundary_loop by outline_ordered implementation 10 anni fa
bounding_box.cpp 2cdad8448c new glfw 10 anni fa
bounding_box.h 7f360c14cf bounding box and cdt 11 anni fa
bounding_box_diagonal.cpp 1b254f02a1 rm using namespace igl 10 anni fa
bounding_box_diagonal.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
canonical_quaternions.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
canonical_quaternions.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
cat.cpp 1b254f02a1 rm using namespace igl 10 anni fa
cat.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
ceil.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
ceil.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
centroid.cpp 5e41228487 skeleton building and posing examples 11 anni fa
centroid.h 5e41228487 skeleton building and posing examples 11 anni fa
circulation.cpp 7ce75d2528 edge collapsing and linear programs 10 anni fa
circulation.h 7ce75d2528 edge collapsing and linear programs 10 anni fa
collapse_edge.cpp 1b254f02a1 rm using namespace igl 10 anni fa
collapse_edge.h ae0cee3c89 updated APIs for edge collapse 10 anni fa
collapse_small_triangles.cpp 6737f53ebc collapse small triangles 10 anni fa
collapse_small_triangles.h 6737f53ebc collapse small triangles 10 anni fa
colon.cpp 1a3c433c5b simplified colon 10 anni fa
colon.h f976e38f91 faster tri tri adj, unique simplices 10 anni fa
column_to_quats.cpp 3ee6fa10ec mouse controller and quaternion io 11 anni fa
column_to_quats.h e9d637ef52 - compilation fixes for the tutorials in chapter 4 11 anni fa
columnize.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
columnize.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
comb_cross_field.cpp 4d75e4c13c template specializations for CLANG 10 anni fa
comb_cross_field.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
comb_frame_field.cpp 4d75e4c13c template specializations for CLANG 10 anni fa
comb_frame_field.h c4238a655f added IGL_WITH_COMISO compilation flag to compile the igl comiso stuff, made some changes required for the static library, some missing headers, some instantiations 10 anni fa
comb_line_field.cpp c7f6cff1db fixes from Nico Pietroni on the MIQ pipeline and examples 10 anni fa
comb_line_field.h c7f6cff1db fixes from Nico Pietroni on the MIQ pipeline and examples 10 anni fa
compile_and_link_program.cpp 79c81a6dd8 compile shaders and random quaternions 10 anni fa
compile_and_link_program.h 270d169dfd note 10 anni fa
compile_shader.cpp 79c81a6dd8 compile shaders and random quaternions 10 anni fa
compile_shader.h cf9fa79b00 warnings 10 anni fa
components.cpp 98540fdb74 rm boost dependency extra, absorb functions into main library 10 anni fa
components.h 98540fdb74 rm boost dependency extra, absorb functions into main library 10 anni fa
compute_frame_field_bisectors.cpp 4d75e4c13c template specializations for CLANG 10 anni fa
compute_frame_field_bisectors.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
conjugate_frame_fields.cpp 38328367b6 reorganize tutorial cmake, bug fix in static ver. of npoly demo 10 anni fa
conjugate_frame_fields.h 38328367b6 reorganize tutorial cmake, bug fix in static ver. of npoly demo 10 anni fa
cotmatrix.cpp 1b254f02a1 rm using namespace igl 10 anni fa
cotmatrix.h 2d6867fe82 ply support 10 anni fa
cotmatrix_entries.cpp 1b254f02a1 rm using namespace igl 10 anni fa
cotmatrix_entries.h 7f360c14cf bounding box and cdt 11 anni fa
covariance_scatter_matrix.cpp 1b254f02a1 rm using namespace igl 10 anni fa
covariance_scatter_matrix.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
create_index_vbo.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
create_index_vbo.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
create_mesh_vbo.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
create_mesh_vbo.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
create_shader_program.cpp 85054318e4 geom shader support 10 anni fa
create_shader_program.h 85054318e4 geom shader support 10 anni fa
create_vector_vbo.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
create_vector_vbo.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
cross.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
cross.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
cross_field_missmatch.cpp 4d75e4c13c template specializations for CLANG 10 anni fa
cross_field_missmatch.h 4888e1540d no message 10 anni fa
crouzeix_raviart_massmatrix.cpp 1b254f02a1 rm using namespace igl 10 anni fa
crouzeix_raviart_massmatrix.h 5ad035de72 boundaryedges and CR mass matrix 10 anni fa
cumsum.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
cumsum.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
cut_mesh_from_singularities.cpp 4d75e4c13c template specializations for CLANG 10 anni fa
cut_mesh_from_singularities.h 461e4ccb09 no message 10 anni fa
dated_copy.cpp 1b254f02a1 rm using namespace igl 10 anni fa
dated_copy.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
decimate.cpp 1a89ca9dd6 decimation 10 anni fa
decimate.h 1a89ca9dd6 decimation 10 anni fa
deform_skeleton.cpp a2c311add0 visual studio fix for deform_skeleton.cpp 11 anni fa
deform_skeleton.h df835027b4 bbw tutorial example 11 anni fa
deprecated.h 3d196defb3 deprecation macro 10 anni fa
destroy_shader_program.cpp b473232452 preprend license header to every file 11 anni fa
destroy_shader_program.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
diag.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
diag.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
dihedral_angles.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
dihedral_angles.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
directed_edge_orientations.cpp 708f42e018 dqs example finished 11 anni fa
directed_edge_orientations.h 708f42e018 dqs example finished 11 anni fa
directed_edge_parents.cpp 76a662d23f missing directed edge parents file 11 anni fa
directed_edge_parents.h 76a662d23f missing directed edge parents file 11 anni fa
dirname.cpp b473232452 preprend license header to every file 11 anni fa
dirname.h 18bd747cb4 example in header 10 anni fa
dot.cpp b473232452 preprend license header to every file 11 anni fa
dot.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
dot_row.cpp 4d75e4c13c template specializations for CLANG 10 anni fa
dot_row.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
doublearea.cpp 4d75e4c13c template specializations for CLANG 10 anni fa
doublearea.h 442c8d908c added mesh statistics functions and updated tutorial 10 anni fa
dqs.cpp 1b254f02a1 rm using namespace igl 10 anni fa
dqs.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
draw_beach_ball.cpp a80ece525a render_to_png_async uses std thread instead of boost 11 anni fa
draw_beach_ball.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
draw_floor.cpp ccbdc48e71 fixed bug in camera and better parameterization of draw floor 11 anni fa
draw_floor.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
draw_mesh.cpp a03cf9dfef remove openmp from cgal selfintersect, drawmesh with C #C by 4 10 anni fa
draw_mesh.h 0a0437ac10 updated doc to mention quad support 10 anni fa
draw_point.cpp db4eac8ad5 fixed to account for bug in gluunproject, use glpushattrib, templates 10 anni fa
draw_point.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
draw_rectangular_marquee.cpp 1b254f02a1 rm using namespace igl 10 anni fa
draw_rectangular_marquee.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
draw_skeleton_3d.cpp 8692dd8258 ply duplicate symbol issues 10 anni fa
draw_skeleton_3d.h c53a2affd6 scaling in draw skeleton 3d 10 anni fa
draw_skeleton_vector_graphics.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
draw_skeleton_vector_graphics.h 8e6f510b7b next filename, draw quad meshes, template specializations, 11 anni fa
edge_collapse_is_valid.cpp 1b254f02a1 rm using namespace igl 10 anni fa
edge_collapse_is_valid.h 7ce75d2528 edge collapsing and linear programs 10 anni fa
edge_flaps.cpp 7ce75d2528 edge collapsing and linear programs 10 anni fa
edge_flaps.h 7ce75d2528 edge collapsing and linear programs 10 anni fa
edge_lengths.cpp 4d75e4c13c template specializations for CLANG 10 anni fa
edge_lengths.h 9c9f1de3e4 bug fix in winding number 11 anni fa
edge_topology.cpp 461e4ccb09 no message 10 anni fa
edge_topology.h 1c8bb1d656 Merge branch 'master' of https://github.com/libigl/libigl 11 anni fa
edges.cpp b473232452 preprend license header to every file 11 anni fa
edges.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
example_fun.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
example_fun.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
exterior_edges.cpp cf2c59a77d slight speed up in exterior edges 10 anni fa
exterior_edges.h d1c5b6b36c fixed bug in outer_hull causing incorrect booleans for non-overlapping components 10 anni fa
face_areas.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
face_areas.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
face_occurrences.cpp 0199faeaa7 templates 10 anni fa
face_occurrences.h 2c75b2cf21 typo in face_occurrences name 10 anni fa
faces_first.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
faces_first.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
facet_components.cpp 1b254f02a1 rm using namespace igl 10 anni fa
facet_components.h d1c5b6b36c fixed bug in outer_hull causing incorrect booleans for non-overlapping components 10 anni fa
false_barycentric_subdivision.cpp 38328367b6 reorganize tutorial cmake, bug fix in static ver. of npoly demo 10 anni fa
false_barycentric_subdivision.h 3b3eddd9a0 fixed template madness in tri_tri 10 anni fa
file_contents_as_string.cpp b473232452 preprend license header to every file 11 anni fa
file_contents_as_string.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
file_dialog_open.cpp 2a8c8b45fb Merge commit '5d1f1cf7374c4ad6f20581a558c0f8a967dc1076 [formerly ac7818e87545767f3c5e5375d5f84d43f71dee16]' 10 anni fa
file_dialog_open.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
file_dialog_save.cpp 2a8c8b45fb Merge commit '5d1f1cf7374c4ad6f20581a558c0f8a967dc1076 [formerly ac7818e87545767f3c5e5375d5f84d43f71dee16]' 10 anni fa
file_dialog_save.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
file_exists.cpp a60d9c69a1 get modifiers, fit rigid 2d, templates 10 anni fa
file_exists.h a60d9c69a1 get modifiers, fit rigid 2d, templates 10 anni fa
find.cpp 1618c18430 more overloads 10 anni fa
find.h 1618c18430 more overloads 10 anni fa
find_cross_field_singularities.cpp 4d75e4c13c template specializations for CLANG 10 anni fa
find_cross_field_singularities.h 580c57ed4f Merge branch 'master' of https://github.com/libigl/libigl 10 anni fa
fit_plane.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
fit_plane.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
fit_rigid.cpp 7fc3b097b9 more templates, conformalized style 10 anni fa
fit_rigid.h df9abd32ef deprecate fit rigid 10 anni fa
fit_rotations.cpp cce7d90d92 mv SVD to main lib 10 anni fa
fit_rotations.h cce7d90d92 mv SVD to main lib 10 anni fa
flare_textures.h.REMOVED.git-id c39ca7747a fixed many style issues, missing copyrights, inlines 11 anni fa
floor.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
floor.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
forward_kinematics.cpp 5e41228487 skeleton building and posing examples 11 anni fa
forward_kinematics.h 5e41228487 skeleton building and posing examples 11 anni fa
frame_field_deformer.cpp e7af0097b7 cotangent --> cotmatrix_entries 11 anni fa
frame_field_deformer.h b1ea555f41 bad path 10 anni fa
frame_to_cross_field.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
frame_to_cross_field.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
frustum.cpp 51d92e724a templates, tutorial missing libs 10 anni fa
frustum.h a1c8fcb85c templates, viewer opengl code extraction 10 anni fa
full.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
full.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
gaussian_curvature.cpp 5a5ec9adf9 all tutorial examples compile with static lib 11 anni fa
gaussian_curvature.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
get_seconds.cpp b473232452 preprend license header to every file 11 anni fa
get_seconds.h f976e38f91 faster tri tri adj, unique simplices 10 anni fa
get_seconds_hires.cpp b473232452 preprend license header to every file 11 anni fa
get_seconds_hires.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
gl_type_size.cpp b473232452 preprend license header to every file 11 anni fa
gl_type_size.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
grad.cpp 51d92e724a templates, tutorial missing libs 10 anni fa
grad.h e3e4fe9902 changed templating for grad.h, grad.cpp 10 anni fa
group_sum_matrix.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
group_sum_matrix.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
harmonic.cpp 1b254f02a1 rm using namespace igl 10 anni fa
harmonic.h 9c4a11f157 bump biharmonic example 11 anni fa
harwell_boeing.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
harwell_boeing.h bdeb592dc8 rm unneeded define 10 anni fa
histc.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
histc.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
hsv_to_rgb.cpp feab73fe15 templates and prototypes 10 anni fa
hsv_to_rgb.h 20a3ad28f1 eigen types 10 anni fa
igl_inline.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
in_element.cpp a4dae45c82 aabb dim 10 anni fa
in_element.h 2e9b9080a1 better comments and signed distance prototype for multiple points 10 anni fa
init_render_to_texture.cpp ce25aba41e rmtemplate 10 anni fa
init_render_to_texture.h 73c2e9f935 wrl writer, texture fbo creation 10 anni fa
internal_angles.cpp 013dd64cde angles --> internal_angles 10 anni fa
internal_angles.h 013dd64cde angles --> internal_angles 10 anni fa
intersect.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
intersect.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
invert_diag.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
invert_diag.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
is_border_vertex.cpp ba963582da improved doc 10 anni fa
is_border_vertex.h ba963582da improved doc 10 anni fa
is_boundary_edge.cpp fa3c83873d bug fix 10 anni fa
is_boundary_edge.h 5ad035de72 boundaryedges and CR mass matrix 10 anni fa
is_dir.cpp b473232452 preprend license header to every file 11 anni fa
is_dir.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
is_edge_manifold.cpp 4d75e4c13c template specializations for CLANG 10 anni fa
is_edge_manifold.h af6efe2123 is vertex manifold 10 anni fa
is_file.cpp b473232452 preprend license header to every file 11 anni fa
is_file.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
is_irregular_vertex.cpp 51d92e724a templates, tutorial missing libs 10 anni fa
is_irregular_vertex.h 442c8d908c added mesh statistics functions and updated tutorial 10 anni fa
is_planar.cpp c39ca7747a fixed many style issues, missing copyrights, inlines 11 anni fa
is_planar.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
is_readable.cpp b473232452 preprend license header to every file 11 anni fa
is_readable.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
is_sparse.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
is_sparse.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
is_symmetric.cpp 1b254f02a1 rm using namespace igl 10 anni fa
is_symmetric.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
is_vertex_manifold.cpp 439cc69864 templates 10 anni fa
is_vertex_manifold.h af6efe2123 is vertex manifold 10 anni fa
is_writable.cpp b473232452 preprend license header to every file 11 anni fa
is_writable.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
jet.cpp cf9fa79b00 warnings 10 anni fa
jet.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
launch_medit.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
launch_medit.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
lbs_matrix.cpp c39ca7747a fixed many style issues, missing copyrights, inlines 11 anni fa
lbs_matrix.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
lens_flare.cpp 1b254f02a1 rm using namespace igl 10 anni fa
lens_flare.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
limit_faces.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
limit_faces.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
line_field_missmatch.cpp c7f6cff1db fixes from Nico Pietroni on the MIQ pipeline and examples 10 anni fa
line_field_missmatch.h c7f6cff1db fixes from Nico Pietroni on the MIQ pipeline and examples 10 anni fa
line_segment_in_rectangle.cpp 1b254f02a1 rm using namespace igl 10 anni fa
line_segment_in_rectangle.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
linprog.cpp 1b254f02a1 rm using namespace igl 10 anni fa
linprog.h 7ce75d2528 edge collapsing and linear programs 10 anni fa
list_to_matrix.cpp 27bfca52e3 templates 10 anni fa
list_to_matrix.h 9a0724c2c1 list to matrix with padding (poly mesh to quads) 11 anni fa
load_shader.cpp b473232452 preprend license header to every file 11 anni fa
load_shader.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
local_basis.cpp 679512e971 templates 10 anni fa
local_basis.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
look_at.cpp 51d92e724a templates, tutorial missing libs 10 anni fa
look_at.h a1c8fcb85c templates, viewer opengl code extraction 10 anni fa
lscm.cpp 0ff5db14a6 better doc 10 anni fa
lscm.h 0ff5db14a6 better doc 10 anni fa
lu_lagrange.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
lu_lagrange.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
map_vertices_to_circle.cpp 1d76192dc3 removed unused include 10 anni fa
map_vertices_to_circle.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
marching_cubes.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
marching_cubes.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
massmatrix.cpp 15c78cdaa0 fixed doublearea in massmatrix 10 anni fa
massmatrix.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
mat_max.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
mat_max.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
mat_min.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
mat_min.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
mat_to_quat.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
mat_to_quat.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
material_colors.h ae29184e91 draw skeleton with colors 11 anni fa
matlab_format.cpp 1b254f02a1 rm using namespace igl 10 anni fa
matlab_format.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
matrix_to_list.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
matrix_to_list.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
max_size.cpp 0199faeaa7 templates 10 anni fa
max_size.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
median.cpp 1b254f02a1 rm using namespace igl 10 anni fa
median.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
min_quad_dense.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
min_quad_dense.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
min_quad_with_fixed.cpp 09e4761524 fixed incorrect assertion 10 anni fa
min_quad_with_fixed.h 00b14da175 bone heat 11 anni fa
min_size.cpp 0199faeaa7 templates 10 anni fa
min_size.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
mod.cpp feab73fe15 templates and prototypes 10 anni fa
mod.h feab73fe15 templates and prototypes 10 anni fa
mode.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
mode.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
mvc.cpp f12fa9bd9d some linux compilation fixes.. 11 anni fa
mvc.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
n_polyvector.cpp 52592f4fe9 no message 10 anni fa
n_polyvector.h 81238fbfd2 - cleaned up polyvector field example 11 anni fa
n_polyvector_general.cpp ecf9a8f580 templates 10 anni fa
n_polyvector_general.h fc424b9b5c general polyvector field 11 anni fa
nchoosek.cpp 3225041cf1 changed several “>>” to “> >” in template directions in order to make 10 anni fa
nchoosek.h 76a5b76cc1 wrong comments in nchoosek 10 anni fa
next_filename.cpp 3afe7f3444 templates 10 anni fa
next_filename.h 8e6f510b7b next filename, draw quad meshes, template specializations, 11 anni fa
normalize_quat.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
normalize_quat.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
normalize_row_lengths.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
normalize_row_lengths.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
normalize_row_sums.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
normalize_row_sums.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
null.cpp 9354cc1124 null space 10 anni fa
null.h 9354cc1124 null space 10 anni fa
on_boundary.cpp 1b254f02a1 rm using namespace igl 10 anni fa
on_boundary.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
orient_outward.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
orient_outward.h 63e134577a manifold_patches --> orientable_patches 11 anni fa
orientable_patches.cpp 98540fdb74 rm boost dependency extra, absorb functions into main library 10 anni fa
orientable_patches.h 98540fdb74 rm boost dependency extra, absorb functions into main library 10 anni fa
orth.cpp b473232452 preprend license header to every file 11 anni fa
orth.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
ortho.cpp 51d92e724a templates, tutorial missing libs 10 anni fa
ortho.h a1c8fcb85c templates, viewer opengl code extraction 10 anni fa
outer_facet.cpp 78637ab62a missing headers and warnings 10 anni fa
outer_facet.h c067639487 merge with James' 10 anni fa
partition.cpp c39ca7747a fixed many style issues, missing copyrights, inlines 11 anni fa
partition.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
parula.cpp f0b9c018f1 slice tets and tempaltes 10 anni fa
parula.h 863245feb5 note about origin 10 anni fa
path_to_executable.cpp c39ca7747a fixed many style issues, missing copyrights, inlines 11 anni fa
path_to_executable.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
pathinfo.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
pathinfo.h 8e2e36c12a examples 10 anni fa
per_corner_normals.cpp c4ac705bfe templates 10 anni fa
per_corner_normals.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
per_edge_normals.cpp 9d7c30999a templates 10 anni fa
per_edge_normals.h b5661a00b3 signed distance overloads 11 anni fa
per_face_normals.cpp 57a428a2d6 templates 10 anni fa
per_face_normals.h 02ab01c0ac stable face normals 10 anni fa
per_vertex_attribute_smoothing.cpp b473232452 preprend license header to every file 11 anni fa
per_vertex_attribute_smoothing.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
per_vertex_normals.cpp b037df0be6 Merge branch 'master' of https://github.com/libigl/libigl 10 anni fa
per_vertex_normals.h af6efe2123 is vertex manifold 10 anni fa
planarize_quad_mesh.cpp 5a5ec9adf9 all tutorial examples compile with static lib 11 anni fa
planarize_quad_mesh.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
ply.h.REMOVED.git-id 16eb8e69bb fix warnings 10 anni fa
point_in_circle.cpp b473232452 preprend license header to every file 11 anni fa
point_in_circle.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
point_in_poly.cpp b473232452 preprend license header to every file 11 anni fa
point_in_poly.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
point_mesh_squared_distance.cpp 2e9b9080a1 better comments and signed distance prototype for multiple points 10 anni fa
point_mesh_squared_distance.h c5a0ef19a3 better asserts and docs 10 anni fa
polar_dec.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
polar_dec.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
polar_svd.cpp a60d9c69a1 get modifiers, fit rigid 2d, templates 10 anni fa
polar_svd.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
polar_svd3x3.cpp cce7d90d92 mv SVD to main lib 10 anni fa
polar_svd3x3.h cce7d90d92 mv SVD to main lib 10 anni fa
polygon_mesh_to_triangle_mesh.cpp 11393f3c10 templates 10 anni fa
polygon_mesh_to_triangle_mesh.h 8e6f510b7b next filename, draw quad meshes, template specializations, 11 anni fa
polyroots.cpp 38328367b6 reorganize tutorial cmake, bug fix in static ver. of npoly demo 10 anni fa
polyroots.h 34d4f8e5aa conjugate example, fixed some #HEADER_ONLY errors 11 anni fa
principal_curvature.cpp 580c57ed4f Merge branch 'master' of https://github.com/libigl/libigl 10 anni fa
principal_curvature.h f1bc0fa2e5 comments' 10 anni fa
print_gl_get.cpp b473232452 preprend license header to every file 11 anni fa
print_gl_get.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
print_ijv.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
print_ijv.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
print_program_info_log.cpp b473232452 preprend license header to every file 11 anni fa
print_program_info_log.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
print_shader_info_log.cpp b473232452 preprend license header to every file 11 anni fa
print_shader_info_log.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
print_vector.cpp 4372f57c55 plot_vector --> print_vector 11 anni fa
print_vector.h 4372f57c55 plot_vector --> print_vector 11 anni fa
procrustes.cpp 1f1e1b721b removed transpose from procrustes (to check) 10 anni fa
procrustes.h 6e2c0ff218 bug in procrustes templating 10 anni fa
project.cpp 2ef3d2d275 tempaltes 10 anni fa
project.h db4eac8ad5 fixed to account for bug in gluunproject, use glpushattrib, templates 10 anni fa
project_isometrically_to_plane.cpp e7f4b0154a plane_project --> project_isometrically_to_plane 11 anni fa
project_isometrically_to_plane.h e7f4b0154a plane_project --> project_isometrically_to_plane 11 anni fa
project_to_line.cpp d11247e666 templates 10 anni fa
project_to_line.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
project_to_line_segment.cpp d11247e666 templates 10 anni fa
project_to_line_segment.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
pseudonormal_test.cpp 2e9b9080a1 better comments and signed distance prototype for multiple points 10 anni fa
pseudonormal_test.h 2e9b9080a1 better comments and signed distance prototype for multiple points 10 anni fa
quad_planarity.cpp 5a5ec9adf9 all tutorial examples compile with static lib 11 anni fa
quad_planarity.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
quat_conjugate.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
quat_conjugate.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
quat_mult.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
quat_mult.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
quat_to_axis_angle.cpp 77b87e622a rm using namespace igl 10 anni fa
quat_to_axis_angle.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
quat_to_mat.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
quat_to_mat.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
quats_to_column.cpp 3ee6fa10ec mouse controller and quaternion io 11 anni fa
quats_to_column.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
random_dir.cpp 77b87e622a rm using namespace igl 10 anni fa
random_dir.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
random_points_on_mesh.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
random_points_on_mesh.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
random_quaternion.cpp 754babae0f templates 10 anni fa
random_quaternion.h 79c81a6dd8 compile shaders and random quaternions 10 anni fa
randperm.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
randperm.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
ray_sphere_intersect.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
ray_sphere_intersect.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
readCSV.cpp 77b87e622a rm using namespace igl 10 anni fa
readCSV.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
readDMAT.cpp 0a359fa533 handle binary data to fixed size matrix 10 anni fa
readDMAT.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
readMESH.cpp 11393f3c10 templates 10 anni fa
readMESH.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
readNODE.cpp 77b87e622a rm using namespace igl 10 anni fa
readNODE.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
readOBJ.cpp 0640f41c49 compile tutorial with namespace 10 anni fa
readOBJ.h dcd8c80fbc remove duplicated readOBJPoly and match ordering of readOBJ eigen version with vector 10 anni fa
readOFF.cpp d662c12f7e bug fix in off reader 10 anni fa
readOFF.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
readPLY.cpp f3439e7fdd VF reader 10 anni fa
readPLY.h d38b91d47d VF reader 10 anni fa
readSTL.cpp 11393f3c10 templates 10 anni fa
readSTL.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
readTGF.cpp 77b87e622a rm using namespace igl 10 anni fa
readTGF.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
readWRL.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
readWRL.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
read_triangle_mesh.cpp 11393f3c10 templates 10 anni fa
read_triangle_mesh.h d13d3163e1 universal write, tempaltes 10 anni fa
remove_duplicate_vertices.cpp c4ac705bfe templates 10 anni fa
remove_duplicate_vertices.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
remove_duplicates.cpp 69808310c1 removeDuplicates --> remove_duplicates 11 anni fa
remove_duplicates.h 69808310c1 removeDuplicates --> remove_duplicates 11 anni fa
remove_unreferenced.cpp 3ec9fc0380 all working, except the booleans which depends both on cgal and cork 10 anni fa
remove_unreferenced.h 5e41228487 skeleton building and posing examples 11 anni fa
render_to_tga.cpp c39ca7747a fixed many style issues, missing copyrights, inlines 11 anni fa
render_to_tga.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
reorder.cpp 439cc69864 templates 10 anni fa
reorder.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
repdiag.cpp 0c0d4e2bcc fast exmaple 11 anni fa
repdiag.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
repmat.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
repmat.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
report_gl_error.cpp 1a493e2836 template 11 anni fa
report_gl_error.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
rgb_to_hsv.cpp feab73fe15 templates and prototypes 10 anni fa
rgb_to_hsv.h 20a3ad28f1 eigen types 10 anni fa
right_axis.cpp b473232452 preprend license header to every file 11 anni fa
right_axis.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
rotate_by_quat.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
rotate_by_quat.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
rotate_vectors.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
rotate_vectors.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
rotation_matrix_from_directions.cpp 1f1e1b721b removed transpose from procrustes (to check) 10 anni fa
rotation_matrix_from_directions.h 461e4ccb09 no message 10 anni fa
round.cpp c4ac705bfe templates 10 anni fa
round.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
rows_to_matrix.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
rows_to_matrix.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
sample_edges.cpp b473232452 preprend license header to every file 11 anni fa
sample_edges.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
serialize.h 06cfd5d753 compile with gcc, missing typename 10 anni fa
setdiff.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
setdiff.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
shine_textures.h.REMOVED.git-id c39ca7747a fixed many style issues, missing copyrights, inlines 11 anni fa
signed_distance.cpp 2e9b9080a1 better comments and signed distance prototype for multiple points 10 anni fa
signed_distance.h 2e9b9080a1 better comments and signed distance prototype for multiple points 10 anni fa
slice.cpp bb9511485f move slice mask to separate h,cpp 10 anni fa
slice.h bb9511485f move slice mask to separate h,cpp 10 anni fa
slice_into.cpp 7ff65c3422 Merge branch 'master' of https://github.com/libigl/libigl 10 anni fa
slice_into.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
slice_mask.cpp bb9511485f move slice mask to separate h,cpp 10 anni fa
slice_mask.h bb9511485f move slice mask to separate h,cpp 10 anni fa
slice_tets.cpp 51d92e724a templates, tutorial missing libs 10 anni fa
slice_tets.h f0b9c018f1 slice tets and tempaltes 10 anni fa
snap_points.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
snap_points.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
snap_to_canonical_view_quat.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
snap_to_canonical_view_quat.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
snap_to_fixed_up.cpp 4d48550bb1 camera example with twbar 11 anni fa
snap_to_fixed_up.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
sort.cpp 4d75e4c13c template specializations for CLANG 10 anni fa
sort.h d11d3802e1 indentation 10 anni fa
sort_angles.cpp 0640f41c49 compile tutorial with namespace 10 anni fa
sort_angles.h 78637ab62a missing headers and warnings 10 anni fa
sort_triangles.cpp 77b87e622a rm using namespace igl 10 anni fa
sort_triangles.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
sortrows.cpp 77b87e622a rm using namespace igl 10 anni fa
sortrows.h c980d09b99 bug fix in boolean, first attempt to handle co-planar facets correctly 10 anni fa
sparse.cpp 38328367b6 reorganize tutorial cmake, bug fix in static ver. of npoly demo 10 anni fa
sparse.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
speye.cpp 38328367b6 reorganize tutorial cmake, bug fix in static ver. of npoly demo 10 anni fa
speye.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
stdin_to_temp.cpp b473232452 preprend license header to every file 11 anni fa
stdin_to_temp.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
sum.cpp 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
sum.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
svd3x3.cpp cce7d90d92 mv SVD to main lib 10 anni fa
svd3x3.h cce7d90d92 mv SVD to main lib 10 anni fa
svd3x3_avx.cpp cce7d90d92 mv SVD to main lib 10 anni fa
svd3x3_avx.h cce7d90d92 mv SVD to main lib 10 anni fa
svd3x3_sse.cpp cce7d90d92 mv SVD to main lib 10 anni fa
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texture_from_tga.cpp 77b87e622a rm using namespace igl 10 anni fa
texture_from_tga.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
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tga.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
trackball.cpp 1007b8399a std::abs 10 anni fa
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triangle_triangle_adjacency.h 3b3eddd9a0 fixed template madness in tri_tri 10 anni fa
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triangles_from_strip.h 9522dfd77e generate triangles from a points streaming triangle strip 10 anni fa
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uniform_type_to_string.cpp b473232452 preprend license header to every file 11 anni fa
uniform_type_to_string.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
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unproject.cpp ab674fe194 templates and example compilation bugs 10 anni fa
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up_axis.cpp b473232452 preprend license header to every file 11 anni fa
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upsample.cpp 3b3eddd9a0 fixed template madness in tri_tri 10 anni fa
upsample.h f09ba4892c note about manifoldness assumption 10 anni fa
vector_area_matrix.cpp 54df8bc1df boundary_vertices_sorted --> boundary_loop 11 anni fa
vector_area_matrix.h 77260d4aac areamatrix --> vector_area_matrix 11 anni fa
verbose.h b473232452 preprend license header to every file 11 anni fa
vertex_triangle_adjacency.cpp 439cc69864 templates 10 anni fa
vertex_triangle_adjacency.h af6efe2123 is vertex manifold 10 anni fa
view_axis.cpp a1c8fcb85c templates, viewer opengl code extraction 10 anni fa
view_axis.h a1c8fcb85c templates, viewer opengl code extraction 10 anni fa
volume.cpp b4eee2bc3d more robust weight computation in skeleton poser example 11 anni fa
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winding_number.cpp 2e9b9080a1 better comments and signed distance prototype for multiple points 10 anni fa
winding_number.h 5b31a356f9 Template winding_number() to hopefully work with gmpq. 10 anni fa
writeDMAT.cpp c980d09b99 bug fix in boolean, first attempt to handle co-planar facets correctly 10 anni fa
writeDMAT.h af6efe2123 is vertex manifold 10 anni fa
writeMESH.cpp 77b87e622a rm using namespace igl 10 anni fa
writeMESH.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
writeOBJ.cpp 742e5ade24 write object bug: need newline between end of v and start of f 10 anni fa
writeOBJ.h 2de83c371d improved doc and simpler code 10 anni fa
writeOFF.cpp 2de83c371d improved doc and simpler code 10 anni fa
writeOFF.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
writePLY.cpp 3eabc99598 Merge branch 'master' of https://github.com/libigl/libigl 10 anni fa
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writeSTL.cpp d13d3163e1 universal write, tempaltes 10 anni fa
writeSTL.h 4783f7505d IGL_HEADER_ONLY --> ~IGL_STATIC_LIBRARY 11 anni fa
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writeWRL.cpp 73c2e9f935 wrl writer, texture fbo creation 10 anni fa
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write_triangle_mesh.cpp d13d3163e1 universal write, tempaltes 10 anni fa
write_triangle_mesh.h d13d3163e1 universal write, tempaltes 10 anni fa

readMESH.cpp

// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#include "readMESH.h"

#include
#include "verbose.h"

template
IGL_INLINE bool igl::readMESH(
const std::string mesh_file_name,
std::vector > & V,
std::vector > & T,
std::vector > & F)
{
using namespace std;
FILE * mesh_file = fopen(mesh_file_name.c_str(),"r");
if(NULL==mesh_file)
{
fprintf(stderr,"IOError: %s could not be opened...",mesh_file_name.c_str());
return false;
}
#ifndef LINE_MAX
# define LINE_MAX 2048
#endif
char line[LINE_MAX];
bool still_comments;
V.clear();
T.clear();
F.clear();

// eat comments at beginning of file
still_comments= true;
while(still_comments)
{
fgets(line,LINE_MAX,mesh_file);
still_comments = (line[0] == '#' || line[0] == '\n');
}

char str[LINE_MAX];
sscanf(line," %s",str);
// check that first word is MeshVersionFormatted
if(0!=strcmp(str,"MeshVersionFormatted"))
{
fprintf(stderr,
"Error: first word should be MeshVersionFormatted not %s\n",str);
fclose(mesh_file);
return false;
}
int one = -1;
if(2 != sscanf(line,"%s %d",str,&one))
{
// 1 appears on next line?
fscanf(mesh_file," %d",&one);
}
if(one != 1)
{
fprintf(stderr,"Error: second word should be 1 not %d\n",one);
fclose(mesh_file);
return false;
}

// eat comments
still_comments= true;
while(still_comments)
{
fgets(line,LINE_MAX,mesh_file);
still_comments = (line[0] == '#' || line[0] == '\n');
}

sscanf(line," %s",str);
// check that third word is Dimension
if(0!=strcmp(str,"Dimension"))
{
fprintf(stderr,"Error: third word should be Dimension not %s\n",str);
fclose(mesh_file);
return false;
}
int three = -1;
if(2 != sscanf(line,"%s %d",str,&three))
{
// 1 appears on next line?
fscanf(mesh_file," %d",&three);
}
if(three != 3)
{
fprintf(stderr,"Error: only Dimension 3 supported not %d\n",three);
fclose(mesh_file);
return false;
}

// eat comments
still_comments= true;
while(still_comments)
{
fgets(line,LINE_MAX,mesh_file);
still_comments = (line[0] == '#' || line[0] == '\n');
}

sscanf(line," %s",str);
// check that fifth word is Vertices
if(0!=strcmp(str,"Vertices"))
{
fprintf(stderr,"Error: fifth word should be Vertices not %s\n",str);
fclose(mesh_file);
return false;
}

//fgets(line,LINE_MAX,mesh_file);

int number_of_vertices;
if(1 != fscanf(mesh_file," %d",&number_of_vertices) || number_of_vertices > 1000000000)
{
fprintf(stderr,"Error: expecting number of vertices less than 10^9...\n");
fclose(mesh_file);
return false;
}
// allocate space for vertices
V.resize(number_of_vertices,vector(3,0));
int extra;
for(int i = 0;i {
double x,y,z;
if(4 != fscanf(mesh_file," %lg %lg %lg %d",&x,&y,&z,&extra))
{
fprintf(stderr,"Error: expecting vertex position...\n");
fclose(mesh_file);
return false;
}
V[i][0] = x;
V[i][1] = y;
V[i][2] = z;
}

// eat comments
still_comments= true;
while(still_comments)
{
fgets(line,LINE_MAX,mesh_file);
still_comments = (line[0] == '#' || line[0] == '\n');
}

sscanf(line," %s",str);
// check that sixth word is Triangles
if(0!=strcmp(str,"Triangles"))
{
fprintf(stderr,"Error: sixth word should be Triangles not %s\n",str);
fclose(mesh_file);
return false;
}
int number_of_triangles;
if(1 != fscanf(mesh_file," %d",&number_of_triangles))
{
fprintf(stderr,"Error: expecting number of triangles...\n");
fclose(mesh_file);
return false;
}
// allocate space for triangles
F.resize(number_of_triangles,vector(3));
// triangle indices
int tri[3];
for(int i = 0;i {
if(4 != fscanf(mesh_file," %d %d %d %d",&tri[0],&tri[1],&tri[2],&extra))
{
printf("Error: expecting triangle indices...\n");
return false;
}
for(int j = 0;j<3;j++)
{
F[i][j] = tri[j]-1;
}
}

// eat comments
still_comments= true;
while(still_comments)
{
fgets(line,LINE_MAX,mesh_file);
still_comments = (line[0] == '#' || line[0] == '\n');
}

sscanf(line," %s",str);
// check that sixth word is Triangles
if(0!=strcmp(str,"Tetrahedra"))
{
fprintf(stderr,"Error: seventh word should be Tetrahedra not %s\n",str);
fclose(mesh_file);
return false;
}
int number_of_tetrahedra;
if(1 != fscanf(mesh_file," %d",&number_of_tetrahedra))
{
fprintf(stderr,"Error: expecting number of tetrahedra...\n");
fclose(mesh_file);
return false;
}
// allocate space for tetrahedra
T.resize(number_of_tetrahedra,vector(4));
// tet indices
int a,b,c,d;
for(int i = 0;i {
if(5 != fscanf(mesh_file," %d %d %d %d %d",&a,&b,&c,&d,&extra))
{
fprintf(stderr,"Error: expecting tetrahedra indices...\n");
fclose(mesh_file);
return false;
}
T[i][0] = a-1;
T[i][1] = b-1;
T[i][2] = c-1;
T[i][3] = d-1;
}
fclose(mesh_file);
return true;
}

#include
#include "list_to_matrix.h"


template
IGL_INLINE bool igl::readMESH(
const std::string mesh_file_name,
Eigen::PlainObjectBase& V,
Eigen::PlainObjectBase& T,
Eigen::PlainObjectBase& F)
{
using namespace std;
FILE * mesh_file = fopen(mesh_file_name.c_str(),"r");
if(NULL==mesh_file)
{
fprintf(stderr,"IOError: %s could not be opened...",mesh_file_name.c_str());
return false;
}
#ifndef LINE_MAX
# define LINE_MAX 2048
#endif
char line[LINE_MAX];
bool still_comments;

// eat comments at beginning of file
still_comments= true;
while(still_comments)
{
fgets(line,LINE_MAX,mesh_file);
still_comments = (line[0] == '#' || line[0] == '\n');
}

char str[LINE_MAX];
sscanf(line," %s",str);
// check that first word is MeshVersionFormatted
if(0!=strcmp(str,"MeshVersionFormatted"))
{
fprintf(stderr,
"Error: first word should be MeshVersionFormatted not %s\n",str);
fclose(mesh_file);
return false;
}
int one = -1;
if(2 != sscanf(line,"%s %d",str,&one))
{
// 1 appears on next line?
fscanf(mesh_file," %d",&one);
}
if(one != 1)
{
fprintf(stderr,"Error: second word should be 1 not %d\n",one);
fclose(mesh_file);
return false;
}

// eat comments
still_comments= true;
while(still_comments)
{
fgets(line,LINE_MAX,mesh_file);
still_comments = (line[0] == '#' || line[0] == '\n');
}

sscanf(line," %s",str);
// check that third word is Dimension
if(0!=strcmp(str,"Dimension"))
{
fprintf(stderr,"Error: third word should be Dimension not %s\n",str);
fclose(mesh_file);
return false;
}
int three = -1;
if(2 != sscanf(line,"%s %d",str,&three))
{
// 1 appears on next line?
fscanf(mesh_file," %d",&three);
}
if(three != 3)
{
fprintf(stderr,"Error: only Dimension 3 supported not %d\n",three);
fclose(mesh_file);
return false;
}

// eat comments
still_comments= true;
while(still_comments)
{
fgets(line,LINE_MAX,mesh_file);
still_comments = (line[0] == '#' || line[0] == '\n');
}

sscanf(line," %s",str);
// check that fifth word is Vertices
if(0!=strcmp(str,"Vertices"))
{
fprintf(stderr,"Error: fifth word should be Vertices not %s\n",str);
fclose(mesh_file);
return false;
}

//fgets(line,LINE_MAX,mesh_file);

int number_of_vertices;
if(1 != fscanf(mesh_file," %d",&number_of_vertices) || number_of_vertices > 1000000000)
{
fprintf(stderr,"Error: expecting number of vertices less than 10^9...\n");
fclose(mesh_file);
return false;
}
// allocate space for vertices
V.resize(number_of_vertices,3);
int extra;
for(int i = 0;i {
double x,y,z;
if(4 != fscanf(mesh_file," %lg %lg %lg %d",&x,&y,&z,&extra))
{
fprintf(stderr,"Error: expecting vertex position...\n");
fclose(mesh_file);
return false;
}
V(i,0) = x;
V(i,1) = y;
V(i,2) = z;
}

// eat comments
still_comments= true;
while(still_comments)
{
fgets(line,LINE_MAX,mesh_file);
still_comments = (line[0] == '#' || line[0] == '\n');
}

sscanf(line," %s",str);
// check that sixth word is Triangles
if(0!=strcmp(str,"Triangles"))
{
fprintf(stderr,"Error: sixth word should be Triangles not %s\n",str);
fclose(mesh_file);
return false;
}
int number_of_triangles;
if(1 != fscanf(mesh_file," %d",&number_of_triangles))
{
fprintf(stderr,"Error: expecting number of triangles...\n");
fclose(mesh_file);
return false;
}
// allocate space for triangles
F.resize(number_of_triangles,3);
// triangle indices
int tri[3];
for(int i = 0;i {
if(4 != fscanf(mesh_file," %d %d %d %d",&tri[0],&tri[1],&tri[2],&extra))
{
printf("Error: expecting triangle indices...\n");
return false;
}
for(int j = 0;j<3;j++)
{
F(i,j) = tri[j]-1;
}
}

// eat comments
still_comments= true;
while(still_comments)
{
fgets(line,LINE_MAX,mesh_file);
still_comments = (line[0] == '#' || line[0] == '\n');
}

sscanf(line," %s",str);
// check that sixth word is Triangles
if(0!=strcmp(str,"Tetrahedra"))
{
fprintf(stderr,"Error: seventh word should be Tetrahedra not %s\n",str);
fclose(mesh_file);
return false;
}
int number_of_tetrahedra;
if(1 != fscanf(mesh_file," %d",&number_of_tetrahedra))
{
fprintf(stderr,"Error: expecting number of tetrahedra...\n");
fclose(mesh_file);
return false;
}
// allocate space for tetrahedra
T.resize(number_of_tetrahedra,4);
// tet indices
int a,b,c,d;
for(int i = 0;i {
if(5 != fscanf(mesh_file," %d %d %d %d %d",&a,&b,&c,&d,&extra))
{
fprintf(stderr,"Error: expecting tetrahedra indices...\n");
fclose(mesh_file);
return false;
}
T(i,0) = a-1;
T(i,1) = b-1;
T(i,2) = c-1;
T(i,3) = d-1;
}
fclose(mesh_file);
return true;
}
//{
// std::vector > vV,vT,vF;
// bool success = igl::readMESH(mesh_file_name,vV,vT,vF);
// if(!success)
// {
// // readMESH already printed error message to std err
// return false;
// }
// bool V_rect = igl::list_to_matrix(vV,V);
// if(!V_rect)
// {
// // igl::list_to_matrix(vV,V) already printed error message to std err
// return false;
// }
// bool T_rect = igl::list_to_matrix(vT,T);
// if(!T_rect)
// {
// // igl::list_to_matrix(vT,T) already printed error message to std err
// return false;
// }
// bool F_rect = igl::list_to_matrix(vF,F);
// if(!F_rect)
// {
// // igl::list_to_matrix(vF,F) already printed error message to std err
// return false;
// }
// assert(V.cols() == 3);
// assert(T.cols() == 4);
// assert(F.cols() == 3);
// return true;
//}

#ifdef IGL_STATIC_LIBRARY
// Explicit template specialization
// generated by autoexplicit.sh
template bool igl::readMESH, Eigen::Matrix, Eigen::Matrix >(std::basic_string, std::allocator >, Eigen::PlainObjectBase >&, Eigen::PlainObjectBase >&, Eigen::PlainObjectBase >&);
// generated by autoexplicit.sh
template bool igl::readMESH, Eigen::Matrix, Eigen::Matrix >(std::basic_string, std::allocator >, Eigen::PlainObjectBase >&, Eigen::PlainObjectBase >&, Eigen::PlainObjectBase >&);
// generated by autoexplicit.sh
template bool igl::readMESH, Eigen::Matrix, Eigen::Matrix >(std::basic_string, std::allocator >, Eigen::PlainObjectBase >&, Eigen::PlainObjectBase >&, Eigen::PlainObjectBase >&);
#endif